Still waiting to see how much gets added and what gets fixed, but for now it's a very fun simulator of being inside a horror movie with your buddies and you're all typical dumbass horror movie protags.

While suffering from some hiccups like tonal/presentation inconsistencies, Undertale Yellow is a true love letter to its original. It nails down the feeling of playing its progenitor, but allows itself to be its own thing, with its own pacing, scale and ideas. In short, it's like eating your best friend's food - it might not be the best ever but it sure as hell feels good and sentimental.

Tough as nails simulator of being a manager of a ragtag band facing eldritch horrors. While it might seem lengthy, it's a real fun strategy game that invokes a lot of strong emotions from you. On top of that, the overall presentation is excellent.

Short and sweet RPGmaker exploration horror. While not jawdropping, it's a pleasant enough experience. Also gotta give it some points for all the post-soviet accents that I heavily relate to.

A sequel befitting the original, improving upon lots of its mistakes and adding new amazing features, including a much more engaging story, more reactivity and a wider range of characters & playstyles to experiment with.

Extremely unforgiving survival horror RPGmaker title that has no right to be this good while having been made by mostly one person. While the atmosphere starts off on a bit edgier note, the whole of the game is an amazing experience. A great exercise in patience, cleverness and resilience.

A very good example of a short and enjoyable game! While it contains some semblances of combat and story/worldbuiilding (?) platforming is definitely the focus. Speaking of which, I really liked the movement mechanics and how using them together feels! On top of that, the audiovisual presentation is nice and I bet it hits some nostalgia spots for a lot of people.

An exquisite psychological/survival horror game, tight in resource managment, cool puzzles and beautiful both in style and themes. It all connects beautifully and creates a hard to decipher (and sometimes overwhelmingly freeform), but emotionally rich narrative. Also it's very gay, that's always a plus.

A really cool down-to-earth insight into the more mundane side of life in a cyberpunk dystopia. What this game does well it does VERY WELL. But at its worst it can really feel like it was written by a person who just started hanging out in progressive spheres after barely leaving 4chan.

While the combat feels a bit clunky and the progression + storytelling are somewhat overwhelming, Transistor is overall fun and gorgeous in terms of visuals and music! It also contains that staple Supergiant charm.

Solar Ash is very fun and enjoyable, on top of being a stylistic treat. Although I have several problems with it, most of which boil down to the skill ceiling being inoffensively low and Heart Machine proving that unspoken storytelling is their stronger suit. The ending, while not jawdropping, redeems the game a bit though.

AINI suffers from a lot of hiccups, underwhelming moments and risky sacrifices, but at its best it's a very good story that generally leaves a positive feeling. Less holistically great than AITSF, but still amazing!

Great murder mystery with lots of cool characters. The case is interwoven surprisingly well with all the stories revolving around the cast, which is rare to see done in such a seamless and organic manner! The foreshadowings and twists are excellent too!

A very fun game with surprisingly a lot of depth to it. My only major gripes are with the sometimes run-deciding randomness and audio-visual presentation, but even then, the charm of this game makes up for it.

This game is literally the physical manifestation of the phrase "go hard". It might not not seem like it from its surface but it also presents some extremely cool narrative motives. Extremely enjoyable and stylistic, it knows what it's doing very well. Can't wait for the full release!