The game can be divided into two parts: the part where you have patience for everything and the part where you just want the dialog boxes to go away and for everything to be over soon.
Outside the elite of the 4 there is not much to praise, the series needs renovation.

The game deserves every accolade ever given. If I lived a million years it would be insufficient to find a mistake in this. The developers of this game are to be congratulated, they created the most alive world I've ever seen in a video game.

I absolutely love the combat system in this game. Its graphics are so crisp, and navigating through the timelines was a mechanic that I greatly appreciated, adding many layers to the story. Finally, something I must highlight is the character design; the character arts are beautiful! This title breaks away from the generic anime comfort zone that many games fall into and does something different and very well executed. The artists of this game did an excellent job!

Polished, without any major issues, this game takes you by the hand like a parent guiding their child across the street, helping you navigate through all the challenges, leaving you enchanted by the beauty of it all, without even realizing that in the end you faced no real difficulty. It's truly a walk in the park, but what a delightful one it is.

This game exists and is driven by nostalgia, but I think even that wasn't enough to blind me from seeing the weariness the series was already experiencing at the time, which became increasingly evident over the years. The excessive linearity and many missing quality of life features were what bothered me the most throughout the journey.

This is a very cozy and laid-back title. And even though it's so light, I feel attached to the character because of how the gameplay makes her routine immersive. There's nothing like something simple done well.

The execution of the game's idea is well executed, but I don't feel that the mix of gameplay with the rest of the game's elements was so well.

This game is the pinnacle of the metroidvania genre, marking a milestone in its history. It boasts such an enjoyable gameplay loop and the constant exploration of such an atmospheric environment, combined with a remarkable soundtrack, makes this game a unique work of art. Something so inspired is rare, and I feel grateful to have had the opportunity to embody the Hollow Knight.

2018

The art of this game tries to fill the void of gameplay throughout the entire campaign, and I won't deny that there are moments when it really succeeds. However, when that doesn't happen, it becomes quite evident how poor the gameplay is.

I finished this game twice and I still loving all the universe and the Studio Ghibli art involved. To me, this game showcases the full potential that a franchise like Pokémon has, and I feel it meets all the expectations I had for the series. Thinking objectively, the story of this game isn't anything extraordinary, but the pacing is so good, the characters introduced are so likable, and amidst it all, there's a real-time battle system that I really enjoy. The entire aesthetic of the battles mixed with the mechanic of being able to switch between familiars and humans is what sets its combat apart from the crowd.

This game came to me at a very difficult time in my life, with it I had the most transcendental experience with video games because while Madeline was controlling her panic attack, I, who was also suffering from the same illness at the time, calmed down along with the character. , that moved me and it’s an experience I’ll never forget.