Reviews from

in the past


Assim como um bom episódio de Bob Esponja, é assustador, estúpido, desesperador, engraçado tanto por próprio mérito quanto por acidente, épico, entediante e atmosférico.

Foi uma honra jogar duas campanhas inteiras como capitão (responsabilidades da vaga: saber de tudo que já aconteceu e acontecerá e estar em todos os lugares ao mesmo tempo) para meus estimados amigos/marujos/subordinados, e tenho certeza que a experiência não seria 10% do que foi, não fosse por eles. Aprecio cada viagem entediante, entregando carga ou servindo de pau de arara para terroristas e palhaços, assim como aprecio os momentos de absoluta imersão aterradora que o jogo proporciona, quando a parede negra de água é verdadeiramente infinita, engolindo som e luz, e seu radiozinho chinfrim só devolve estática do submarino. Claro, não posso esquecer dos momentos de pisou-na-merda-abre-os-dedos, quando tudo tá dando catastroficamente errado e só te resta sair pro mar com uma faca na mão e um sonho no coração.

Acaba sofrendo com um pouco de falta de polimento, o que é esperado de um jogo que tenta tanto, e também infelizmente perde um pouco de ar (rs) no final, quando tenta criar uma narrativa mais linear de um aspecto de seu mundo que deveria ter sido mantido como um mistério de plano de fundo - preferiria uma rota que fornecesse um end-game robusto para o sistema de facções.

Barotrauma usa de uma gama de sistemas complexos para criar um potencial de narrativa emergente pouquíssimo encontrado por aí, e com pouco esforço consegue se transformar em A Coisa, Prison Break, Atlantis, Bob Esponja, Snowpiercer, Stalker e muito mais. Uma anedota ilustrativa: quando saímos do submarino para uma expedição e encontramos com um zumbi parasita que nos infectou - e no processo de infecção tira sua voz, o que te impede de avisar aos outros o que está por vir - comeu nossos órgãos por dentro e nadou de volta para o submarino. Nossos companheiros no submarino, que estavam tendo outros problemas, abriram a porta, aliviados com nosso retorno, para a praga que agora vestia nossos corpos, achando que era um de nós. Round reset.

O simples fato de que conseguimos consistentemente juntar de 5 a 10 pessoas para jogar 100 horas de um jogo cuja maioria do tempo gasto é em ações maçantes já fala o suficiente de sua qualidade. Não há nada como ser uma pequena engrenagem em um delicado pedaço de sucata no ambiente mais hostil imaginável.

The game is completely dependent on the group that you're playing with. If you have great working chemistry with your group, it's insanely good. However, it is extremely punishing upon death and if you have a bad connection to the Internet, it goes out of its way to not let you play.

As a single player game, the AI of your crew will make things hellish. If you have the patience to reset when things go south, you will get through this game alone. As it stands, the game is best played with a group that does not treat this like a school group project.

i'll never look at a barometer the same way again

Broke: Commanding your crew on glorious expeditions through the hostile waters of Europa

Woke: Docking at various bases just to rob all their meth and fentanyl at gunpoint

Dont understand a single thing happening, get carried by your friends, enjoy the atmosphere.
10/10


Dead Space com amigos e no fundo do oceano

The concept is really unique, and the realization is pretty good. But the game gets repetitive and boring very quickly and that's why I'll probably never return to it unless they'll add more content.

breaking into her house and feeling scared

This review is dedicated to the brave Logitech Fighters 12,500 feet underwater

A game of fascinating systems and a killer premise, but it feels more than a little tedious to play at times.

its just the right amount of overly complex. cant say much about singleplayer but having a big group of friends to play with really makes this game something special. ill never forget cleaving my friends to bits with a boarding axe while hopped up on hammerhead shark genes

great fun if you can actually get a crew together for it

One of the best games I have played, be careful with mods as the game is hard as it is now, and but mods make it harder, and if you are playing solo with AI, learn to use the reset button, as that will save you some rage.

if you dont have friends you wont like this game u need to have friends fucker

Played with 10 of my friends. This game is a simplified Spacestation 13 but with a much better learning curve and some real quests to do instead of just fucking around. This is really fun, I've never laughed and panicked this hard in a long time. But without lots of friends to play the game is just a boring ss13 clone with toxic playerbase.

Pro tip: Never remove the handcuffs on the handcuffed security officer (Handcuffs were obviously stolen from security) who's swimming in the ballast tanks and can't use the ladder, if you don't want to walk like a war veteran rest of the game because med guys don't want to spend their precious Meth on you.

With the full release I can confidently say that this is one of the best games of all time.

definitely one of my favourite games of all time, definitely my favourite coop experience as well.

lost all cargo and killed by endworm

Generates some entertaining moments sometimes but the gameplay is just not fun at all to me

only game i've played so far where you can make people overdose on fentanyl as a projectile attack

Play with friends to have fun on this game. The fun comes from what you and your crew do with the systems provided to create wild moments and stories. There is quite a bit of downtime between each "event" but when something finally happens and shit hits the fan, it is an absolute blast.

This game is great, but you need friends and your friends need to have a brain in their head.

I wouldn't say this game is bad but...It leaves a lot to be desired. The submarine is too dark to see anything. The other AI members don't do anything except just walk around and even though I'm the captain they don't respond to my commands at all. the game is still fun at certain points though

i could probably write a greek tragedy out of my experiences in this game


Extremely fun in multiplayer. Basically you make sure your submarine doesn't blow up while stalked by horrors beyond your comprehension.

Great to play as CO-OP with friends.

Game's aesthetic is unflinchingly grim and grungy and never lets up on that for a second, i don't totally think it really works because there's nothing to really motivate you to keep pushing through this depressing sea of inky black darkness.

Navegue pelos mares com seus amigos enquanto você tenta manter seu submarino (parcialmente) inteiro, bastante divertido com uma tripulação de amigos coordenada, ou no meu caso descoordenada.

Surpreendentemente vasto em suas mecânicas, cada papel da tribulação é extremamente bem desenvolvido, com exceção talvez do segurança, que por outro lado, é o mais divertido na minha opinião.