Reviews from

in the past


Having finished Spelunky 2 I've found myself enjoying its mechanics to quite a degree. While it might be weird to think about, Spelunky 2 improves on everything Spelunky HD does and more. Not only are the controls more responsive, the art style has been refined and the level-chunk design improved vastly. Going back to HD after having played 2 is a shock, to be honest. I finished it after about 104 hours, but I'm sure your mileage will vary a lot. Still, there's more content to be had, so I'll still be going back.

If you've never played Spelunky this is a good starting point, however it's more punishing straight out of the gate, so be prepared for a proper challenge.

I don't like running away rather fight.

imagine thinking Hades was the game of the year when the perfect roguelike came out the same month.

perfected perfection. shame FUUUUCKKKINNNNG GAME AWARDS didnt nominate this for anything

Spelunky 2 is more of Spelunky 1 but enhanced and expanded in many ways. Discovering its secrets with a bunch of friends is such a fun experience.


Muito dificil mas é otimo rs

somehow better than spelunky hd

Somehow follows up on the excellence of Spelunky HD. A little less fundamentally solid than HD but a lot more content with the branching paths.

It's pain and suffering, yet I love it and still come back to it from time to time.

é o spelunky só que ainda melhor

Juego diseñado maliciosamente

Spelunky 2 is a good game. It's biggest fault is that it's a sequel to a game that I consider to be perfect. How could they possibly have followed that up with anything other than something that was less-than? Disappointment seemed inevitable. And while I don't think Spelunky 2 is anywhere near a 'bad game' or anything like that, it did get to a point that I was tired of it and reinstalled Spelunky HD to play that instead.

My single biggest issue with Spelunky 2 is the path to the secret area and ending. Just like HD, 2 has you grab specific items and use them in specific places or in specific ways in order to unlock a door at the end of a "normal" run to get to an extra area (2 actually does this twice which is a fun change). In 2, the chain of events is much more complex meaning that it also becomes more restrictive. HD's secret ending used a lot of passive items (aka items that you pick up and show up in the HUD but you don't manually hold or activate) which left a lot of freedom in how you wanted to play. Use your whip everywhere or carry something like a shotgun or mattock or whatever. It didn't force you to play a certain way. Whereas in 2, because you so often have to actually carry an important item in your hands, the game forces you to play the way it wants you to play. And, to me, this is a significantly less fun way to play, especially because I've played enough Spelunky to always want to get to the secret ending, of course I'm going to go through this tedious chain of events to get there. And then, even if you go through all the required nonsense to get to the secret area, it feels like you've been additionally restricted just by elements of that secret area itself. Don't have good movement item on your back? No kapala? Don't have much equipment? Unless you're one of the best spelunkers in the world, you won't last long.

But there is a pretty good way around all the tedium: co-op. It allows you to split up the responsibilities of carrying the various items through levels makes it significantly more manageable. And with all the improvements to the co-op play, it's a much more feasible way to play the game. I've been playing with a friend who is over 5000 miles away from me and it's felt generally fine which has honestly been surprising!

I originally had a much longer and more thorough 'review' of the game in which I dissected lots of little bits of game design. Moles are bad. The way 2 plays with veteran players expectations is fun. This like that. But, honestly, this was all I really needed or wanted to say. Spelunky 2 is a great game. It's just too bad that it's the sequel to a perfect one.

Tbh I just like the first game a lot more, but unfortunately it's overshadowed by the lack of content in comparison to this game. I feel like the first game has way better balance, stable rng (never have I ever been fucked by map rng so many times before playing 2), small things were more consistent, and god I hate every single new enemy introduced to 2

In a vacuum, Spelunky 2 is perhaps too hard and esoterically designed to be enjoyable. But compared to its predecessor it has every strength fine-tuned and pushed forward with cleverness and finesse. It may rely (fairly heavily) on the previous game's players' muscle memory and conceptual design understandings to not be overwhelmed. I can't speak for players new to the franchise but otherwise, it's perhaps the most perfect video game sequel out there.

I am better than you at this, too.

Genuinely the greatest game of all time. A perfect balance of insanity, fun, and insanity again. Some days I have more fun failing on the first level over and over again than I think I ever have with any other game. And the satisfaction felt when I finally achieve a goal of mine, and discover a new goal to push toward, is unlike anything any other game has ever provided.

Dense and challenging in a way that the original and HD really weren't; kept me engaged for all of the time I spent with it (which was enough to get all of the achievements). The lack of meta progression elements makes for a truly satisfying experience, as you know that any new accomplishment stemmed solely from your own skill improving.

Sacrifices some of the simplistic perfection of the original for a much broader, expansive experience. Gameplay feels much more dense and complicated, both within each small interaction and within the overall route your run can lead. Took about 15 hours to beat for the first time with shortcuts, yet there still are several areas I haven't seen yet.

One major difference I've noticed is how much more important item pickups are in this game. For this reason, using shortcuts is greatly discouraged as going into late-game areas with nothing but a few ropes and bombs can be extremely challenging. Compare this to Spelunky HD, where I could continually throw myself into the final area with the final shortcut and not feel like I'm missing anything.

With how much more chaotic and fast paced this game usually is (showcased no better than the fact sprinting is now the default movement), I have to say that the local co-op suffers quite a bit. It is much harder to stay together, and the way that the "backrooms" of the levels function makes it difficult to work with a player who is dragging behind. However, the addition of online multiplayer shouldn't suffer from any of this, though I haven't tried it out yet.

Excited to keep playing to discover more areas and secrets, both in this and HD!

Spelunky 2 vermittelt einem auf den ersten Blick den Eindruck eines bockschweren, unfairen Plattformers.

Bockschwer ist es wirklich, aber unfair ist Spelunky selten, denn jeder Tod bringt neue Erkenntnisse über die Gefahren der Level und so kann man sich Stück für Stück weiter durch die sehr abwechslungsreichen Welten arbeiten. Dieses Gefühl, dass man tatsächlich etwas lernt und besser wird, auch noch nach dutzenden Spielstunden, beherrscht Spelunky wie kaum ein anderes Spiel.

Dran zu bleiben ist aber wirklich nicht leicht, denn gerade am Anfang einer neuen Welt segnet man immer wieder recht schnell das Zeitliche.

Really good platformer but holy fuck I will NEVER beat a run in this game
(will update if i somehow manage it)

Evil bastard game designed in hell by maniacs but I love it a lot


It's Spelunky so it's good no matter what but it's somehow worse than the original. Very lacking and disappointing.

boring. Gonna go play destiny

- I have played this game A LOT. -

Beat it for the second time EVER in the daily challenge! Super excited! Was 6th on the leaderboards for the day, and 1st in another category! Just under 19 minutes. 03/01

UPDATE: And I beat it again on 4/24!

UPDATE: And again on 9/29! First win on Switch!

UPDATE: Got my 5th win during the Daily on 10/18, and ANOTHER a day later on 10/19!