Like the original but with some changes to the combat and lots of cringy dialogue. It was painful to get as far as I did. Not completed but never touching it again.

This is probably the most authentic "old Monster Hunter" feel you can get, without diving into the archaic feel of something like Freedom Unite. If you want a good MH game, this is a good one to start with, and if you're not huge into the water fights, Portable 3rd takes those out. Just a good game to play if you want that Monster Hunter experience.

2016

A great modern take on the old Doom formula. I liked this game a lot more than Eternal.

Rip and tear until it is done.

The thing that makes this game stand out from every other roguelike for me is how many different ways you can go about completing a level. Do you want to smoke out a room to get the object you need? Do you want to bribe the law to let you get away with breaking into a building scot-free? Do you want to coerce a gang of slum dwelling cronies to assist you in a genocidal rampage? The choice is all yours!

This game's always just been kinda meh to me. I've tried modding it but I've always preferred playing something like Gungeon more if I want to experience a bullet hell. Not a bad game, just kinda lackluster.

This game takes the formula of Risk of Rain 1 and masterfully makes it a 3D experience. This is the quality all sequels should have.

Neat little game where you play both a team of adventurers and the dungeon master. Not super DLC heavy like other Paradox titles.

You can definitely tell this is an old Monster Hunter game, with how archaic some of the weapons feel to use. Still, the core of the series is there, and it boasts having more content than any other entry in the series. Good to check out if you want to see how the series more or less started.

Very enjoyable, if very difficult. The light mechanic this game uses is unique but I feel like it's underutilized.

It's fine. I might come back to it at some point but my main problem with this game was the dialogue was all over the place in terms of tone. It's goofy one moment and then some serious shit happens and it's like, okay?
I was also really easily able to break the game's combat by stacking a thorns effect to like 400% and just smiting anything that dared touch me.

This game takes Titan Quest's formula and improves on it a lot. It is no longer a potion chugging simulator, and adds additional mechanics to combat, like the constellation system. Very enjoyable ARPG.

Decent 2D shooter. The sequel is way better but I like the final boss fight.

This review contains spoilers

Vanilla P5 was the first Persona game I ever saw, and that introduced me to this series. Persona 5 has a lot of the same cringy flaws that Golden has, especially with the dialogue, but the Royal story is some of the best content the series has had to offer since Innocent Sin.

This is a different MH game than the rest of the series before it. Lots of changes to the fundamentals of weapons and combat (especially in Iceborne) make this entry feel alien to older players, but it's the one I started with and still play occasionally.