Really wish there were more games that treated the audience and it's characters as well as this game did.

Once everything in this game clicked for me, it never un-clicked. It felt like playing NES games for the first time as a kid. So unfamiliar with what they might do, what rule they might throw at you and what trick they're hiding up there sleeve that it creates an authentic pervasive sense of dread.

Everyone has noted that the webswinging is the real selling point here, though endemic to AAA, there's a sense that you can do some incredibly cool swinging but it never feels like you've earned that coolness. The swinging mechanics won't let you faceplant into a building or fall flat on your face, you always recover and always land on your feet which makes stringing spidey through some buildings like a needle through thread, not as satisfying.

The combat is barely there and the story is fine (though I would like to say that they put some real effort into character writing here and I really liked this version of Spidey) and it's got all the trinket/sidequest/mini-game malarkey you'd expect from a AAA open world game.

Still i liked it.

The Odd Cousin in a family of over achievers, FFT stands apart from the mainline FF games on PS1 and does it's own thing. It does the hell out of it too.

If you want to fight a fat demon pope in an isometric 3d library with ninjas... buddy have I got a game for you.

Oh I'm sure all my reviews of PS1 games are littered with nostalgia but just describing the premise of this game the other day gave me goosebumps.

Final Fantasy Tactics, Armored Core, and X Com walk into a bar... also the bar tender is a failed Gundam script writer.

Absolute dog shit. Pour one out for all the kids whose parents got them this instead of Ocarina of Time.

Magically transported from a 1995 MS screensaver this game is a stone cold classic. Full of some club techno bangers too.

I know this game has fallen out of fashion, but I enjoyed the hell out of it on release. I can shoot lightning at a guy standing in a puddle and then club 'em with a big mace while listening to Billie Holliday. I am sure a dweeb could tell me actually this sucks and I shouldn't be having fun but who cares.

I played this game all the time at my friend Eric's house. It probably sucked but you could've fooled us!

The Souls gang at their peak. Will it ever be this good again? Who knows but I hope so.

The perfect cocktail of rewarding combat, intriguing opaque world building and squishy shit that makes your skin crawl.

Unparalleled in almost every regard.

Goddam what a deliciously sloppy cocktail of horror, action and exploration. Just when your body can't take any more of the game's scares it does a great job of ramping your power up to boost your confidence. Expertly paced to a tee (more short games please!) and a joy throughout.

Also the level designers for this game deserve some kind of McArthur Genius grant cuz holy shit there are parts where you just want to stop and look at every single little detail crammed into the environment. It's truly amazing.

It's up there with 4 as their greatest work that's for sure.

The climbing alone is worth 5 stars.

A Hella masterpiece in choose-your-own-adventure story telling.

While it's kind of cheap to tease a thriller novel plot only to yank it away for a "don't you feel stupid" sad boy ending, I'll still give this game props for treating gamers like the adults they are not.