Reviews from

in the past


Mais uma decepção de 2022, esperei tanto e após a demo nunca fiquei tão broxado de um jogo.

Souless, cheap, aged, bland, boring and insulting entry to the Valkyrie series.

I did not give a fuck about anything this game had to offer. Truly tragic piece of gaming.

Oh, the art's nice at least.

I wanted to prove the haters wrong. I wanted to find a beautiful, smart, understated gem at the heart of this thing, but it's just not there.
There are the bones of something special. The sound design on the EInherjar stories is excellent and makes me wish there was either more to them or more of them-- having only four should give the game breathing room to give richer stories to each, but it doesn't seize on that. The side missions feel quaintly irrelevant and small-scale at first but quickly reveal themselves to be anonymous and thematically unfocused. The enemies are punishing (on Hard difficulty) in a way that starts interesting but grates over the course of seeing the same half-dozen enemy types reskinned over and over.
I don't know why I still hold such a blazing torch of reverence for this series (or IP as I guess is more accurate to think of it) but I was really hopeful that there would be something more special than I found here.
How nostalgic, as they say.

Far from perfect but decently entertaining. Very much feels like a game taken out of the PS2 era with a mostly modern coat of paint.

Playing on PS4 is definitely not ideal, animates like everything has hitstop which is amusing to a degree but it's not smooth.

Battles have a decent flow to them and the different weapons all feel distinct. The escalation of abilities also lends to making you feel quite powerful.

You can definitely tell they strained against the budget but there's a pretty solid core.


Lame try to revive the Valkyrie Profile IP.

>Story is boring and cheap.
>Repetitive scenarios, repetitive reskinned enemies the entire game.
>No real exploration, pretty much nothing to do except fight.
>Extra quests are SO LAME, its just repetitive "go to the same area, clear the enemies again".
>NPCs are just light on the map, no art, anodyne dialogues, it's totally uninteresting. In the first hours of the game you already don't give a crap about the einherjars backstories.
>ONLY 4 FCKING EINHERJARS, they just don't know what a VP games is.

Only 2 good things IMO, the combat is ok and the bosses are really good. Bosses were the sole reason why i didn't drop this game.
Soleil doesn't know what they are doing. This game reeks low-effort.

If you're in the mood for a great PS2 era feeling, action RPG, then I think it's worth picking up. I do mean the PS2 feel as a positive. It also has great combat that is only really brought down by having to open the menu when you face an enemy type you don't have a counter currently equipped for. The game could have really benefited by a second hotbar option.
Overall a solid action game that is a bit light on the plot.

Valkyrie Elysium is a shitty barebones 3D brawler that has zero reason to exist aside from to milk money out of people who are fiercely loyal to the Valkyrie IP. No talented or creatively minded individual worked on Elysium, which is something very special.

What you've basically got here is Babylon's Fall, without co op and replacing your 4 equipped weapons with 4 AI companions that effectively break any challenge offered by the game design. You build up a combo to 999 very quickly and spend the rest of your time just holding the combo for no real reason. S Ranks are pathetically easy, enemies hardly attack you back, and the bosses have easily exploitable weaknesses.

The low challenge seems like a cover for the shitty dodge and parry mechanics that feel delayed and unresponsive. If the game was hard, they would piss you off. Even sprinting around comes and goes at frustrating random intervals. Its an utter shitshow.

Valkyrie Elysium is a functional spectacle fighter with zero reason to be played by anyone except the most desperate Valkyrie Profile fans. It has no raison d'être. This is an easy example of Square machine gunning mid tier games at a wall to see if any land. Apparently Star Ocean was good, so I still want to try that.

Why is this mid game getting 1 star? Because there id zero good reasons for you, the reader, to waste hours on this game. If the story had any bite, the combat had challenge or depth, or if the music even had a good track on it, I could maybe say its worth wasting a weekend on, but it has nothing worth seeing. I'm sick of these shit, inoffensive games because people who have somehow played every good game like them because "not every game can be good." Then why waste 60 dollars on a piece of media that does not challenge or engage you?? Its a joke that I, and hopefully you the reader aren't in on.

