Reviews from

in the past


I think Kazuya was onto something when he threw Heihachi off that cliff

funny proof of concept for Tekken 2. Very ugly in every way and if you're just slamming through all the character arcade modes you're gonna want to throw your (legitimate Playstation 1 Entertainment Console) into the river.

Meu braço ta doendo, eu como leigo tenho um veredico, chega um ponto do jogo onde o tempo de reação dos inimigos se torna muito rápido, oq deixa inviável você realiza qualquer combo improvisado, oq te sobra uma única opção, que eh spama um único golpe tendo em vista que não tem nenhuma forma dentro do jogo para vc aprende e dominar combos sem ser no modo de treinamento, e eu nn queria perde minha run para ir para outro modo, enfim, zerei com o King e foi definitivamente uma das experiencias gamers

de qualquer forma Tekken eh importantíssimo para a indústria, sendo um dos primeiros jogos de luta em 3d, e todo seus personagens são mt carismáticos para mim que cresceu jogando Tekken no play2

Some of the humblest beginnings. Combos are stiff as hell to pull off, but you can see the flow they were beginning to form, and only hammered away at this system for about 30 years now.

What an admirable start. The places where you fight and characters that start here are very cool to see. The move list is tiny compared to how the series would start. Like 8 each. The moon jumps are strange and the speed of the fight but is super strange and slow. Kinda interesting to check out if your a fan of the series but I'd recommend starting else where. Not a bad first stab at 3d.


You know your ass is bored when you play something like this

After his involvement in the first Virtua Fighter as designer and coordinator, Seiichi Ishii went on to design and direct the original Tekken. Which became a competitor to the Virtua Fighter series and for the first game this is honestly fine. I definitely made sure to play on easy so I'm not stuck fighting the same opponents hours on end like I had to suffer through in my childhood, but it's surprisingly snappy and fun enough to play, even if it's not on the level of its sequels. Tekken has a more gritty tone here and the characters just have a bit more sauce compared to Virtua Fighter(I love its characters and the Sega charm personally) which gives it a broader appeal, though for the first game it also has a very strange, ominous vibe and it's clear that Namco was trying to capture something even if it's not fully fleshed out yet.

Not as bad as I remember! Even the "God dammit man, I can't get up" situation starts making sense after you spend enough time with it. Unlocked all the extra characters and beat the game with all of them. Pretty much all clones lmao

It's not particularly special, but all goats 🐐 start somewhere. yoshimitsu pain sfx.ogg

Suicidal thoughts are strong when Heihachi perfects you for the fourth time in a row

Feio pra caralho, mas só isso também, a qualidade se mantem a mesma.

Tekken is one of the fighting games of all time. The story is written, the voice acting is done, the bosses are designed, and the gameplay is an example of gameplay. Truly, one of the games of all time.

Neat aesthetic!!

Too bad waiting for the timer to run out is the best defense mechanism in this game

This review contains spoilers

Great game and the foundation for a great series.

Tekken is a good game that, in its foundation, is a tournament fighter like many others at the time. What sets it apart, however, is its excellent story with brutal plot that was kind of dark at the time.

It all evolves around Kazuya Mishima, the most iconic and memorable fighter of the series, who is tossed off a cliff as a five-year-old because his old papa, Heihachi Mishima, the leader of the Mishima Zaibatsu family and clan, wanted to test if his son is strong enough to lead the family. Perfectly normal way to determine one’s strength if you ask me. Kazuya survives but is heavily scarred. Filled with hate and a thirst for revenge, he climbs back up the mountainside. To humiliate (and motivate) Kazuya more, Heihachi adopts an orphan called Lee Chaolan and trains him to be Kazuya’s biggest rival.

When Kazuya fell, he literally released his inner demon, a gene that grants him unbelievable strength, fed by rage and hate. He now travels the world, training and competing in various martial arts contests and becoming one of the best fighters alive. Heihachi sees his son develop and wants to test him in the ultimate contest, the King of Iron Fist Tournament. Kazuya blasts his way through the opponents and faces his old man in the final battle. He crushes him and, in an ultimate act of revenge, picks up his knocked-out body and throws him off the same cliff he did twenty-one years ago. Just epic.

