Just play Undertale instead

Single-player Hearthstone

This game made me a salty little baby

Made much better by Gwent and the DLC. Seriously, how the fuck did they make an entire card-game to exist inside of another AAA game.

Narratively, there are some dope side-quests, but, in terms of gameplay too many of them have Geralt follow a trail to a gouged deer, activate witcher sense to tell us the deer was probably eaten by [insert monster name here], and then keep following the trail to fight [insert monster name here].

After playing Disco Elysium, I can't help but wish this game was fully voiced-acted too

Fuck Hell Pass 13 and Tier 7 Reva

Easily the best written game of all time. It's not even close.

However, for game that is so unique and incredible, how is it even possible to get hard-locked and soft-locked at so many different point? You can pass a savoir-faire check to jump over ledge to reach the harbor almost immediately. The only way out of the harbor is to ask the union boss, Ervrart Claire, for a keycard. Ervrart Claire will hit your morale, so without preemptively upgraded volition or buying morale charges, you are effectively stuck in the harbor. The only option is to pass the time by by repeatedly talking to same union worker until Ervrart is asleep so you can steal the keycard at night.

More egregiously, if you fail to collect enough money to pay for rent on either of the first two days, you can NOT even pass the time, and you are forced to load a previous. I.e. you MUST save-scum at least few white-checks.


Somehow, this is something the creators seem to be ok with this stuff: https://steamcommunity.com/app/632470/discussions/0/1755772078710323472/

I also wish there was a little bit more player agency. Instead of Kim telling you you could use his car headlights to read your ledger, maybe that could have been left up to you to try out.

This game now makes me permanently livid when I go back to the Witcher 3 and Geralt activates his witcher sense to tell me that the monster footprints look like they were left behind by a monster.

Mario Odyssey moons, but actually good

Easily the worst part of this game is how the game is patched with more of an intent to just keep the game in constant flex and have streamers engaged than to actually improve the game.

There are so many patches over the years where both verteran players and the larger community of players feel unanimously dumb-founded by. Then a few weeks later there will be a patch mainly to just revert all those changes.

The patches almost feel to exist to just get you ask "maybe the game will fun if I return to it after all these years?"

Who knows, maybe I just want Aurelion Sol to be playable.

Easily one of best the roguelikes (roguelites?). On top of platinuming the game on Steam, I have also beaten the game with every squad, on every number of islands, all on hard mode.

It's so incredible at reducing the impact of any rng, it makes almost every other tactics game unplayble. Whenever I pick up Xcom or Wildermyth, I can't help but want to switch to Into the Breach when the rng in those games seems like it's lying to my face (e.g. repeatedly missing ~90% attack). It's exactly because of the reduced impact of rng elements that IoB can allow for really organic puzzles and creative solutions. I.e it's as if the best moments of Hearthstone happened all the time instead of once a full-moon if you're lucky.

However, rng can still completely destroy ~1% of runs on hard mode. You can never know which Vek will spawn from burrows, and you can never know how those newly spawned vek will move in the next turn. It's also much easier for runs to be ruined if you pick one of the weakest squads (Blitzkrieg, Secret Squad). Sometimes, a scenario that looks impossible at first glance is still impossible.

Into the Breach could have also benefited from some more narrative context like in Hades, or Enter the Gungeon. It's so hard to not wish for the squad select screen to also be a hub area where you can talk and interact with the pilots and co. Just some opportunity for the pilots to show off some more chemistry and personality than just the interspersed bits during battles.

I also wish this game had an easy squad/vek/level editor like Baba is You and One Step from Eden. Some of the mods I've tried from github are fantastic, but it's github so it's not very accessible.

Bonus:
This is very rare in games, but the some of the achievements in IoB can clue you in into how you can play the squads better. Usually, achievements just spoil moments for you.

My big gripe with the game is, even though the game gives so many great story reasons to back-track, back-tracking can still be super annoying without a run option (especially when walking all the way to the start of the game for some secret dialogue at the end of the pacifist run).

Even Deltarune Chapter 1 makes fun of it in a pretty funny gag.

Easily the prettitest pixel game.