171 Reviews liked by Jov


'Twas the NiGHTS before Christmas, when all through the house. Not a creature was stirring, not even a needlemouse.

You know it's a bit fucked up, I've owned a Saturn with a hard drive in it for about two years now and never once thought to boot up this dream that I have missed for so long. I have seen NiGHTS elsewhere in other Sega games so many times, but have never once thought to take flight with them. Perhaps it was a bit too convenient to play what is effectively a demo disc on this timely lead up to the holidays. What wasn't convenient of course was my lack of a 3D controller, but I was not going to let that stop me from taking my trip with NiGHTS!

I lied actually, I set the date to April 1st so I could play as Reala. Tee hee.

This really was just airplane mode Sonic The Hedgehog wasn't it? It was pretty damn exhilarating and I could totally see the satisfaction from mastering this and getting good ranks. Despite the sore thumb from using my pad and originally dizzying myself a bit from getting used to NiGHTS/Reala's zoomin', I had a lot of fun here. I really feel like I'm missing out on something, because I adore the vibes and of course the low-poly is just candy to my eyes. Needless to say I never got all the presents, because unfortunately my Saturn's on board memory is a bit full, and I wasn't about to reenact my childhood of leaving consoles on overnight to retain unlocks. It seems a tad annoying to care about such things anyways, we shouldn't worry about receiving, it's all about giving.

I will need to check out the full game eventually, I used to think the Playstation was the best at doing demo discs, but now I really wish I was in that timeline where Christmas Spyro was a thing and he went around in a Santa hat toasting gnorcs in a snow-filled Artisans home.

NiGHTS is the kind of beautiful androgynous superbeing I strive to be.

During the funeral for a local shopkeeper, a firework goes off and burns up the corpse. A rookie investigator checks up on the scene and soon becomes interested in the death of a family living next to the shopkeep. Or maybe the dead family becomes interested in him.

As a puzzle game, Firework is pretty straightforward. There were maybe two puzzles that took me some thinking and one that I took wild guesses at. In the latter case, I think it must have been missing some key translation details. There's no real challenge or danger to the game and its easy to get used to ~spooky changes~ that happen to the haunted house in between different shots.

As a story however, I found this to be a phenomenal journey. Taking cues from Detention and Devotion, Firework focuses on the internal stress and strife of a the Tian family and how those problems spiraled out to numerous parties around them. While the game toys with ideas of supernatural revenge and curses, its ultimately more interested in the tragedy of Tians as people. Their addictions, their goals, and how all those factors conflict with each other in one house. This is combined with gorgeous presentation and game design that just washes you in the mentality and turmoil of the Tians.

The protagonist briefly runs the risk of becoming too hyped up by the narrative. "Oh man, here's the cool cop who can see ghosts and be the Justice that this world needs!" But when it does finally swerve over to his own inner mentality, it actually depicts an interesting character who's grappling with his own temptations and flaws. None of his own problems are truly solved by the end of the game and he can't reach real "justice" for the Tians. He can just remember what he's experienced and move forward with the knowledge that he has. Its a smart way to handle the needs of its protagonist gimmick.

The translation can be a bit flawed and sometimes it drops its clever, ambiguous presentation in favor of just characters explaining to the camera what the truth of the situation is. But when its in its groove, this game takes you on a great little 3-4 hour journey. Its well worth a nibble.

probably the best walking simulator i've ever played.
i love everything about it: the artstyle, the gameplay, the atmosphere, the house... even that weird sense of nostalgia and sorrow i felt while playing it. just amazing

cute game, but it desperately needs a doom-like execution mechanic

What a great game to be my first review here.

This game is a masterpiece, one of the best horror games I've ever played and one of my favorites, instantly. Words can barely do it justice.

It is a mix of the best classic Survival Horrors, a true love letter to the PSX era, but while other indie horror games try (and often succeed, I'm not trying to take away from then) to simply recapture the essence of that time, Signalis goes above and beyond and elevates it.

By this I mean that while it's gameplay is a great recreation of those games, Signalis' narrative and aesthetic style it's it own thing, unique, taking from sources so varied as the games it's inspired by, legendary anime, lovecraftian literature, classical music... and it mixes all those influences in a way that they are clearly recognizable without taking away from the game's originality, and creating a unique substance that sets Signalis apart from any other title

The game can be a little clunky at times, specially when it comes to grabbing items or passing trough doors, and the very limited inventory can be a bit of a hassle, but these two problems are far outweighted by how great this game is.

