11 reviews liked by Mad_Charlie1


Bloodborne is arguably one of the PS4s finest exclusives. The gameplay is beautifully fluid and heavy, even after going through the same areas the gameplay never got old. The inclusion of trick weapons and the numerous play styles keeps the game fresh and is incredibly unique and original.

Although the story is like its predecessors, you get what you put in, to me it’s incredibly deep and well formed. Yharnam has a dark story to tell, with terrible Eldrich secrets to uncover. The game is a shining example of environmental storytelling, incorporating its level design intrinsically with its overarching plot.

The musical score, a standout being ludwigs theme is not only beautiful but a piece of incredible classical music. Boss fights are elevated to an extreme degree due to all of the things mentioned above working in complete tandem to produce one of the best Lovecraftian pieces of media since HP Lovecrafts novels.

Time for you to join the Hunt!

This review contains spoilers

GOW is a great follow-up to the first game, it gave me everything I wanted and more. The plot is more disjointed and not as tight as the first game, but I think that was to be expected as it had to fit more in. I love how the mythology feels familiar yet is constantly challenging expectations. Odin was perfect, I’m glad they stuck to the mythology and showed that he wasn’t Zeus, he wasn’t this muscular king but a highly intelligent and cunning mastermind. Thor is just ripped straight from the sagas, a red haired giant. Heimdall was a personal favourite, I loved how they interpreted his character.



The best thing about the game is the continuation of Kratos and Atreuss relationship growth. I like the way Kratos looks at his son and how he finally learns to trust in his son's strength and intelligence. The mocap between the actors was just beautiful, the subtle eye movements of Kratos showing how proud he is and Atreus smiling when he’s put on equal ground to his father.



The gameplay is the same, but that’s good as I just like the way it feels, especially on hard boss battles. The game is as beautiful as ever, with particular attention paid to Asgard, I’m so thankful that it wasn’t maid to be a carbon copy of Mount Olympus, but mirroring a traditional Viking village with a great hall to match.



The ending was pretty awesome, I’d be happy if it was left there without another game. The siege of Asgard was awesome. Odin's boss battle could have been better, but overall I liked it.

This review contains spoilers

RE8 has been enjoyable I was unsure how I was going to like it due to conflicting friends reviews. The first thing that caught my attention was the sheer majesty and beauty of Dimitrescu castle, the interiors and winding hallways, hidden rooms, all of it was beautiful. The environment as a whole is stunning. I love the attention to detail, right down to the light fixtures and gilded rooms. Lady Dimitrescu is pretty awesome, the four lords are kinda like this small pantheon that you have to take down, I loved the scene where you meet them.

the boss battles are classic resident evil. The plot is still RE, obviously more reminiscent of RE7 and RE4. The cringey dialogue and outlandish plot points are still there. The obese Duke is cool. I like having the merchant back and I’m glad he’s friends with our old merchant.

Donna Beneviento and her doll Angie were creepy. I liked the boss battle, not using weapons and having to solve a puzzle. I like the village being a kind of game hub and the call back to RE4.

Heisenbergs mechanical nightmare was my second favourite location of the game. The boss battle was my favourite.
The ending was good, Ethan Winters is cemented as a great RE character now.
My only concern is that the next RE will be full action, so I hope they maintain what they have going.

This review contains spoilers

I’m playing this game late, so my opinions reflect it’s current state.
The beginning of the game captured me immediately. Jackie is a fantastic character, I really thought he’d be with me the whole way, which made his death actually gut punching. Silverhand is also great thanks to its KR, I really liked his arc. The plot isn’t airtight, it’s a bit sloppy, but I enjoyed it for the most part. I felt the ending was weak, it could have done more.

The gameplay is hard hitting. I loved the dual sense here, it really shines. The level of creative freedom given to playstyle creation and customisation is phenomenal, definitely my favourite part. The game has an addictive loop.

Now the dialogue of many characters is just unbearable. V (male) is just…abysmal and many times I recoiled due to cringe. Coming from the witchers, very elegant and realistic dialogue is jarring.

The best bit of the entire game is the immersion, the role-playing aspect. It’s truly something beautiful. I found myself actually invested in these characters and where we’re going. I believe this was due to the level of detail and characters realistic movement, but I think it’s just the way the world is set up.

The game is really good, it’s held back from greatness. Bugs are still prevalent. I had some bugs that required me to turn the game off and boot back up multiple times, which is unacceptable.

It was nice to revisit the first game after so long, it's still as good as I remember. The updated graphics are phenomenal and I like the changes. I don't fully feel it was necessary, but it's still great.

Doom eternal was pretty awesome, many games can only hope to be as optimised as this game. The first thing I noticed was just how smooth and well formed the gameplay is, and I'd be insulted if it wasn't to be honest, as this is Doom. It's an incredibly addictive game. Once you get that rhythm going, it's hard not to fall into the zone.

I did prefer Doom (2016) as I found Eternal to be too geared towards its other features. I feel this game doesn't have the most replayability.

The game looks fantastic, the whole Mars sequence and subsequent set pieces are just fantastic. Overall, Doom eternal is great.

This game made me so happy! It took me back to the first game when I was a kid with my younger brother. I don't just mean the nostalgia, but the way the game felt, the way it was structured. It gives me hope for Sony's future.

The gameplay, running at 60fps, was beautiful and felt great to play. The colour palette and lighting as my enforcer lit up a room of goons-4-less was stunning. I haven't seen anything like it on the PS5. The game itself looks incredible, the graphics are stunning.

Rivet is a great character, and I can't wait to have a Rivet and Kit game. The story was basic, but hey, it's fun, and that's all that matters with Ratchet and Clank. One of the first games this year to make me excited about a sequel!

Replaying The Wolf among us after 10 years has only cemented my love for the game and the Fables franchise. Apart from the first season of The Walking Dead, this is definitely the highest Tell tale has come to great storytelling. The noir caper story mixed with the comic book style of the Fables comic book works well. It still has the basic gameplay obviously, but its characters and story carry it.

I've wanted a sequel for so long, now it's coming. I can't wait.

It was a hugely ambitious game. I loved the premise. It was unique in terms of having it set in the Third Crusade. What it gets right is the historical setting. Walking through Jerusalem and just taking it all in, it’s incredibly immersive. The combat is brutal but simplistic and gets boring after awhile. The parkour is where the game caught me, because I just loved traversing the rooftops.

The protagonist, Altar Ibn-LaAhad, looks awesome but is completely devoid of personality. Desmond is a little more interesting. The assassinations are fun... To a point, they really aren’t all that special.
Overall, a decent game, but one I’m not that interested in revisiting.

I went out in the snow in 2009 to get the last copy of this. I was super excited after its reveal at E3. After the lacklustre first game, I was stoked that this one actually worked.
I love Ezio. For once, we had a protagonist who actually had a personality. In this instalment, Ezio is juvenile and hot-headed, and it details his journey into responsibility and a purpose that is the creed.
The gameplay is better, more brutal, and slicker for its time; the navigation around the respected cities is refined; and the assassinations are much more enjoyable this time around.

I absolutely loved the soundtrack and how well it complemented the historical setting. Desmond becomes more interesting here, but not by a huge margin. In my opinion, the best AC has yet to be surpassed.