The final fuck you, the platinum is locked behind grinding the same few missions for 8-12 hours, to max out a mechanically useless proficiency meter for every weapon. Even the OCD trophy hunter in me says "Fuck off!".

game: 2.5
final: 0.5
total 3.0

So, to start off...my first thought about this game when I saw it was it was a sequel to the Valkyrie Profile series. That's not quite what this is, but I'll explain what I mean below.

I usually start with the graphics with most games and while that does tie into it...I wanna explain the game feel. This game feels like an old PS2 or PS3 adventure game. Not because of the graphics, but moreso because of how the game is structured. The area's you go to feel big, but not entirely open, the paths you go are laid out for you with a decent amount of freedom, but it's still a set map. The locations are beautiful, no doubting that at all, but the game does feel like an old game with a modern coat of paint over it.

The gameplay is actually pretty easy to describe, you go through the story in chapters, each chapter has a set area to it. Combat has some nuance to it, such as enemies have weapon and element/magic weaknesses, combat controls are closer to the first and second Devil May Cry game, and you have Einherjar that you summon to fight alongside of you. Outside combat has very small amounts of platforming and not really too much incentive of searching around the map outside of finding side quests which give you more weapons and spells, other than that you're left with plentiful combat.

Now for the story, this is probably the weakest part of the game for me, and it's not because of bad voice acting or really even bad writing. I think my issue with the story is, it feels much like the other game's story, but lacks the complexity prior games had, but at the same time if feels like it's trying to be a reboot of some sort while not really doing anything different beside change characters into something parallel to the first game. While I understood the story it told I just wondered why it didn't feel new.

I know everything I said sounds mostly negative, but I did enjoy most of the game as I played it, for once it felt great playing a game that knew what it was trying to do and didn't try to be anything grander than what it could do or be.

As my first time playing a Valkyrie game, it fell a little flat. Combat is actually really fun and is ultimately what kept me playing. The story is a bit bare but the companions you pick up along the way have a charm of their own. The environments are beautiful but a little bland although this IS a game about a world already in ruin. This music is pretty cool and I enjoyed the multiple endings. Ultimately I had fun.

This feels like a low budget PS2 game and I mean that as a compliment. It has a fun battle system and it looks nice. The rest of the game, however, is for lack of a better term, fucking boring. The story is generic, the stage design is bland, and while I do like a few characters, they are also generic.

There are some bonus modes you unlock after beating the game and I just don't find myself caring enough to complete them.

This game needed more love. There is something here, and as a fan of the Valkyrie games, it's just a ton of missed potential. Don't buy this for $60. I paid $30. I feel like that or lower is the right price. It didn't need to be a $60 release.

I bought this game when it was 50% off on the New Year sale on PS Store.

I'm glad I bought it at half price but it still sadly felt too expensive for the experience I got.

Since I am mostly a story-driven gamer, this one fell flat. All the characters are just two-dimensional and none of them feel like they have any real drive.

The only saving grace is that once you get access to more companions and spells the gameplay is rather enjoyable.

Honestly after finishing one of the endings I have zero desire to go and play through what the other endings are just because I have 0 attachments to these characters or this story which is a real shame.

So I think I will just call it there for this game.

Overall, I wanted to really like this game, however, it is the most mid-tier game I have ever played and would only recommend you play it if you find it on sale for £20 or less and that would be the combat alone.

Played the demo so this review is based on my first impression, i havent played any of the Valkyrie previous games so im not sure how this measures to them, i played it on the PS5. The game looks ok, not that impresive for a PS5 game, again i played the demo so this might change if i play the full release, combat is fun another hack and slash game with some RPG elementsin it, the story didnt really catch my attention which i think the demo should have done to get me to buy the full release, the first level is linear and even the side quest tells you where you need to go at all times which some might find ok but for me it felt like i was hand holded the whole time. I might give the full version a try if it comes on sale as a first impression this is not worth a 60 USD

Finished Valkyrie Elysium at 33 hours, obtaining all 4 endings, and completed every single side quest they have to offer. As well as the post-game mode Hilde's Vengeance.

I don't think it's honestly a bad game as people like to make out of it. It's a very solid linear action game resembling the PS2 era. The gameplay loop is pretty fun with a variety of weapons and magic you could use to input various combos and you can unlock more inputs as you upgrade each weapon.

