This was a really fun season that brought things back to simpler times. The haters are WEAK!

2010

Finally got around to playing this and I really liked it! It was a fun, spooky little adventure with some clever platforming and puzzle solving tricks. My one compliant is that the puzzles towards the end where stupidly hard to figure out at some spots. I spent 15 mins running around at some point with no idea what to do, only to look it up and be like "What?". Still though maybe that's just me, overall a fun game!

A pretty cool idea for game that feels very of it's time which is both good and bad.

The fact there isn't an improved sequel where you play as Boba Fett feels like such a missed opportunity. Also why hasn't Disney made a modern Mandalorian game yet? Now I just want that.

A bland fantasy beat ‘em up. The characters are all uninteresting, the enemy designs are fine but just all knights there’s no variety, and the gameplay just doesn’t feel satisfying. I would constantly try to hit enemies in front of me only to be slightly off plain and then attacked by 3 other enemies who somehow can hit me. The level up system and fantasy setting are fine, but they both pale in comparison to the more colorful and fun of Capcoms other fantasy beta ‘em up The King of Dragons.

Very good but VEEERRRYYYYY long. If you like the Soul's style games you'll probably love it the whole time, but if you're like me and just kinda "eh" on them then you'll probably start to get burned out around hour 80.

A solid expansion to Ghost that delivers more fun gameplay and surprisingly nice epilogue to the main games story.

A really fantastic open world adventure. Visually this game is absolutely stunning. Every location and point on the map is gorgeous and the world balances the imagery of scenic beauty and the harsh effects of war very well.

The games story is pretty straightforward and simple, invading forces quickly take over and the player fights back and builds a resistance to take back their home. It's not bad but it's not really for the first 2/3 of the game. But the end of Act II and all of Act III really ramps it up with lots of twists and dramatic turns that really made the whole thing worth it. It's also where one of the main themes of the game (Honor, change, and what it takes to save your home) that was simmering for the first chunk of the game finally comes to the surface, culminating in a shocking final boss fight and a final difficult choice to determine the ending where both options feel right and satisfying. And that's just the main story! The side stories are also fantastic! The ones involving the other main characters have entire arcs with their own twists and turns, they feel like entire stories within the main story which is amazing. Even smaller side missions help build the world and add to the main themes of the game. After beating the main story I ran into a small open world event that tied into some of the ramifications of the story which I found fascinating. The world truly feels alive, connected, and affected by the story which is something a lot of open world games fail to do.

Of course its not just the story and visuals that make this game fun, it's the gameplay. Combat is extremely smooth and satisfying. You get multiple sty,es to switch between depending on what type of enemy you're fighting which keeps fights from being completely monotonous and as you progress you unlock so many tools, moves and abilities that you can tackle fights in tons of different ways. Exploring the world is also fun, as stated before it's visually stunning and using the wind and birds as way points is brilliant and doesn't clog up the screen with markers. The one negative about this game though is that it falls into the typical open world problem where there's a bit too much side content and collectibles. While getting all of them is by no means required, it still becomes monotonous when you've done what feels like 20 fox shrines and you find yet another. It all just feels a bit like padding/filler that stretched out the playtime.

Still overall this game is absolutely fantastic and there's so many little things on top of what I've already mentioned. Highly highly recommend experiencing this one for yourself.

MISC FINAL THOUGHT: Honestly not sure if they should make a sequel to this. While it would be cool to see Jin go on another adventure with new gameplay additions and places to explore, the story and journey in this are so well done and self contained I kinda feel like it should remain a one and done story. But I guess we"ll just have to wait and see if that's something Sucker Punch decides to do.

Much better than the first, feels like an actual Castlevania game. Its not a good Castlevania game though, just fine.

Castlevania Series Ranked

Simple and fun gameplay, colorful sprite art, and a neat DnD esq level system make this a great beat 'em up.

A very fun and solid sequel that feels a bit rough and lacking compared to the last two entries.

The main story is another exciting and interesting adaption of classic Spider-Man plots with some new twists and ideas, but the back third feels a bit like a rehash of beats from the first game. It's also cool that both Spider-Men are playable and part of the story, but for the most part Miles is sidelined and ignored which sucks. Especially with how the game ends, I wish there was a little more build up to that character moment (and that Miles didn't get that awful new costume.)

The side content is also a mixed bag. It's not necessarily bad, just repetitive and shorter than it felt in the last games. I wish more of the quests felt more like complete stories and not either just small tasks or set-up for the next game and/or DLC. Also it's a minor thing but man the alt suit selections in this game are bad. Too many movie suits, a bunch of classic suits cut from the last games for some reason, and just some truly ugly and weird new ones. I spent most of the game in the classic comic looks which is fine but a bit disappointing when it comes to Spider-Man and his rich history of costumes.

Still though, swinging through the city is still incredibly fun and exciting, combat is great, and the story is engaging and fun. I had a good time with this game and I'm excited for the next entry down the line.

1993

The only thing this game has going for it is its crayon aesthetic which really fits Kirby’s world well. But everything else makes this a slog. Kirby moves around stiff and slowly, there’s only a few copy abilities and they’re all not that great, same with the animal friends who sometimes feel more like a hindrance than a power-up. Levels are long, repetitive and annoying, and then getting the true ending requires solving vague tedious puzzles in each one. Just an overall dull Kirby game.

Kirby Series Ranked

Completed on both regular and extra modes.

Kirby’s first adventure is a very quick and easy game. Five short levels with little challenge save for a some later bosses. Then you get the extra mode which cranks the difficulty up and adds some more challenge, but it’s still a short game that can be quickly cleared.

If only there were some sort of ability Kirby had that added a neat gameplay gimmick to make fighting enemies and bosses feel a little more engaging and exciting. Hmmm…

Kirby Series Ranked

Finished the good storyline, defintly enjoyed it a lot! It felt a lot like the original infamous which was a good throw back, especially since infamous 1 was my first PS3 game way back when. The game felt kinda short though, I was surprised when I realized the plot as wrapping up already. There's not of diversity in the game either. Besides the different powers everything ust kinda feels the same over and over which is a bit of a bummer. The story is good but I didn't feel as invested as I did in the first 2 infamous games, at least until the end.

I'm gonna do an evil playthrough soon but I have a feeling that will just be more of the same and be an even quicker playthrough. Still though not a bad game. Certainly enjoyed my time with it!

Wow...just wow. What a fantastic ending to a fantastic series.

What can I say about this game that hasn't already been said? It looks absolutely gorgeous, plays incredibly well too, and delivers both another satisfying adventure with Nathan Drake and friends and also provides the perfect ending to wrap it all up nice and sweet. The few issues I had with it wern't even huge issues. The AI is alot tougher than previous games, just playing on Normal mode had me dying a lot more than I thought I would. This isn't really a problem though and probably more of a reflection of my skills. My other small issue were the villains. They never really quite felt like they were that villianess, they were just there the whole time. Compared to previous entries villains like Flynn, Lazarevic, and Marlowe, Rafe and Nadine aren't very compelling. The story also feels a little slower than previous games, but this isn't so much a complaint but more of the developers deciding to do things a bt differently.

Overall though Uncharted 4 is another awesome ride beginning to end. Getting to see the Drake gang go on one final adventure together is great and plays pretty much perfectly. And man, that epilogue chapter. So good.

*NOTE: Guess I should mention multiplayer too. While also looking gorgeous and handling pretty damn well, I haven't really gotten into the multiplayer in this as I did with 3. The changes they made are cool and all but I miss the system for 3. It's probably because I've sunk hours upon hours into the previous multiplayer mode, but this one is just missing the bits that really hooked me before.