A Hella masterpiece in choose-your-own-adventure story telling.

While it's kind of cheap to tease a thriller novel plot only to yank it away for a "don't you feel stupid" sad boy ending, I'll still give this game props for treating gamers like the adults they are not.

An absolutely flawless remake sans the fact that you can't play Horse or Slap on online multiplayer like what the fuck i donwloaded this to re-live 4th grade hangouts and now the entire slap funciton has been removed from multiplayer.

Other than that, still great. Insane how much the muscle memory of pulling 2 minute 300k point combos just never goes away.

Pretty clever at the time and some neat ideas but not like a stone cold classic.

Gorgeously rendered basic puzzle platformer that tells the story of somebody's nanna losing her marbles.

As good of a 3d platformer you can make that doesn't focus on actual platforming but instead catching monkeys i guess.

No joke, I met my best friend because he was talking about this game in line during fifth grade.

I play this with my son mostly. It's a pretty by-the-books puzzler that looks like it might've lived a separate life as a mobile game once. You control multiple trains and multiple track switches and try and get people from one station to antoher on tiny isometric cities w/o crashing into yourself. Pretty fun.

Just Cause 2 was the one that really set the formula. Just Cause 3 refined it even further and Just Cause 4 decided to try some things that go completely against what made the formula work.

The Vibe of the game overall is deathly serious which is a huge mistake. The series thrives on it's "playing with gi joe in the dirt' atmosphere so trying to commit to a story of guerilla warfare in another nameless South American country is an odd choice.

The mission structure is terrible, with missions that focus on gunplay which has always been the series weak point.

Lastly there is some kind of front lines war component that just sucks. Nothing about this game embraces the sheer fun and mayhem of the previous two. It's just a hard miss.

An absolute master-class in hangout-itude. You can just chill in this game. Like really chill. Also you can do fantasy cocaine with elf prostitutes so there's that.

I feel like this probably whips in VR but otherwise it's just kind of a fun lil no-brain Star Fox game with the wrapping of that billion-dollar mouse franchise.

Between this and the (superior) Xenogears there was a bit of time where JRPGs and Fighting games almost came together. The ability to put in Street Fighter style combos one input at a time helped elevate the combat in this game to a point where it helped make up for the pretty abysmmal story. Something about evil fog and good trees or some shit. Cute polygons tho.

Only recently de-throned by Celeste, this was probably the most addictive 2d platformer I'd played of the 21st century. The aesthetic hasn't aged perfectly but boy does that OST slap.

Ooooooooh baby.

Who'd a thunk all the sequels after this would suck tho?

Better than Golden Sun so by laws of elimination the best JRPG on the got dang Gameboy Advance. Also some really clever overworld traversal bits if I remember right. Honestly had more in common with like ARPGs like Zelda sometimes.