You can also get stronger with three skill trees that increase your attack, defense, hp, arts and soul gauges as well as unlocking technical moves such as quick evade, perfect parrying, counter-attacking etc.

The addition of Einherjar and each one of them has thier own element and assist you in battle add depth to the game by attacking enemies based on thier elemental weakness.

The overall story is severable. The plot is quite simple, as essentially you're are a Valkyrie created by Odin to collect souls in Midgard in order to save the world but as you progress the game, there is more than what meets the eyes.

I say the highlight is how Valkyrie slowly develops over time as she encounters more Einherjar that was once human and still maintains thier humanity even after death. The Einherjar in general, while not very deep and developed characters, they have lively enough personalities that are severable enough to carry throughout the game.

The endings can range in satisfaction but I think the true ending, as intended, is the best ending since it's the only ending that wraps up every plot point that was ongoing in the game and has some pretty nice final bosses.

That said, the more I played Valkyrie Elysium, the more it become very apparent it's a game with a very limited budget. You're always revisiting areas in side quests and even during the main story, there is a lot of backtracking.

Plus the game is filled with some technical issues during cutscenes like the lip-syncing is off. I even experience some slowdowns during combat, quite a lot of the time the framerate would drop.

And while I did not mind this, it's worth noting some people may not like how linear and repetitive the game is by nature. The overall flow of the game is you're at Asgard selecting a mission or talking to the few people there, you battle your way through, you find souls that will give you a sidequest (to be completed after you're done with your current mission), you complete the mission and rinse and repeat.

My biggest complaint however is...the game just feels empty and dead. To my understanding, the Valkyrie Profile series and Norse mythology, in general, were never overly populated a huge point of the game is purifying a dying world. But considering there are only 10-11 people in total in the game, excluding wandering souls. The game feels like it missing a lot of needed life.

It just feels like more could be done with the game's story such as more people at Asgard to receive quests, for example, to counter the emptiness of Valkyrie Elysium.

For better or for worse, Valkyrie Elysium stays true to the heyday of low-budget Japanese action games from the sixth generation. Those that are looking for deep world and character interaction will be very disappointed but all and all, I appreciate Valkyrie Elysium for what it is, a fun action game with great combat with a solid enough story that doesn't overstay its welcome, even if I believe more could be done with the Norse setting in Elysium if the game was allowed a bigger budget.

It was forgettable but fun so I recommend it to anyone who has 8 hours and likes a decent story, I did the true ending.

Valkyrie Elysium is one of the most 6/10 games I've played in awhile. I wanted to find an underrated hidden gem, future cult classic of a game something like NieR was back in the 360 days, but Valkyrie Elysium just isn't one to me. It is perfectly ok in almost every regard (and less than ok in some), but nothing more. No part of the game stands out to make it exceptional, almost everything it tries to do you've probably seen other games do much better already and that's fine, it's far from a bad game. It's just the definition of mid to me.

The plot starts out very slow and pretty uninteresting for almost 75% of the game. It's just "Go here, fight undead and purify souls because Odin said we have to do this to save the world" and while there is a lot more than meets the eye to this world and its lore, almost all of it is crammed into the final 3 hours of the game to where it just feels tacked on, convoluted and rushed. Reminds me of how Kingdom Hearts III was. I like most of the concepts and ideas presented, but think the execution left a lot to desire. Gotta say I'm not a fan of how the writers take so many creative liberties with Norse mythology and butcher some of its characters and concepts though mixing it with OC anime bullshit because at that point you're better off just making your own mythology.

During the journey Valkyrie slowly meets companions in the form of spirits who she turns into her chosen warriors known as Einherjar and all the Einherjar have stereotypical archetypes we've seen in J-RPGs before, the cunning rogue pretty boy, the gallant knight, the headstrong girl, the shy girl etc. However while they're quite stereotypical, all the characters are still quite charming and their interactions with Valkyrie provide some good character development as they help Valkyrie to appreciate and value humans more.

The combat is definitely the best thing about the game. It's like DMC, but with a much heavier emphasis on magical attacks and support from summoning your Einherjar to exploit the enemy's elemental weakness. My only problem is the actual weapon switching isn't nearly as fluid as DMC and you can't do it mid attack so it breaks up the pacing of combat and almost makes switching weapons pointless a lot of times to me. Also maybe this is just because I was playing on a harder difficulty (Normal was too easy when I started the game on it) but a lot of enemy's just felt overly damage spongy.

