I'm gonna sound pretentious by being probably the only one who will try to intellectualize this weeb ass game, but the idea of building a whole futuristic setting based on contemporary niches and memes is very clever and giving the player a perfect grasp of how the world outside works in this game through only dialogue feels so literate. It's a game that understands the cyberpunk genre really well while masking itself by being a waifu simulator

Interactive sad Facebook story

I wish they didn't trade away the subtlety to copy Spec Ops: The Line

This is my second favorite depiction of an apocalypse after that anime movie about depressed teens and mechas

The Sonic/Shadow levels are good despite some hiccups, everything else is super fucked

Trying to imagine a scenario where Crash is actually a new thing that would garner popularity through Its masocore difficulty just like how Cuphead and those other meme games did

Maybe if I started the triforce quest earlier I would've liked it more, but that doesn't change how stupid easy the dungeons are.
It does have the most charming story in the series tho, and Medli is one of the cutest characters ever.

I really like the gimmick, but I don't like how linear it feels to its approach. It feels kinda loose for some reason I can't describe properly, but it just feels repetitive this way. I love the art the aesthetic too but what the fuck is up with that forced plot?

It's a game that I hated to admit that I liked, and somehow it fits its theme of hipster teen angst ironically enough. I liked to bash this game for what it does poorly, and I still do, I think it's a pretentious hot mess of ideas that has that sense of cheesy "indie xd" charm that I admittedly and shamefully still kinda like. It reminds me of an older self that related to those poorly written douchebags, it's a good guilty pleasure of mine for the wrong reasons, it's one of those good bad things.

Arguably the most consistent Miyazaki game. it also proves that consistency doesn't always mean better quality, as Dark Souls III leans into more safe accessible design choices that hinder it from being the best game in the franchise, but I'd be lying if it doesn't have the best roster of boss fights and some of the best level design in the whole series.