The principle of Tekken is simple. Pick one of the eight fighters and start beating people up. You face different fighters throughout seven stages, then a sub-boss, who are clones of your character (but stronger and with slightly different moves), followed by the great Heihachi himself. If you beat the game with each of the eight original characters, a cutscene unlocks and you have access to seventeen playable characters, including Devil, Kazuya’s alter ego. This is basically a costume for Kazuya himself.

The graphics in Tekken are all right for the time. The game is old, but I felt that a little more detail could be added to the fighters, even for the time. Mainly because this is the only aspect on screen to focus on. The historical accurate locations in the background, however, are greatly done. The animations are a little slow and stiff, but hits on your opponent’s land where they need to and are overall not bad.

There is no music, but the sound effects are nicely done. Hits and grunts are on point and satisfying. The final blow sound is epic when you yeet your opponent to the ground.

Although still a simple game, Tekken features a lot of content and for the completionists among us, offers you the satisfaction of unlocking many more characters then the original eight the game begins with. This is a game from the good old days, in which you actually need to work for your content instead of it just being there.

In the end, Tekken is a great game with a solid story and a lot of content. I must admit that it did not age that well because of its slow and stiff movement, but this is because of the time period back then.

It is still a great classic and, of course, the foundation for a great series. Definitely recommend this blast from the past.

An extremely rudimentary fighting game experience, I am unable to think of a reason why anyone should play it today aside from historical curiosity. No story, clunky movement, insane AI, and no secondary modes to speak of. Attempted Arcade Mode for about 30 minutes and had more than my fill.

I feel like back then this game was an absolutely groundbreaking at the time being one of the first fighting games to be in 3D. It was probably like magic seeing polygonal characters each with unique designs and movesets duking it out in a 3D environment

Though sadly time hasn't been kind to Tekken 1. Sure, it was revolutionary for its time, but fast forward to today, and it's like looking at a relic from a bygone era. The graphics? Let's just say they're a little rough around the edges. Those once impressive 3D models now look like something you'd find in your grandma's attic like bro it looks like they've been crafted by a toddler with a box of crayons

It's like the developers had a vague idea of what humans look like and decided to run with it, regardless of how it actually turned out. Limbs are twisted at weird angles, faces are contorted into expressions that can only be described as "constipated," and don't even get me started on the hair especially with Heihachi like bro actually got that yee yee ass hair cut but let's just say it's a testament to the wonders of early 3D technology.

One thing i'll say is that this game is definitely not for newcomers especially if let's say they want to start their first fighting game with the Tekken series and they want to start with 1 out of curiosity or something idk but here's the kicker.
This game does NOT hold your hand when it comes to learning the ropes. You're basically left to figure things out on your own. Want to know how to pull off a sick combo? Tough luck, buddy, 'cause the game ain't telling you squat. It's like being thrown into a boxing ring without any training and being told to fend for yourself and this just means you're in for a steep learning curve. Expect to spend a lot of time getting your ass handed on a silver platter to you as you try to figure out the intricacies of the game's mechanics. Button mashing might get you through the first few fights, but soon enough, you'll need to start strategizing if you want to stand a chance against the more challenging opponents.

It's dated, the game is ugly, the cutscenes although iconic are even uglier but i don't know man, it's just kinda fun. Fighting Heihachi for 20 minutes was stressful but when i managed to beat him it was really satisfying and the game has a sick soundtrack as well to make the experience a bit better. It's great for the time it was released but there's not a lot of reasons to play today besides nostalgia.

meio quadrado e estourado mas dá pra tirar uma lasquinha e se divertir sim
pulo parado + chute mt op quebra o jogo todo se acertar o timing

kazuya e michelle

Tekken 1 is a very interesting game, in that you can feel the Virtua Fighter inspiration, but you can also feel it trying to be its own thing, even if not as much as its sequels.

The game can get quite hard, and the CGI renders are definitely a product of their time, looking ugly as shit. But the environments are fine, most of the models are ok (not great though), and the soundtrack is probably the best thing in Tekken 1.
The gameplay itself can be quite hard to get used to, since it doesn't feel as smooth or as fluid as following titles. It's hard to juggle opponents and it's hard to make strings.
Still, it was the 1st game, so I'll give it some slack.