Boss fights were another highlight because while they were also overly spongy for my liking, the designs were cool and the fights were well choreographed and provided a decent challenge. Motoi Sakuraba's OST was also pretty good. The ethereal and atmospheric style of music really complimented the dreary and lifeless world.

Speaking of lifeless world, Valkyrie Elysium definitely shows its budget because the world really is lifeless. There's barely any side NPCs, all the side quests you do get feel relatively pointless and tacked on plus they reuse previous areas of the game, all the level design is essentially completely linear and corridor like with barely anything to explore or find off the beaten path besides a handful of treasure chests with potions in them and that's not even mentioning the outdated textures and lip-synching problems.

Valkyrie Elysium is at this weird crossroads where it doesn't know if it wants to be a character action game or an action RPG and a lot of the design choices clash with each other because of that. It has the foundations for a solid combat system, some good bosses and nice atmosphere and music too, but when the narrative and characters are underdeveloped for 75% of the game and then overly rushed and convoluted in the last 25% and the game is so short as it is with little to offer outside of the main story aside from a handful of fetch quests which reuse locations you've already been to...I just can't really recommend this game to anyone when you'd just be better off spending that time playing DMC or NieR instead.

Most reviews for this game seem to hover in the "mid" territory. I kind of get why, since in some ways the game does have an empty feel, can be a somewhat repetitive, AA budget, different from the rest of the "Valkyrie" series and is very light on story... at first. At worst I found this game pretty cozy and fun despite its repetitive nature at some points, at best I was genuinely surprised at how good the narrative turned out. I definitely get the "6/10" reviews but I feel this game has a lot to offer if you give it a chance. The empty feeling really serves the story well and reminds me of the weird "something isn't right" vibe of Nier: Replicant. Feels like a PS2 game structurally (positive) but with more refined gameplay than a PS2 budget title would have. Not on the level of something like a Platinum game, but it really clicked with me. Get the true ending, play on Hard Mode, and get the outline removal and film grain removal mods if you play on PC. Personal 8/10, more realistically a 6 or 7/10

i really wanted to give this game a higher rating i really did

ive been a fan of valkyrie series for some time now (read as: i only played valkyrie profile and i havent even finished it yet lmaoooooooooo ok anyway) and i was very much interested into the next installment of the series that for me at least came out completely out of the blue like i had no idea this happened forreal ok anyway

this is fundamentally opposite to the very first installment in every conceivable way ever apart from the fact that it takes place in a nordic myths background and the protagonist is a cute as fuck valkyrie

i dont even know what to say about this game because its just completely messy lets just say that i do actually enjoy the game im pretty sure this is pretty passable for the amount of time youre gonna spend with it but im sure they actually couldve done so much more with this game like the setting of valkyrie is absolutely stunning every single frame in valkyrie profile was full of incredible sights and artworks but whatever

the story is as straightforward as it gets theres the valkyrie whose name i dont think i got throughout the game maybe maria but whatever and shes ordered by odin to just purify the lands of midgar like roaming and killing foes thats basically it

what actually happens tho is that you get to fight against fucking fenrir who is a she ? I never actually cared that much to understand the nordic lore and maybe I am at fault here but is fenrir gendered ? weird ok but anyway I thought it was a he

so whatever fenrir is trying to disrupt odins plans in a way that I still dont understand and to do that she's using a valkyrie with the name of hilde who actually has the weirdest motives in this entire game actually yknow what I dont understand what anyone in this game is trying to do like they're doing things and I'm like oooooooooh umh . and what did they do this for

so anyway during this vanquishing trip the valkyrie meets some eljanrd elhardt el . umh . dead warriors that still wander in the lands of midgar and after kinda exorcising them they get back and fight with the valkyrie and just yknow exist

now how this worked in valkyrie profile a much as I saw is that every single warrior gets a little introduction like idk half a hour introduction ? with cutscenes and all and thats a great way for the narrative to settle what that character is gonna be like and what happened to him

here they opted with a quick exchange of dialogue while you still play as valkyrie and to be honest I have no fucking idea what happened to these guys FORREAL maybe I wasn't paying attention but really I have no idea what happened

so there's yknow . a butch lesbian a lipstick lesbian (I have no idea if these definitions are offensive to anyone so please lemme know) a twink and . my boyfriend eygon

eygon if you read this im free on Thursday night and would like to hang out. Please respond to this and then hang out with me on Thursday night when I’m free.

