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GOTY '23
Participated in the 2023 Game of the Year Event
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This review contains spoilers
So I'm conflicted.
If Coda was a real person, we end knowing Coda asked Davey to not share his work with others, meaning the game goes against Coda's last words. And so while I enjoy experiencing the series of games and seeing "Coda's" work evolve, I personally end the game feeling dirty for playing it.
But, if Coda isn't someone else and is past/fictional Davey, then the emotional aspects of the story while meta seem shallow. Or am I supposed to grasp the emotions of feeling guilty for playing the games of a fictional character who doesn't want me to?
At the end of the day the meta questions don't resonate with me as much as diving into the mind of a game designer would. But that isn't the narrative here, its of ego, acceptance, and deceit.
If Coda was a real person, we end knowing Coda asked Davey to not share his work with others, meaning the game goes against Coda's last words. And so while I enjoy experiencing the series of games and seeing "Coda's" work evolve, I personally end the game feeling dirty for playing it.
But, if Coda isn't someone else and is past/fictional Davey, then the emotional aspects of the story while meta seem shallow. Or am I supposed to grasp the emotions of feeling guilty for playing the games of a fictional character who doesn't want me to?
At the end of the day the meta questions don't resonate with me as much as diving into the mind of a game designer would. But that isn't the narrative here, its of ego, acceptance, and deceit.
Forgotten Land brings Kirby to 3D, and I hope he stays. I was constantly appreciating the fun level design. The different environments look great! For a Kirby game in 3D I'd expect fun level design and abilities, which they nail both... but I was surprised by how well made the boss battles are!
Its a kids game, so the bosses aren't very tough, but they've got unique mechanics, telegraph well, and require you to actually learn their moves if you want to earn all of the Waddle Dee challenges.
There was something about it where I personally couldn't binge through this game, and its taken a few weeks to finish, but that's probably a me thing and not the game thing.
Its a kids game, so the bosses aren't very tough, but they've got unique mechanics, telegraph well, and require you to actually learn their moves if you want to earn all of the Waddle Dee challenges.
There was something about it where I personally couldn't binge through this game, and its taken a few weeks to finish, but that's probably a me thing and not the game thing.
This is secretly an incredibly intense time management game, that every few days says "Hey, let's relax today, get cozy, and experience an adorable character moment". What a game to get sucked into.
I first played Stardew Valley on the Xbox like 6 years ago now, and while I thought it was fun for a few days it didn't quite click. I'm so glad I decided to give it another go, because WOW I haven't been able to put the game down! Stardew gives you goals to reach, but its up to you to make each day meaningful, and I think that's where the beauty is.
It can't be understated that this was made by one guy. Concerned Ape has made a masterpiece, and I cant wait for his next game!
I first played Stardew Valley on the Xbox like 6 years ago now, and while I thought it was fun for a few days it didn't quite click. I'm so glad I decided to give it another go, because WOW I haven't been able to put the game down! Stardew gives you goals to reach, but its up to you to make each day meaningful, and I think that's where the beauty is.
It can't be understated that this was made by one guy. Concerned Ape has made a masterpiece, and I cant wait for his next game!