It's an okay first game, but this series would only get better from here.

This review contains spoilers

Not really something I would ever see myself playing at all, but one day I randomly got the urge to play Tekken. For no particular reason, and I really didn't knew Where To Start Playing A Tekken Game, so by my own rules I just started by the very first game in the franchise.

And well, the very first Tekken from 1994 is, indeed, the very first Tekken from 1994. It's a game definitely of its time and a very primitive 3D fighter, being really closely connected to Virtua Fighter since both titles share the same game designer, but Tekken is pretty much a step in the right direction and was practically revolutionary for its time, for its graphical fidelity in comparison to its smooth framerate, for its fast gameplay and fun combo potential coined its great critical reception. I also want to think they gave merits to it because of its really good soundtrack and honestly fun in-game movies you get at the end of each characters' arcade mode coupled with the creativity of some of the playable characters and their backstories (Only really included in booklets and in summaries since the in-game cutscenes don't really follow a cohesive story).

Looking at the game in retrospect there's a bunch of glaring flaws about it, mostly the stiffness of the movement when trying to engage with a combo or trying to punish your enemy more often than not this'll take a while to actually happen so you can be very vulnerable and then be a victim of a grab attack that'll drain a quarter of your health from one second to another, rounds in this game are so short because of that and most games are pretty much decided from the first few seconds unless you actually clutch up and combo the other person which is a hard task, at least with the AI that very unfairly reads your inputs and perfectly deflects any attack that you do at them, making the only resource you can have to punish them be to bait them into attacking you somehow, it is still pretty difficult.

For the singleplayer completion list, you have unlocking all the "secret" characters which is a pretty easy task just by completing every arcade mode, and then unlocking an alt of Kazuya Mishima being controlled by the Devil Gene by playing a really hard game of Galaga to perfection, which is something I didn't really do but I can imagine how back in the day this was an incentive to pop in the disc every now and then and try to unlock new stuff, so that's cool that there's a couple of unlockables here and there besides only the fighting game.

And overall I don't have much else to say, having played it I was surprised on how in many aspects Tekken has mantained its roots pretty gracefully, this game wasn't short on the visual department and a lot of things in it look very good for its time, and there's also this cool PSX-era cool ass charm the game exudes which is something unremarkable from this era of video games, Tekken isn't an exception. This series of games still kinda rules nowadays, so that's a testament of how beloved the series is and how its original trilogy still kind of holds up.

Yoshimitsu my beloved space Robin Hood...

I love my crusty early 3D fighting games with the a e s t h e t i c s. So this automatically is pretty good. It shows its age but it's still fun to play.

Tekken 1 AI designer and Crash Bash AI designer should be forced into gladiatorial combat to decide their fates

Playing this without nostalgia is... oof.
My Tekken knowledge is very limited, i only played a single T7 aracade run with King and that's it.
I wanted to play some PS1 fighters and decided to try the first Tekken game out of curiosity... it has not aged very well.

It's not horrible, but it's stiff and not very fun to play. I felt like the cpu never let me do any cool moves (oh yeah, the game has no training mode or movelist so i had to go watch King's movelist on youtube) because it would counter me with their cool huge damage moves so all i did was spam crouching LP (almost always hits them because they want to do big moves) and grabs. It works and it's consistent but it's not fun.

Beating it was worth it just for the ending cutscene, it was so weird and charming i had to go watch all the other endings on youtube.

Not a terrible game and a good starting point compared to the first entries other fighters had, but i don't feel like there's much here unless you're curious or played it back when it was new and have nostalgia for it.


Clunky and unbalanced. Unresponsive to boot. It's not really all that fun to play now, but I can see nuggets of what the series would become here. I don't recommend going back to this one. If you want to play a 3D fighter from the early to mid 90s, just go play Virtua Fighter.

quando você começa a jogar é um dos piores jogos de luta já feitos, mas depois de 4 horas jogando sem parar se torturando ao vivo ele fica bem divertido