he's so fucking HOT people what the actual fuuuuuck and he's the first warrior you'll get so you have a good look at that hunk of a man I'm so mmmmmmmm valkyrie elysium suddenly a 10/10

so you get these warriors and what you do is still fighting against everything in your path until shit breaks and you're against fenrir

in the meantime you will see a cute guy honestly very cute guy armand im free on tuesday etc etc so whatever what happens is the valkyrie will have some interactions with him and he's like I trying to find her gf or whatever and you're like omg guess who she's gonna be

this game also got multiple endings and also ones with absolutely dumb resolutions but to be honest this game is kinda dumb all around

didn't care to explore them all and just watched them on the mighty Internet . still not really that interesting anyway for me to actually get all the flower collectibles or whatever the fuvk sooooo yeah

the star here is pretty clearly the combat but I'm actually pretty happy with the visuals and the characters even tho some of them feel kinda weird

every land of midgar is super detailed and absolutely stunning and you better like it because you're gonna scour every single nook and cranny to break some boxes to get some collectibles to upgrade your valkyrie

combat is super sick and incredibly fun for the leak of variety in the base enemies (the bosses are actually great just look at their designs damn ayyyyy papiiiiii) it's basically opting for hack and slashy instead of the original turn based combat which is actually a nice change of pace even tho you're kinda gonna just use the same 3 techniques because this game isn't long enough to hone your abilities but it's actually fine.

you battle against these sickos and got some different weapons and elemental abilities to exploit enemy weaknesses and you can also summon your soldiers its actually kinda fun I swear and not at all messy like I thought it would get

also you got skill trees now I know everybody hates skill trees but I kinda dig them … I'm sorry backloggd unpopular opinion forreals but like you can actually upgrade different stuff and shit it's actually enjoyable this time not like ff7r weapon upgrade dear lord

so yeah at least the battles are showy enough to make you forget this game is mid

pretty sad this could've been a great game but I'm just left with wanting more from this experience also it was supposed to be a 3.5 but FUCK THAT FINAL BOSS LOOOOOORD

valkichad elysium borrando el save file por su cuenta para que no lo juegue más, but no hay pedo porque tienes mas juegos de espaditas pendientes :v

This game was a huge disappointment for me, even though my expectations were already low.

At the beginning, the game hooks you with the feeling of novelty and it becomes fun to explore the possibilities it offers. The problem is that it only lasts until the third chapter. After that, the game's biggest issue becomes evident: it's too simple and not well-executed.

What bothered me the most was how they tried to use the name of such a good and famous franchise in the JRPG world to create something mediocre, even using the storyline's base to do so. It's as if they bet that just having the name or a few dialogue references here and there would make the game good. This annoyed me greatly during the gameplay because the game itself has no identity; it's just a poorly done reboot.

The storyline is extremely simplistic, following basically the same narrative style for eight chapters. Now, imagine having a mediocre to bad story with long chapters where you take 10 steps and encounter 5 enemies with no major differences between them, in nothing but hallways with no challenges? In the last few chapters, this became much more evident, and I could barely stand it.

I really wanted to like it; I started liking it, but the game gave me the impression that it was made like any other game and that it reached a point where it didn't progress in any way; it just repeated itself. Even the soundtrack by Sakuraba, which is usually outstanding, is just average in this game, like everything else.

Valkyrie Elysium (2022): Me gusta su forma de ir al grano, aunque eso implique una historia breve y mal contada. Se nota que se hizo con dos duros y tiene carencias por todas partes, pero el combate (Núcleo absoluto de la experiencia) es sólido, divertido y variado (6,95)

I saw her from far as game like FF . but when i try it i could not even complete the half of it

Valkyrie Elysium truly is a long-lost PS3 game that took its time to come out. I'm happy that the Valkyrie franchise is back in some capacity, I think after this game it's gonna be a while till we get something else but I will take my wins whenever.

