A funny and short game from the creators of Fran Bow, the tone of the story is totally different from its predecessor, but it's as enjoyable as it

2016

A short RPG-maker game, the turn-based kind, it offers an interesting story, but nothing revolutionary

A free puzzle game, it can be beaten in 1 hour or so, but it's more than worthy of the time

A great point and click game, the story has frightening elements and the puzzles it offers are clever

Maybe it's because I played it 20 years after its release date, but this was one of my worst RPG experiences ever, the combat was 99% just mashing since story bosses were really easy, even with no grinding, and the side quests it offers are really cumbersome

Better than nº 3 which is free, it adds some extra elements, but this one isn't free so I would recommend to start with the previous one

It's a free game so I can't ask it to be a masterpiece, it has some rough edges but at least tries to be an enjoyable experience

Really fun platformer game, simple but challenging enough to be a great experience

I don't even know how to describe this game, I can see the niche appeal it may have, but it's not for me

A RPG rouge-like, which by itself is an odd genre, also adds RNG elements with its dice elements, which are used to be able to attack with skills, one of the best indie RPG available

Overall, I prefered the first Danganronpa game, but the 5th case of this one make the whole game worth it just by itself

The entry point of the Danganronpa series and the one that introduced most of the mechanics, a really cool experience that I didn't expect at all when I started playing the game

A short game, doesn't make anything interesting, but being a 1-hour length game, it's a fun one at least

A point and click game that tries to be as escathologic as it can be, it's short, but it's not an interesting experience either

What if an indie studio made a game inspired on the first Paper Mario games, understood what made them so loved, and improved on the formula? You get Bug Fables, which is one of the best indie games I've ever played.

The combat is what you expect from a Paper Mario game, but now, with the inclusion of a Hard mode, if will make struggle even veteran players.

The side content is really enjoyable to be done, giving you good rewards for everything you do, and also helps with the wordlbuilding.

Everytime I asked myself "I should go to a city to restock items/heal my party", the game always gave me a shortcut to do it, which is something that hasn't ever happened to me in any other game, so, even if the game can feel on the hard side, everything on it is well balanced to create a really enjoyable experience