Bio

Nothing here!

Personal Ratings
1★
5★

Badges


N00b

Played 100+ games

GOTY '23

Participated in the 2023 Game of the Year Event

Best Friends

Become mutual friends with at least 3 others

Noticed

Gained 3+ followers

GOTY '22

Participated in the 2022 Game of the Year Event

2 Years of Service

Being part of the Backloggd community for 2 years

Shreked

Found the secret ogre page

Liked

Gained 10+ total review likes

Favorite Games

Stardew Valley
Stardew Valley
Super Mario Odyssey
Super Mario Odyssey
Zero Escape: Virtue's Last Reward
Zero Escape: Virtue's Last Reward
The Legend of Zelda: Breath of the Wild
The Legend of Zelda: Breath of the Wild
Rhythm Heaven Megamix
Rhythm Heaven Megamix

104

Total Games Played

003

Played in 2024

000

Games Backloggd


Recently Played See More

Her Story
Her Story

Apr 13

Undertale Yellow
Undertale Yellow

Jan 09

Bread & Fred
Bread & Fred

Jan 01

Downwell
Downwell

Dec 27

Gravity Rush
Gravity Rush

Dec 27

Recently Reviewed See More

Pure, blissful, childish fun. Amazing visuals and an amazing soundtrack. Katamari Damacy, while short, has all this and quite some replay value. I was happy to pick up one of the most unique gaming experiences with a very cool (and cute!) presentation.

Finally finished Papers, Please's "Good" endings after three years of leaving it untouched. It was a complete breeze to come back to, the skills from a previous playthrough actually improving slightly since that time those years ago.

Papers, Please is still an amazing piece of interactive art. In my books this is one of the greats of indie gaming. The gameplay is simply perfect, turning what is a boring, tedious task into something engaging. Yet we are always reminded the characters certainly aren't having fun. Weave into this some moral dilemmas and you've got a classic for the ages. Sure, some politics are super simplified here, but the main focus is only on authoritarianism.

Papers, Please is sublime in gameplay, how to integrate interesting motives to decisions and how to ramp up complexity. All around a masterclass in game design. Glory to Arstotzka.

PEAK. Built-in software will never be this good ever again.