Reviews from

in the past


Really strong conclusion that ups the ante on the OVA-esque drama and setpieces, though it also has its fair share of low points like the mission where the mayor suicide-bombs his own town if you miss a few targets and the god-awful water dungeon. A transition away from 1's lackadaisical homeliness to a more epic anime fare. The transition brings its own strengths and updates to the original's gameplay and design, though its ambition often gets the best of it. It can often feel like the controls took a single step up while the rest of the game design takes 2, demanding a level of money grinding and enemy challenge that a ps1 game can't prepare you for.

I'm still pissed Legends 3 never came to be but I also don't feel like it would've been very good under Inafune's direction. The way he was setting it up treated 2's ending like a major cliffhanger that needed to be formally resolved instead of a brief end-credits gag. Literally insane that the MML fandom at large has been gaslit into believing otherwise JUST because of this one man. What a deranged person.

Mega Man Legends if it were bigger and better. It's just a straight improvement from the already good original game; better controls, better locations, better missions and dungeons, better enemy variety and bosses, better customization, better weapons, better story, better music, and so on and so forth. I had so much fun with the game. My only complaint is the Nino Ruins dungeon. I understand that it was that slow likely due to hardware limitations, but still. Regardless, I'm not gonna let one iffy dungeon sour the rest of my experience. I also found the end-game to be super cool too, particularly learning about Elysium and Mega Man's history. I hope that one day it's expanded on further.

Cant wait for... Legends 3...

Manages to be infinitely charming despite having nightmarish hazards in every dungeon. You may need a guide just to find all the equipment you need to beat the game, but it'll be worth it because at one point Rock wears an apron.

this game became old enough to drink before megaman got off the moon


Pretty good and a obvious improvement compared to the last one. Although I think some of the RPG elements really ruins a bit of the experience, the grinding can be really frustrating for example. I liked all the dungeons though, expect for the underwater one that was really boring. The game is beautiful, with lot of charm, sadly we will never see a third one

This review contains spoilers

[MAJOR SPOILERS FOR THE GAME]

i've gotta say as much as the legends series has a beloved spot in my heart, i think most of that spot is taken up by the 1st game! mml1 felt super cozy since it took place on one single island (though it was definitely because the team was testing the waters and didn't want to risk making the game too big). i always remember apple market's and uptown's themes because they were such a pleasing tonal difference from the janky tracks in the rest of the game, and the sprites had a nice charm to them.

that being said, i may be looking into it a little too much but i think legends (or maybe just mml2 in particular) draws quite a bit of influence from the tale of kaguya. i would argue that an underlying, unspoken theme of this series is that when there is joy, there is suffering, and vice versa. that suffering and loss is inevitable for humans, but that there is still joy in living. the master is a direct parallel to kaguya, as he felt miserable despite having no hardships on elysium and felt compassion for the carbons and finding joy amidst their hardships. i think volnutt himself is a more vague parallel to kaguya, seeing as he felt the same way as the master and worked hard to destroy the master system. he also gets trapped on elysium, so! actually when you think about it, legends 2 might be a subtly buddhist game. but then again, considering a church is in there for no reason, maybe i shouldn't be looking so deep into a megaman game, haha.

it has a 4.0 on backloggd rn so dont even say its bad

Vivid images of a Legends 3 with Vanquish (2010)'s Gameplay flash into my head, leaving me blind to life's reality, as I wander into the street and get run over by a car.

oh so thats why everyone wants a mega man legends 3

Good game in a very medium score. The gameplay works a lot with horizontal movement, works well with inground enemies, terrible with airbone attacks. The campaing is short and the story is ok, but is very dependent on knowledge of the predecessor. The character and robot designs are amazing (as usual in the megaman series). And the theme song is beautiful and holds a special place in my memory.

The game that I wanted Legends 1 to be! There are some VERY unfair zenny grinds that are unfortunately necessary to not be miserable in dungeons. I can absolutely forgive it. The opening scene alone is worth every penny!

Remember being hooked on this game. We picked it up at Toys R Us for Christmas. Good times.

please let me see my son again

Where the original game was played mostly in samey-looking claustrophobic corridors, this added a whole lot of variety in both stage structure as well as mission objectives; this was both good and bad. One minus-point is that the controls didn't evolve enough from the first game to reflect some of the new situations you'd find yourself in, and so I routinely found myself pressing the lock-on button and then turning my back on the FIVE TANKS advancing on me showering me with deadly bullet in order to lock onto one single turret chilling behind me. The very existence of That One Dungeon left enough of a bad taste for me to rank this one slightly below the original in terms of my enjoyment of it.

But in general this was a more than worthy sequel to the first game made with more of the same charm and personality. Some boss battles were really nail-biters (particularly the final boss) but nothing felt overly unfair or frustrating. The voice acting still holds up. I only wish the teased third installment didn't get canned.

Also, I ship Volnutt and Tron (Voltron?) Dont @ me

Continuação do jogo divertido de megaman.

Mega Man Legends was an ambitious title for the franchise, and 2 continues that trend by adding more characters, lore, and locations. Honestly with how big the opening cinematic for this game is, clocking in over 9 minutes for just starting up the game, Legends 2 truly doesn't want to play around with it's story this time.

