2and32
2015
2016
An absolutely flawless remake sans the fact that you can't play Horse or Slap on online multiplayer like what the fuck i donwloaded this to re-live 4th grade hangouts and now the entire slap funciton has been removed from multiplayer.
Other than that, still great. Insane how much the muscle memory of pulling 2 minute 300k point combos just never goes away.
Other than that, still great. Insane how much the muscle memory of pulling 2 minute 300k point combos just never goes away.
2004
2016
1999
1997
2018
I play this with my son mostly. It's a pretty by-the-books puzzler that looks like it might've lived a separate life as a mobile game once. You control multiple trains and multiple track switches and try and get people from one station to antoher on tiny isometric cities w/o crashing into yourself. Pretty fun.
2018
Just Cause 2 was the one that really set the formula. Just Cause 3 refined it even further and Just Cause 4 decided to try some things that go completely against what made the formula work.
The Vibe of the game overall is deathly serious which is a huge mistake. The series thrives on it's "playing with gi joe in the dirt' atmosphere so trying to commit to a story of guerilla warfare in another nameless South American country is an odd choice.
The mission structure is terrible, with missions that focus on gunplay which has always been the series weak point.
Lastly there is some kind of front lines war component that just sucks. Nothing about this game embraces the sheer fun and mayhem of the previous two. It's just a hard miss.
The Vibe of the game overall is deathly serious which is a huge mistake. The series thrives on it's "playing with gi joe in the dirt' atmosphere so trying to commit to a story of guerilla warfare in another nameless South American country is an odd choice.
The mission structure is terrible, with missions that focus on gunplay which has always been the series weak point.
Lastly there is some kind of front lines war component that just sucks. Nothing about this game embraces the sheer fun and mayhem of the previous two. It's just a hard miss.
2020
1998
Between this and the (superior) Xenogears there was a bit of time where JRPGs and Fighting games almost came together. The ability to put in Street Fighter style combos one input at a time helped elevate the combat in this game to a point where it helped make up for the pretty abysmmal story. Something about evil fog and good trees or some shit. Cute polygons tho.
2010
2005