Astro's Playroom is a fun and charming way to be introduced to the PS5 and it's new tech.

I expected something fairly simple and throwaway but it does have a lot of charm and is too cute to hate.

Psychonauts 2 is the scenario you'd want for a sequel where it does everything in it's power to blow the first game out of the water when that first game was already pretty damn good.

The writing is on point, the levels are creative as well as thematically meaningful, and the combat is probably the best I've seen out of a platformer. Definitely recommend this game, especially to fans of the first game.

Absolutely worth playing! Combat is great with plenty of depth, the story is solid, and travelling across the open world and checking off things to do comes naturally during regular play.

Definitely check it out if you have a PS4.

Simply put, the game's good. It's got issues like I feel Kung Lao's written to be a bit too much of a dick at times and the conflict between him and Liu Kang could've been better paced but otherwise I'd say it's a solid enough story for a fanservice-y spin-off game.

Gameplay wise it's honestly really fun and has a bit more to it than I was expecting, platforming is a little awkward at points but it's fine overall too.

Shredder's Revenge is a clear cut example of how to do an arcade style beat 'em up right. You've got fantastic music, colorful visuals that pull you into the world of the turtles, and a solid length of about two hours. The most important factor though is the gameplay, which is smooth to control and fun to play, avoiding most of the issues that plague other side scrolling beat 'em ups for one of the best experiences I've had with this particular genre of game.

Halo Reach is a game I'd say is overall really good, especially in terms of it's narrative. I think Reach does a better job creating a new cast for me to care about than ODST did and made a more enjoyable experience for me as well. I now get why "Objective : Survive" haunts many.

My biggest gripe with this game is this out of nowhere section in "Long Night of Solace" where you're made to pilot a ship to fight other ships but it felt really one sided and there was only one checkpoint in the whole bit which was before the tutorial which made dying a hassle (some friends have said there should be more so that might be a MCC glitch)

Overall, it's a good game. I like Halo 2 and 3 more but this is still a great experience overall.

This game slaps so hard!

It's got fun combat that stays enjoyable and thrilling the whole way through, solid mechanics, beautiful presentation, and a story that hit so many emotional notes and was a lot heavier than I expected which I loved.

I really wish I could play this on next gen hardware because I feel last gen doesn't do it justice but it was still so much fun regardless.

I genuinely cannot put into words how amazing this game is.

Lil Gator Game reminds me a lot of the show Bluey.

It has this focus on a cast of primarily children who are wrapped up in their various forms of play, using their games to enjoy their time while also using those same games to process their feelings and thoughts about the world around them and what's happening to them.

Without spoiling anything, I will say this is a very cozy and enjoyable open world game like Breath of the Wild or Genshin Impact but much smaller scale and through the imaginative lens of a child that will leave you feeling good by the end. I'd definitely say it's worth playing.

Hi-Fi Rush is fantastic, genuinely one of the best games I've ever played.

The combat is great, every boss is fun to fight, the visuals are to die for, and I do honestly believe it's writing is solid and well done as well. Don't miss out on it, especially at only $30.

A must-play game! Play it now.

This game is just awful.

Both Shaggy and Scooby feel stiff and sluggish to control, aiming the pies is a chore because the aiming reticle doesn't accurately represent where your pie will go once thrown, platforming is almost never enjoyable due to the previously mentioned stiffness, and all the bosses are either boring or frustrating with no in-between.

The final boss against the Phantom Virus also feels borderline impossible because the perspective makes dodging him impossible and due to the previously mentioned aiming issue, hitting him when you get your chance to attack.

I hate this game and the only Scooby game (that I've played) as bad as this one is Mystery Mayhem.

I genuinely believe that this title is a flawed but solid title, a lot of it's issues could have easily been improved upon in a sequel if it was allowed to become a series but the game was retired far too quickly by Sony.

This remake is a disappointment and actively feels worse and more shallow than the game it's supposed to be based on, lacking the small little details the original had while adding new problems that weren't present in the original title, this creates what feels like a rushed product that isn't worth the purchase.