I'm not going to lie to you, this game is a bit confusing the first time around, from just the sheer amount of info we get before the title screen, and all the neat lore dumps throughout, Legends 2 is constantly building on some sort of pay off. Literally from the start we are introduced to a new character, Roll's mom, and figuring out where she has been the whole time. Throughout your search, you start encountering more and more enemies, mystery reapers, and of course, the Bonnies. The game does it's best to build on the lore and legends that the first game set up, and does it so well that fans are still glamoring for a sequel. Which is a little sad considering it's been roughly 20 years without even a hope of one.

As for gameplay, thankfully Legends 2 doesn't have the awful difficulty spike of the first game near the end, but it is still quite a spike in difficulty. It's honestly kinda astonishing how the rest of the game is fairly capable of being played through with little to no worries, till at the end where the final boss just really kicks your ass.Thankfully you just have to be a little more prepared compared to grinding for levels. Dungeon design is even better than the last one with a number of dungeons having themes to them or an overall mystery to what the boss is and how you'll face them.

Really each time I think about Mega Man Legends 2, I think what a shame that all the lore and set up did for what amounted to nothing because we didn't get a sequel. Not that this game was bad, just that it set up everything so well that it's a wonder this part of the franchise gets nothing in return.Maybe someday we can actually get Mega Man Legends 3, but Legends 2 is still a great game built off the first.

The most painful cliffhanger in gaming history. Capcom is sadistic.

i'm still unsure which legends experience I ultimately prefer, especially with this game having rougher segments (water dungeon lol) than the first one, but the 100-question quiz minigame with questions such as "who wrote the communist manifesto" and "what inspired hinkley's assassination attempt of reagan" is the most unhinged ps1 era localization shit I've ever witnessed and I can't help but adore it, along with other charming additions and control improvements this game features.

the story, while admittedly cliched and confusing in some bits, left an impression to me especially given how the legends series is last in the mm timeline (yes I take it seriously shut up!!). aside from the fun hijinks facing against the bonnes and the other pirates in various areas, I'm very fond of this game's conclusion because of how hopeful it was in comparison to other mm spinoffs which usually have darker, less optimistic ends. the robots should be allowed to stop being slaves to an ecofascist system and live with peace in mind after a series worth of robots experiencing so much trauma because of a petty squabble between two goofy-ass scientists.

i'm so mad that we're living in the timeline where legends 3 for the 3ds got canceled. would've died for a comfy, portable legends experience with more gameplay improvements that followed modern control sensibilities the PS1 couldn't replicate. peak gaming was taken away from us.....

Every bit as charming and compelling as the first, but with tighter controls and better gameplay. Absolutely wonderful.

A true hidden masterpiece. Everything from the graphics to the story to the gameplay is PS1 gaming perfection, the only knock I have against the game is I sadly don't think there will be anything like it again, but my faith in Legends 3 still holds strong

This game (and its predecessor) feels like a real adventure from start to finish. Exploring deep, forgotten underground ruins, fighting pirates, flying trough the skies on your ship, helping and defending the townspeople, scavenging and equipping weapons that really feels like you have them equipped on your body, changing your gameplay a lot. Great presentation and pretty good graphics. A fantastic game overall.

God this box art is awful.

Wow I finally get it now. This was incredible from the opening scene that gripped me instantly to the ending. Especially after that, I'm annoyed this is yet another MM to cancel their next game with no chance of Capcom intervening.

The first town you're set loose in is during a cozy snowstorm! There is even a way to set your difficulty inside the game! I went for the highest one, which I didn't know at the time but gave me a lot of extra zenny drops. This made getting lots of upgrades and just flavour stuff in the game very manageable. You get to explore more diverse areas than the 1st game, actually use your ship more than once, and a lot of dungeons. 🐵

The only negatives I can think of are targeting has become a bit worse and I wish there was a button to swap between your special weapon/throw. I'm going to take a small break from my rest of the series binge after this one but what a way to end it.

eu odeio esse jogo.
eu fui na banquinha do camelô pq eu tinha acabado de jogar mega man x4 e o filha duma puta me vendeu esse.
caraaaalho que filho duma puta voce rogerinho corno manso do caralho cuzao desgraçado ÉGUA


Um dos melhores spin offs de megaman pra mim, espero muito um port prós consoles atuais

TANK CONTROLS OWN
an improvement over the first game, hard not to love it, charming and full of personality, and it has an unique art style that even to this day looks good.

i really hope we can see Legends 3 some day...

one of the most memorable games ive played in a while i think. a definite improvement over the first in all but a few areas that left me rather sad the series had to end this way. someday we can see an ending maybe....

A really disappointing sequel to me. Takes a lot of improvements with its visuals, audio, full analog movement, and expanded areas to run around and throws everything else to the side.

The lack of auto-aim hurt the combat a lot, making simple encounters more of a hassle. That said, the enemy variety is a huge improvement and the bosses are bigger, faster, and far more difficult.

The biggest hit is the world design where the actual towns and overworld areas feel fleshed out, but the dungeons take a huge hit in design. Gone are a lot of varied hills and connectivity and instead are more flatlands and hallways that tend to drag on with an occasional set piece to break it up. It's a change I personally do not enjoy, but the set pieces are cool at times.

Audio is one of the few things I think this game matches the original on. Great score, voice acting sounds more refined, ambience is solid for what there is.

Visuals also got an upgrade with better shading on textures, more cluttered environments in towns/houses to make it feel more lived in. Bosses especially look great in this.

I wish I cared more for this as the story is good, but the gameplay and design as a whole feels like it just takes a big ol' hit in exchange for spectacle. Frustrating but still comes recommended.