Bio
Anabela. 20s. Newbie. I care about plot, mostly.
Personal Ratings
1★
5★

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Full-Time

Journaled games once a day for a month straight

On Schedule

Journaled games once a day for a week straight

Favorite Games

Rise of the Tomb Raider
Rise of the Tomb Raider
Star Wars Jedi: Fallen Order
Star Wars Jedi: Fallen Order

009

Total Games Played

004

Played in 2024

023

Games Backloggd


Recently Played See More

Mass Effect
Mass Effect

Mar 31

Mass Effect: Andromeda
Mass Effect: Andromeda

Mar 24

Mass Effect Legendary Edition
Mass Effect Legendary Edition

Mar 24

Dishonored
Dishonored

Mar 07

Shadow of the Tomb Raider
Shadow of the Tomb Raider

Mar 31

Recently Reviewed See More

I've never fallen in love with a game so quickly before. The worldbuilding of Mass Effect is exquisite. The gameplay is amazing. The missions are all incredibly interesting. The mako is unstable enough to be slightly annoying without being enraging. There's a certain lack of character development, the NPCs are lovable but could do with a little bit more fleshing out.

Still, the plot is amazing. I absolutely adore Shepard (I played as femshep). I love that the alien species, with the exception of the asari are not all humans in a wig. I love everything about the asari (with the one downside being how sexualised they are...).

The paragon/renegade system is awesome. I love that the choices you make affect the story. I even love the soundtrack.

I've been playing Time Princess for over two years now.

If I had rated this game shortly after I started playing it, I would be giving it five stars. As it is, its overall downgrade and outright greed have turned it more into something I play out of habit than a game that I actually enjoy.

Time Princess has, in my opinion, comitted one unforgivable sin: it changed its stablished rules to get more money. Once upon a time, the stories had two types of clothing sets: those won in a RNG, and those earned by completing story chapters. Now, they've changed it so that some of the sets you should complete by playing the story, one of the items is obtained in the RNG. That, TP, is cheating.

Once upon a time, you got a daily mission, called the Phantom Mirror, in which you got to recreate an outfit from one of the stories you play, and got points depending on how well you did it. Now it's been updated, and you might get "puppets" from stories you've played, or not. Since it runs in a level system and are not refreshed daily, and since you can now get puppets from stories you haven't played, you can easily get stuck (and thus, not earn any prizes) indeterminedly until you complete the outfit. That, TP, is cheating.

Outfits get more and more expensive. P2W events that used to cost less than USD50. Now, most of them cost at least USD100. That's an INSANE ammount of money for an outfit made out of pixels.

There's no way new players are getting hooked as they used to. There's no way your F2P players aren't getting tired. There's no way your whales aren't going to notice how much you're charging them for PIXELS.


Like...ok, I get it. I know this genre of game. You put on your higher rating clothes, end up looking like a 5 year old trying on mom's clothes, and get the hightest points possible, hoping to win some more clothes. That's it. That's what the game is for.

But PLEASE give me something more! The storyline sucks. The events are all. always. the same. The clothes are cute, and the customization is cute, but it's always almost good enough.

It lacks more backgrounds to take pictures of your dolls. It lacks more interesting characters. It lacks originality in its events. It overflows in currencies, there's too many of them to keep up with. It overflows in things to do that don't necessarily make sense. There's a lack of intuitiveness in its UI that almost drives me to despair. The home/life sim part is incredibly useless and completely disconnected from literally anything else in the game, what is it even doing there?

And still... It gives you just enough free resources that you can get just enough new high level clothing items. You get just enough currency (of whatever variety) to buy most expensive items. You get an absurd number of (repetitive, but ok) events that give you an outfit each.

If they had a little bit more of originality, if they tweaked a few things... they could truly triumph over their competition. Its already copying them anyway.