In terms of an art style and graphical standpoint, Elysium is incredible. The greyish, foggy, muted environments look great for what the game is trying to evoke; The World is dead. Of course things are going to look drab!! I quite like the black outlines that appear on things, lets things pop out, and not let the environments melt into a grey puddle.

The combat is the game's major highlight for sure, very Devil May Cry and some parts Astral Chain?? Maybe?? I dunno, when you're letting me pull off 900+ chain combos and infinite air juggles you're in the good books. I S-Ranked every mission off the get-go, so i wasn't really dabbling with items since they affect your ranking, which is a shame.

I think my biggest complaint is the story isn't anything to write home about, it's serviceable, but you're gonna get the big chunk of your character development through side quests. I understand what they were going for, the lack of story does give the game a dreamy, elegiac vibe to things. There is a depressing or melancholic air to everything. Practically everyone is fucking dead and I think just having Valkyrie achieve her mission level after level is just who she is as a character, and works for the game in a weird meta way like that. It would be cool to get a 30-40 hour higher budget version, with maybe some more in-depth story elements - but Soleil took the budget permitted to them and they understood the assignment.

I think it rocks! Shame there is no photo mode though :/

Oh yeah, rare for a PlayStation Japanese exclusive to retain panty shots! Let's go, Soleil!


Game looks kinda nice I guess. Takes the Valkyrie game series name and uses it as toilet paper though.

I think this game is a supposed to be a spectacle fighter (at least partially?) Unfortunately they forgot most of the spectacle and with how long combos take to execute and how vulnerable you are there is barely any of the fighter in here.

I think the most interesting thing about Valkyrie Elysium is that it’s not a story about saving the world. It’s about what happens in that period where everything is ending already. Most of my time playing this game was spent in ruins, fighting the vengeful spirits that still roam the land alongside those spirits who chose to fight with me and listening to the voices that had long perished. And although Odin tells you from the beginning that your efforts are done so save it, actually walking through Valkyrie Elysiums world, the question haunted me: What is there left so save? This question is at the heart of the game. [Spoilers follow] The Valkyrie, a hollow shell at the beginning, distanced from the world she wants to save, becomes more and more involved over the course of the story – through the help of the spirits that chose to stay with her. And in the end, the player must choose what to do with that involvement. The different endings all give a different answer to the questions “What is there left to save? What is there left to fight for?”. The so-called “true ending” has a somewhat cynical answer to this: That the gods who were responsible for the worlds’ demise will not see the next one. Another ending plainly states: heterosexual love. In every ending the world we walked through in the game ends. The agency of the player is to decide what happens next.

Safe to say, the themes and story of Valkyrie Elysium actually resonated with me in a sort of way. The engaging combat system helped me to stay hooked and – I had a good time with the game! It’s not some great masterpiece but it’s an odd little game, lacking in variety, but with a lot of heart.


This is a real fun battle system that needs an actual game around it.

The Gameplay is really fun and I enjoy what they did with the Einherjar from playing VPs, as well as loving inspo pulled from Norse mythlogy. The game does fall short in two important categories. Story is boring and straight laced and the main character is bland. At one point the einherjars said Valkyrie had changed and I wondered when? This just makes me disappointed since I was excited about this game.

Valkyrie Elysium appeals to me a lot and I like it quite a bit but unfortunately it suffers from a lack of meaningful content and a story that is interesting in the slightest. I love the artstyle, music and character design...and the gameplay is actually pretty fun. But the core of the game falls flat, with a boring nothingburger story and repetitive enemies/areas. If the combat of this game was expanded on and the enemies diversified this would be a great game. A better story would have been the cherry on top.

Weird playing this after Sonic Frontiers because I've come away with very similar feelings of this being the greatest video game burried under some possible development issues? The combat is great fun but gets repetitive due to lack of variety in stuff like enemy types and I like the story but I don't think it was told very well with the characters feeling somewhat robotic despite it trying to be a very human story. Other things just feel off like the levels being reused and a currency being shown at the bottom of the pause screen that functions no differently to the game's other crafting materials but is given this whole space to itself as if it was supposed to be more important.

at the end of the day though this is a game where you run into combat shouting "it's my destiny to kill them all" and then cast a bunch of spells so it's kind of sick and i might try the other Valkyrie Profile games because i like the story's themes and it has this very cold, rough but clean look(??) that i like.