The most amazing thing is that this game was made by two people, and to me, it is a strong contender form the best game of this year, Elden Ring notwithstanding





great horror game, and just a great game in general.
i like the worldbuilding and the story a lot, specially how it starts by making no sense at all and by the ending you get to form your own version on what exactly happened throught the game.

klonoa isn't real

i swear this is the first thing that came to mind after finishing this game i just cant possibly believe this is a real game that exists in the videogame landscape its literally the most heartbreaking and powerful story conclusion ive ever witnessed in some time and I COULD NOT believe this game had it in it im completely astounded

p wild because I actually played some levels like 6 months ago 1 level every 2 days and then up to 3 - 1 I think I just dropped it and then I came back to it and now I dont want to ever get away from this game ever again

klonoa is a 2d platformer and by that you can imagine what the gameplay is gonna be like but theres a nuance this cute cat bunny canny something is First And Foremost the cutest living being ive seen in my life hes so cute and brave and I want to protect him with my entire willpower but he also got a magic ring that makes the enemies male preg and inflated or something so thats pretty weird BUT this is the basis for one of the best platforming sequences ever I swear its true you can solve puzzles kill other enemies jump twice with these balloons its something else when youre there I swear

and incredibly enough this doesnt feel as difficult as it sounds because you will get the hang of it in vision 1 - 1 pretty quick and it will expand on its own mechanics to heighten the puzzle solving stuff to another level completely

+his little "double jump" when he struggles to stay in the air is so adorable wow who thought about that. who wh who thoug ht klonoa I love you so much

these mechanics sound v straightforward at first but you know whats gonna butter your ass and fuck you raw ? difficulty curve

this game can be hard and when I say hard I say dying and repeating whole platformer sequences or maybe even levels entirely the punishment is UNREAL but yknow also why this game doesnt feel that punishing ? because of the excellent excellent excellent level and enemy design that makes the challenges a joy to beat even with the chains of jumps or shield enemies or insta death situations or BOOMERANG ENEMIES OH MY GOD THOSE FUCKING BOOMERANGS

funnily enough this also influences the fact that quickly levels stop to adhere to the left-to-right environments and concentrate on foreground-background kind of puzzles or even "exploration" (5 - 1 where you can get the stone keys or whatever theyre called in whichever order youd like) honestly this game got a lot of great ideas and experimentation in this field and it all pays off

possibly one of my fav levels is 6 - 2 where you basically get micro sections of a tower that slowly opens up until you finally get to the top of the fortress and get to beat the shit out of ghadius im . this game I swear

even bosses feel too interesting to be real and entirely use the game gimmicks to another level they are used as ammo and foe at the same time im just wow klonoa developers are so clever their brains ughhhh so big

in a landscape of 2d platformers that feel either too cheap or too difficult klonoa manages to be challenging enough but still feels kinda fair and also get good you suck . (I suck too it's ok)

that being said
v cool for a platformer
I dont like platformers that much
actually I do but whatever
umh

whatever what klonoa has for it tho apart from its great level design is the . art direction . my People klonoa artistic development is something that caravaggio would envy if he wasnt dead tbh its just THAT good

on a technical note all the characters (apart from CGs) are 2d in a v evident contrast with the entire world that is composed of 3d polygons which is something that could mean that … this game is 2.5 ? is that the definition I dont remember anyhow yeah all the characters are animated to heaven and beyond they got so much character and personality and . I love them all …..

also the atmosphere really sells the whole dreamlike aesthetic and made my dissociation even stronger honestly but its just that wild

its just UGHHH I love this game its something else the colors the art style and the graphics just complement each other entirely

this also carries over to the sound direction and . its stellar its amazing the music is fucking great and really adds to the whole experience its that kind of idk bubbly platformer idle music or something you get me but as the world slowly gets sucked into nightmare it starts to get more wicked more action esque and more sinister so so good please listen to the ost its really good

that apart the SFXs and all carry af and now . the best part of the game . the phantomilian

I got v strong positive opinions about phantomilian and I swear if you tell me you don't like it . trust you will be dealt with . period period

UGHHHH I love phantomilian it's so cool and also the reason why I almost had a nervous break down when I opened klonoa wii (after like 1 day of finishing klonoa ps1 because I got into a Stockholm syndrome -like state for this game that I needed some more of it more on that later) and I was introduced to a klonoa and huepow talking English ? . ENGLISH ? nah shawty stop playing with me rn I adore phantomilian and hate english va as a whole this was not a good day for me THEN I found out I could put phantomilian from the settings and my day shined bright again thank you jesus

anyhow phantomilian is cool af if you didnt get it from my never ending infatuation to it im honestly kind of a big slut for invented languages theyre so fucking cool honestly and also in a way break the entire language barrier between voice acting its just the creators going oh I so don't want to pay voice actors lets just create a language and I'm so up for that I got a mind erection honestly I wish every game in existence had fictional languages im not even joking

