Reviews from

in the past


Zenos yae Galvus. There's nothing more to say.

Even tho the "samurai" thing is not my fav, this villain clicked so hard on me that I just can't do anything more but to like this expansion. There is much more that i've liked but I want this to be spoiler-free.

A noticeable step back from Heavensward, but still a good time.

While it sports more grounded conflict than the high fantasy of Ishgard, Stormblood's excellent compositions and enjoyable raids are a treat in their own right.


I don't think the story was as good as Heavensward but it was still enjoyable, and significantly better than A Realm Reborn's. The dungeons and trials are super fun, and I had a blast with the Omegascape raid series.

I played straight through the MSQ and patch quests in three days, and I loved it. It starts a little slow, which is expected, but the characters and locations in this expansion really stick out. The variety in the settings emphasized the feeling of travel, which was a big improvement from Heavensward for me.

The story isnt the best but the Azim Stepp is one of the best pieces of story content we have gotten in XIV so far. Content wise this is I think the best expansion.

it's truly a pain to play through this snooze fest right after heavensward

It has some issues no doubt, but still I love Stormblood, the music is once again amazing, and the story I found to be enjoyable, with some really cool and fun side quests, it doesn't deserve the "lesser" reputation it has, this is still absolutely worth the playthrough!

The worst of the expansions, but not terrible by any stretch. This is where the gameplay starts to come into its own, coming at expense to the story, which never reaches the heights of Heavensward.

While still a solid 14 experience, the fights are an upgrade to Heavensward's, but the plot falls flat a bit in comparison.

Jesus Christ this was so longwinded. Especially coming off the coattails of Heavensward, this holds no candle to the pacing and writing of that expansion.

I wasn't expecting Stormblood to impress me as much as it did. The areas of the expansion are fantastic, and it features the best Primals and duties yet. Even thou the plot is more straightforward compared to Heavensward, it still has great moments. And oh the music continues being awesome too.

Pretty good, but not quuuuiiiite as good as Heavensward.

Least favourite expansion to date.

Story-wise, Stormblood isn't as good an expansion as its predecessor, but it's still much better than ARR, so that's a plus. I enjoyed the many different places the storyline took us, but I felt like the character arcs weren't as well executed as Heavensward's (even taking into account that expac's couple of fumbles here and there). Still, they left a big enough impression on me and I especially liked the many "heart-to-heart" scenes between them.

As for the gameplay, the dungeons and trials are beautifully designed and full of fun and interesting mechanics, a definitive step up from Heavensward, in my opinion. The post-game raids, though a little boring and awkwardly paced narrative-wise, are very engaging and provide a fun gameplay loop. The Cid trials are a good callback to previous FF entries, too.

So even though it's considered by many to be the weakest FFXIV expansion, Stormblood is still an amazing FF game on its own. P.S.: Lyse is gr8 you guys are just mean

What could have been a neat story about struggling to throw off the chains of colonial power is swept to the side for a royal manchild's quest to fit as much scenery as possible into his mouth. plenty of likeable characters but some just bizarre story decisions.

The story feels like a step down from Heavensward. There are a ton of fake out deaths which I'm not a fan of and many of the characters that Heavensward built up get pushed to the side to introduce a ton of new people. The scope of the story is too large to flesh out most of its characters even though there are some interesting areas. Due to the lack of focus a lot more of the story feels like filler than it was likely supposed to.

Raiding in Stormblood was much better than in Heavensward as mechanics were more forgiving and cross-server party finder made finding party members much easier. However, the new post game Eureka area was an example of what people dislike about FF11 and 1.0 FF14. Lots of walking around in a sparsely detailed over world waiting for certain monsters to spawn which require a team of people to kill. Rinse and repeat. Tying this area to your relic weapon was what made me stop trying to do savage yet again.

Si bien es cierto que es comparativamente algo floja a HW, no deja de ser una historia bastante buena de revolución con un CLARO mensaje antiimperialista.

Si se hace algo coñazo en algunos puntos, pero cosas como la parte de las estepas tienen mucho encanto.

overwrought and underwhelming

There's so much wasted potential here, so many great characters that get sidelined, so many plotlines that just run themselves in circles and sputter out, so many boring areas and ham-fisted themes that somehow still feel under-utilized. Coming off the high-minded royal court politics of Heavensward, I was genuinely excited to see a depiction of political change in this world from a ground-level perspective. And there are moments where the execution comes together and that's what I get! But most of the time it just feels like busywork, and not in an interesting, MGSV-ian "busywork of war" way, just the usual busywork of a big open MMORPG that demands a certain amount of hours from you before it can meander its way to a half-hearted ending. When FFXIV is at its best, it overcomes that feeling and its narrative feels more like a tightly-paced single-player RPG. This is not FFXIV at its best.

Its pretty good. The story is definitely a bit of a mess and Lyse isn't really a great character but I loved Zenos so its fine. The Gyr Abania section definitely suffers but man the whole Doma part of the story kicks so much ass. Will update with how I feel about the raids when I'm done.

Omega raids were awesome. However after ruminating more on Stormblood's MSQ I think 3 stars is more appropriate in proportion to Heavensward's 4.

'ate Lyse
'ate Gyr Abanian zones
'ate repetitive busy work

luv Gosetsu
luv Doman zones
luv the Steppe tribes

simple as


the whole war arc is really slow but as with all Post-DLC patches, Post-Stormblood is really worth going over those slow quests.

Acho meio lenta, mas ainda é bem boa

GAMEPLAY BECOME BETTER STORY BECOME ARR rip gaius