635 reviews liked by JohnPips


Senua's Sacrifice plunges you into a world as dark and oppressive as the depths of Senua's mind. However, what makes this game truly unique is its unflinching portrayal of psychosis, voices whisper doubts and fears, the world around you shimmers and warps and distant sounds become deafening. You experience the constant battle Senua wages just to perceive reality. The story is where Hellblade shines, it's a harrowing tale of loss, grief and the fight to hold onto sanity in those moments, culminating in a powerful ending that is nothing short of phenomenal.

Frontiers of Pandora is a graphical showcase with mind-blowing detail and fidelity, bringing Pandora to life like never before. As a fan of the movie, experiencing this vibrant world firsthand was truly awesome. The game follows the familiar Far Cry formula, for better and for worse, offering both engaging and repetitive elements. While the story is quite simple and often serves as a mere excuse to progress, it does feature some nice moments. However, the side content is really repetitive and the quality of side quests varies greatly, so in my playthrough, I focused on the main quest line.

It's a single screen shmup with like 4 twists to it:
1. It uses the paddle controller instead of a joystick for control
2. There's a gauge on the sides that grows whenever any enemy falls all the way through the screen without being shot, and if it grows high enough it's an instant game over
3. Both you and your enemies shots are one-pixel wide lasers that instantaneously zap anything directly in front of them regardless of distance
4. Every so often there's a bonus stage that shows up where you can farm additional points for extra lives

It sounds pretty snappy and fun in concept, especially given how precise and quick the paddle controllers are for control, but soon enough the game quickly ramps up in speed to the point where you'd need ascended reflexes to keep up with what the game throws at you. It's pretty easy to be minding your own business and having an enemy spawn right above you where it uses its one frame death laser immediately, basically killing you before you have a chance to react. It also makes it so the enemies that shoot back at you are significantly more deadly than practically anything else, as getting in their line of sight pretty much could spell immediate doom. Maybe if you were the only one that had the zappy laser gun whereas other enemies could have traditional slow-moving space invaders bullets to dodge would there have been more balance, but it be how it do. It's not like you can just avoid the laser shooting guys since if you let them go it builds up the meter so you're just fucked either way. There are also these really fast moving bouncy bombs that work as screen nukes if shot but they move so damn fast and erratically that it's hard to get a good shot without slamming right into them and if they pass you they fill up the meter by like a whole ass third so yeah good luck. There's no real limit to how frequently you can shoot though so I guess you could just mash that fire button like a lunatic and just hope everyone runs into your shots in an accuracy be damned sort of manner but then the game will just keep going BZZZZZZZZZZZT so mute your speakers if that's gonna be your strat. I was barely able to scrape up 2000 points, though the manual says if you can reach 5000 you can earn a free T-shirt. There's no way in hell I have reflexes good enough to win that T-shirt, and considering the fact that I'm seeing the shirt listed on ebay and etsy for upwards of like 200 dollars there clearly can't have been many others that could do it as well. I don't need your likely itchy 40-year-old T-shirt anyways, imagic. Not the worst 2600 game as there's definitely enough of a skill grind to be worth a go but it's a bit too unbalanced for me to consider it a personal favorite or rec.

Ghostrunner II is yet another boring and forgettable addition to an already exhaustively large list of games that seem to exist solely to serve as background footage for gameplay commentary YouTubers' videos.

I am a frisbee god.
Seahorse with bubble bridge?
Sorry, but you're wrong, dog;
I'm using the frisbee.

I am a frisbee god.
Spike pit spanning the ledge?
Though I should walk the dog,
I'm using the frisbee.

Chinchilla's head goes thunk,
I dance to frisbee funk.
I am a frisbee god;
I'm using the frisbee.

yuribait novel that's pretty much just schizo writing and what the fuck is mamiya takuji's problem bro by far the most frustrating piece of literature vn and the ending . and the ending GOLLY the ending THE ENDING WAS JUST "live happily I HAVE SCHIZOPHRENIA" LIKE WHAT THE HELL

This game is not my type, unfortunately.

Was gonna give a perfect rating, but the 5th star unfortunately understeered and couldn't make it in time

Elder Scrolls Blades could be "fun" I think if it wasn't for the fact it has wait times to build shit and premium currency to skip these times. The loop of being sent on little missions to get loot and then use that loot to build the town seems fine enough. The missions are short and extremely simple, and there are secrets to find (sort of like a doom level), except every interractable item glows so you can find the secret levers very very easy.

This does take the loot of Elder Scrolls and turn it into piss because they "needed" to make it have descriptors like "Fire Hide Helmet" or epic/rare versions of Hide Helmets. Elder Scrolls doesn't need that shit if they EVER add that to mainline Bethesda games.... God save our souls...

Also the touchscreen controls suck. Moving in a 3D space with the virtual thumbstick AND moving camera by swiping sucks. You can tap the screen to move somewhere, but it doesnt feel like it understands what you want to do so it sucks.

Like I do think what this game's basic concept is could be dope, but its designed to be a free mobile game, so it has free mobile game bullshit.

me the son of butcher of iki and my father's murderers fighting the same enemy? ummmm.... awkward!!

it's fine i guess just more of the main game really (for better or worse). it's funny how everyone tries to gaslight Jin into thinking HE is the reason his father and countless people died like dude he was 10 years old?
one thing to note is that it spoils the ending within the first 15 minutes and cuts access to fast travel for majority of its runtime so DO BE AWARE !!