Pretty fun sandbox/adventure game. Nice quantity of content and perfect game to complete with friends.

It's a game that, at first glance, has a solid premise, but the main history line is boring and tedious to complete, the combat system is clunky and repetitive and there isn't much to do, apart from a few side quests that are kinda fun. The rest of the game is procedurally generated bad content. I haven't tried mods though, many people think they fix the game.

Game unique on its kind, with a great atmosphere and theme. One of the thing I like the most is how simple the game is presented to the player yet how much strategy is behind choosing a mission, composition, build, etc. Some people argue the game has an absurd difficulty or that they lose too many heroes to RNG, but truth is once you play for some hours in the easy difficulty, you get the fundamentals you need to complete the whole game in standard difficulty. Losing heores is normal, the game teaches you to not use only one high-level composition, and level them is realy fast too.

Completed 100% 3 times several years ago out of boredom. My favourite 3D Mario game by far.

It's kinda of a niche game, but amazingly executed. All game mechanics kinda fit together. Balanced and pretty fun, It's the perfect example of an indie studio pouring love into their game.
I hear constantly that it's a difficult game, yet there are several minitutorials and tips that explain you all basic mechanics when you unlock them throught the game, and also a tutorial mode. Still, you can complete the game on your first try with your own means, and you can also beat it with super optimized stuff, which is the best part: there is never a "right" way to play this game.

It's a promising game with many good things, and many bad things. There are well designed mechanics, like the total customization of the difficulty settings and your starter "land", but other things like combat or colonist IA makes it hard to not get tilted while playing at the game. Overall, I think the game rely too much on randomness, and many times it makes less good than bad. My personal recommendation to play this game is intalling QoL mods or playing other similar games instead.

I played 1,550 hours of this and I've never considered it a "fun" game. Once you try it with your friends, there isn't turning back.

This review contains spoilers

The first SMT I played. 2 years after abandoning this game at the Zelenin neutral fight, I beat the remake and started playing other SMTs from the main saga. By pure boredeness, I decided to give this version another go with a chaos character, and managed to get the credits roll.
In general, the game is fun, altough the fusion system is pretty limited (only 6 skills per demon, heritage limitations and having to reroll to get certain skills) and the last half of the game has some pretty nasty dungeons. Both things are kinda fixed in the remake.
Another problem this game has is that by the time you get to Mem Aleph/Pillar Zelenin, you barely have level 70 and it is common practice to grind xp to get some decent demons that can beat the game (I actually beat the game at level 69 with a couple of good support demons and a high level Mara you can get from a side quest, so it doesn't apply so much to the chaos ending). I would have liked that demons in Horologium give you more xp.
Overall is one of my favourite games from the saga. It has an amazing plot, OST, gameplay and difficulty. The main turn-off are some dungeons dessigns, but appart from that is a pretty solid JRPG. I actually think this version and the remake are as good, but I would prefer the last one because of the fussion system improvements.

Iconic saga, but kinda hard game. The last case is a pain in the ass.

Really good sequel, overall more balanced and fun than the precious one. The magatama mechanic helps a lot with the investigation part.

Amazing end to the main trilogy. The last case is pure perfection. Also, Godot is my favourite prosecutor from the series, so points to that.

The lie detection mechanic is a nice addition, and I enjoyed a lot the last case, but I will never like this game as much as the previous one.

Great spin-off. The mechanics proper of this game are kinda neat too. Had a lot of fun playing it.

I think it lacks the aesthetics and soul of the first game, but still loved it. Even though it's just the first game with additional mechanics and content, had a lot of fun playing it. The final galaxy challenge is the jewel of the crown.