also the fact that it's ALL phantomilian but everyone speaks a different kind of phantomilian and still they kind of understand what the other person is saying ? weird and kinda unrealistic but it's just so cute honestly klonoa uses all kinds of expressions rupurudu manyamanirupu wahoo hanya what the fuck is this honestly and then theres huepow that uses inflections of his name going yuppi pyuu and shit like that and EVERYONE in this game has their own speech style patterns and words its unreal and also conveys a lot about their personality + can you believe this is one of the most emotional and strong voice acting ive ever heard in my entire life no I ain't joking here guys some of the most heart wrenching powerful vehement competent groundbreaking moving and more adjectives voice acting ever is in a game where a cat bunny does stuff ? I would've laughed if you had told me this before but it's real and i love it

and also another reason why I cried like a bitch in the end

SPOILER AHEAD making this v fast
klonoa is fucking around and finds the wind ring . omg I just realised why it's called 風のクロノア ok anyway when he finds this ring a ball something being spirit called huepow comes out and they become friends then one day a ship crashes and they investigate and they find joka (who unsurprisingly looks like a fucking clown) and ghadius (umh I like his design but I dont understand to this day what he is like is he just a mask he doesn't have anything inside his cloak ok whatever) searching for The Moon Pendant ™ and kidnapping the songstress lephise and they then decide to chase them

they travel to grandmother to know where the fuck is the pendant and she tells them that grandfather got the pendant tough shit so they put the brakes on and go back to his house and while they get there joka kills him . so you cry like a bitch because honestly this game is a nightmare (haha pun) and it wants to make you suffer like a dog so anyway after you cry the journey to kill ghadius starts again you go through some v austere environments and the realisation that huepow is the prince of the moon kingdom or shit like that not that important and then he tells klonoa hes a dream and youre like "omg //// gay sons" and kill both joka and ghadius (bitches hate them homophobic peers) but when ghadius dies he unleashes nahatomb which is umh a beast of some sort like nightmare fueled whatever that means ok well i dont care because he ends up dead too

so ok you kill him everyones safe klonoa and huepow good around and then you're hit with the feels . huepow explains that klonoa is actually not from this world because he called him and planted fake memories into his mind and now after lephise sings her song to regenerate the world he's gonna get back to his real world and this escalates to possibly the most haunting final FMV I've ever witnessed in my life i was left completely dry of tears my mind ached and I was gonna die on the spot it was something else I swear the way its animated and the way both klonoa and huepow look and sound desperate for having their best friend eradicated from their world forever the VA delivery is insane INSANE GUYS oh my god i cant believe this and . the "forced to say goodbye" trope always hits me too much (see: famous gay political furry visual novel adastra) and was absolutely overkilled for real

and then I was left with the credits that I did not see because they were blurry of the tears the feels just hit me and with that the realisation that this game is possibly the most heartbreakingly sweet narrative I've ever witnessed in modern day Italy and not its just

too good

bye

when I told a friend that the words klooa yuppi yuppi yuupo papapyuu (klonoa it's time for you to go home back to your phantomile) caused the most violent crying fit of this year they proceeded to bully me and I understand that too well like . I understand

YAHOO MANYAA MANYAAAAA

I'm playing the second game and im incredibly scared about the way this story Is gonna unfold im hoping I won't cry like a bitch but yknow what's gonna happen ? I'm gonna cry a lot that's it this is klonoa I'm gonna tear my hair out

im gonna boost this game to a 4.5 soon I just know it klonoa just cant leave my damn mind

klooa and yuupo are gay by the way somebody had to say it

I want that ring to make stuff mpreg umh no I wanted to say umh umh

at first I thought it was kaze no kuronoa because he can stay in the air for like 2 seconds after a jump maybe I am stupid

joka is the best boss I love it its so ugh pleasing like the 3d aspect on a 2d road is soooooo wow how do they do that the sheer experimentation wow

klooa yuppi yuppi yuupo papapyuu hysterically crying

update: thats it 4.5

this game should be banned by an ethics committee

Justin Roiland has miserable, unfortunate intercourse with the Unreal Engine at sub-60 frames per second

I'm sure this would be very cool if I had a $1,599 graphics card. For me though, it's just a challenge to beat Portal with 15 FPS

this is utterly grim, nvidia rtx remix is to gaming what ai generated images are to art. the aesthetic of portal is completely neutered in favor of smudgy hi-res textures and overblown lighting.

not to mention that the new visuals actively detriment the original game's visual guiding and design!!! i've replayed this game a ton and i actually couldn't tell where to go sometimes because the visual clutter introduced by raytracing was so awful.

how excellent that nvidia has blessed us with the ability to make games look like unreal engine nintendo hire this man type shit.

very happy game. 5 people kill themshelves. children included.

they will never find their corpses

my town has probably succumbed to the big red flower