I feel really conflicted on this game. On one hand it´s amazing, a phenomenal and truly magical experience with a sense of wonder that is unmatched in relation to most games. But on the other hand, it feels kinda underwhelming.
I was one of those people that wanted this game to carve his own identity , and fixing botws problems , but it´s botw 2, which is fine, but not exactly what i wanted. It fixed some of botw problems by expanding on the gameplay loops, but the combat is basically the same, which isn´t great. The enemy variety is barely improved, because they use it soo much across the game, that it ends up feeling samey. The sky and the depths at first were a joy to explore, with everything i wanted, but as the game went on , those became less interesting, since the same things started being reused again and again.But they were still fun, as for the overworld, it´s ok, i rushed botw so i don´t really know if they did a good job remixing it or not, i did like seeing the changes, but in some places it felt like there was less there than in botw, like the shrine of resurrection or the forgotten temple. Most of this games problems stem from the fact that it´s too reliant on botw, like the story structure, that doesn´t work at all for this game, or the doubled down , handholding of the story in regards to the dungeons. It becomes kinda predictable knowing that korok seeds and shrines are the only thing that mostly ocupies the world. Shrines are much better this time around, even if repetitive , they are very fun. Speaking of which the abilities and the physic system are awesome, but the drawback is that it makes designing complex dungeons or puzzles very complicated.
Building vehicles is fun but very restrictive due to the piece requirement. The dungeons are ok for the most part, the fire temple was very good , even though it was easily cheesable (but it is a guilty pleasure to cheat ) , the desert temple was fun as well , the others were ok ( the water temple kinda sucks).
I love this game, even though it has many flaws , the intro and the end are the highlights of the game, and it made me appreciate this game much more, It also made me appreciate botw a lot more. It´s hard to strike a balance between criticizing and praising, in order to express your thoughts and feelings , but ultimately , despite it all it´s manages to be one of my favorite games of all time.

This game is something else, i love it to death, what brings it down is the later part of the game which was clearly rushed. But the first half , the dlc and the final boss makes this one of the best games i have ever played

One of the most clever written games i have played

My first time experiencing this dlc and it´s good-ish enough, the exploration and level design although still not the best in the series it was good, i liked the npcs, but even then the enemies are so annoying, and it felt a little bland. The truly incredible thing about this short dlc is Sister Friede, what an incredible boss.

I wasn´t expecting to beat this so fast as i did, but yeah, this is a great dlc , much better than the other one, the exploration was fun even if i thought the area could´ve been better it was really great to traverse, the bosses are the peak of the series (not counting sekiro) .
Not much to say about this one, this is an incredible send-off to the dark souls series.

One of the best games i have played, i think it´s a masterpiece, despite some issues with the boss design and the open world recycle.

I went into this expecting a fun time , and got an incredibly well written story, with two great protagonists.
I don´t have much to criticize about the experience , but i do have some stuff that i had issues with. So for starters the combat gets kinda repetitive in the end of the game , some enemies were obnoxious ( the gun enemies in particular) , the side content messes with the pace of the game and has a lot of back and forths ( but they are really funny so i will forgive that). The money being both currency and xp is kinda weird as well.
All things considered, one of my favorite games I would say, too much fun, recommend a lot .

2018

I wish i had more to say about this game. It´s beautiful in every sense of the word, depicting gorgeous scenarious and vistas across the whole game. Showing the 5 stages of grief while regaining the majesty along the way , indicated by the colours.
Unfortunately the gameplay isn´t really captivating, and that´s the point, the target audience is people who are experiencing grief. Given that im not the target demographic that part was shallow for me , the soundtrack is really good as well.
What can i say more, it´s art design is phenomenal and the music is great, but the gameplay isn´t the best, hope i like it more when i eventually replay it a few years down the line.

I´m just disappointed, this had so much potential. And then they decided the time travelling , spoiler inducing parts was the best way to go about "changing" or "expanding" the source material. The combat is awesome, the music is awesome, the cutscenes are awesome and the characters are incredible as well. They nail everything, and then they decide to add unnecessary fluff, just to padd the game. The game constantly fights itself, between padded crap and fun scenarios from the original. Not to say the new stuff is completely bad, but the ones that are good additions are few, and the other fun additions add nothing to the plot. Don´t even get me started on the finale, they just go off the rails and decide to do the most random stuff possible. That being said, i hope rebirth is better even with some changes to the overall plot.

