again, terry cavanaugh rules. if none of my favorite fast-ass indie platformers didn't exist, this would be the best platform we ever.
it makes a whole ass world out of its small screens, applies a super metroid outlook to a novel platforming concept before everyone thought that's all you need to make a good game. cavanaugh nails it on the head and gets a killer soundtrack to back it.
it makes a whole ass world out of its small screens, applies a super metroid outlook to a novel platforming concept before everyone thought that's all you need to make a good game. cavanaugh nails it on the head and gets a killer soundtrack to back it.
Completed it a few weeks ago but still find myself returning to it for the V rank in time trials and the custom 'player levels' that are included. It's a charming game with a somewhat forgettable (but passable) story. Its strength is in the robust and simple mechanics and the effortlessly emergent level design that arises as a result.
The game is very short and borders on being epileptic at times (luckily there are options to turn all the flashing and animated backgrounds off). The player levels, time trials and the intractable headache that is the gravitron are just enough to make me return to it once in a while, but it's difficult to stay invested beyond that. Still, there is untapped potential in this formula but it needs a bit of love to fully realise it.
Time played at the time of this review: 4 hrs
Time spent on completing the game: ~2hrs
Alright/10
The game is very short and borders on being epileptic at times (luckily there are options to turn all the flashing and animated backgrounds off). The player levels, time trials and the intractable headache that is the gravitron are just enough to make me return to it once in a while, but it's difficult to stay invested beyond that. Still, there is untapped potential in this formula but it needs a bit of love to fully realise it.
Time played at the time of this review: 4 hrs
Time spent on completing the game: ~2hrs
Alright/10
I was expecting something much cooler and more interesting based on all the hype. I feel like the reversing gravity thing is cool, but the story and visuals are so nothing that it's not enough to carry it. Played plenty of games with more interesting and more fun platformer mechanics that also are enjoyable aesthetically.