Edit:
Replaying the game, i still feel a lot of the same issues.
I really respect the ideia and the questioning of what should a sequel or a remake be? or what defines a remake ? or even questions about free will , by the characters, but was this the best way to go about and if so , why final fantasy 7? Clearly that was not the intention of the original director, and if you are going to change the product of the original then at least do it with your own work .
But it´s fine, since the original still exists even though dated i guess, good game overall even though it draggs a lot and it isn´t a remake , more so a reimagining of final fantasy 7 and from the title screen that´s not what i wanted or expected .
All things considered i can be sad about what it could´ve been or enjoy it for what is it while complementing the original, but i still feel disappointment.

Dragon´s dogma is an interesting game, it lacks enemy variety that gets improved on the dlc, it has a uninteresting story that doesn´t make sense, it has a lot of hidden mechanics and bloated content that you can avoid if you know what you are doing (fast travel system i had to look it up otherwise i would´ve walked the whole game on foot).
It´s a very flawed game that i like for some reason, that reason is probably the combat, the combat is the saving grace of this game, along side with the vocations and pawn system , makes this a somewhat enjoyable experience .
I stopped playing because some systems here are just very annoying to deal with. All things considered i enjoyed my time but i am hoping that the sequel improves this a lot.

This is a banger game, but i was not enjoying it at first.
My biggest problems with it were the kinda lackluster story, the limited traversal , the sort of bland areas and the limited moveset of nero in the early levels . But as it went on , it got better and better to the point were those issues either got fixed or stopped bothering me ( the story was still nothing special but it was enjoyable). With a good soundtrack that apart from the standouts i have trouble remembering most songs , but the bosses were amazing and it has one of the best combats in all of video games.
It´s amazing what can i say.

This review contains spoilers

I don´t need to inform that this is a good game, it absolutely deserved game of the year, what a phenomenal experience.

So for starters the areas are great, although some are annoying they feel so rewarding after you beat them, the movement system and exploration are really good. The soundtrack is amazing, and i really like the story even though kinda convoluted to understand at first.
For negatives i don´t have a lot, the enemie variety is lacking and they reuse some areas, but when they repeat it , it feels really clever and never really bothers you. My real annoyance is that i didn´t know where to go at some point , so i wandered around for an hour, but turns out i just needed to talk to an npc and the boss would be available, and that was kinda dumb, because i had no ideia about it (but it´s a minor issue in the end so i will ignore it) .
Some people say the build variety is a negative and it feels restrictive, and that´s the point and with that we move to the combat which is peak videogame combat for me.
In sekiro you get better by parrying and understanding the games systems and no other way. Can´t parry too bad, practice it or use some of the games systems to it´s fullest and this is where the bosses come in, because they teach you what you need to now so well. The bosses are fantastic, i personally didn´t enjoy the Monkey duo and The demon of hatred was kinda frustrating but all of the others are incredible.
So in short it´s one of my favorite games of all time, i love the bosses , areas and it posses the most addicting combat system to master that i have witnessed in a video game so if it isn´t obvious already, i absolutely recommend this if you are into hard games (it´s very duable but it depends if you like this sort of experience).

At the time of writting this, i have only done the main ending which felt a little abrupt since i thought i had a lot to do still, and i have, but doing the other endings is too much work so i´m finishing my journey there for now or forever idk.
But yeah this game is impeccable, the incredible world, the artstyle , the combat the bosses, the progression it all felt incredible from beginning to end. The boss runbacks where annoying and 1 or 2 bosses are frustratingly hard which i imagine in the pantheons is more of that so more reason to leave my playthrough there. I recommend this game a lot, there is nothing much to say

It´s a good game overall. At first i wasn´t that big of a fan but it grew on me, the pixel art and music are really good , the combat is simple but intuitive and it has a lot of twists.
Halfway it transitions into a metroidvania, with a lot of backtracking ( that enphasize the problems with traversal, since the fast travel is restrictive) but i did enjoy it overall.
The writting really added to the game and the twist, they are honestly a part of why i enjoyed it as much as i do. Especially when 4th wall breaking humor can be a little too intrusive sometimes.

This review contains spoilers

Good game overall, better swinguing and more expressive as well.
But still , the story lacks room to breath and develop the characters, the plot points are basically the same as the original. And you are still forced to do some very boring stuff like the first game.
On the bright side the combat was fun and it had less bloated stuff.
8/10, idk if i recommend above the first one