I'm gonna pay you $100 to fuck off.

Telling me you won't hold my hand is not an excuse to have a confusing opening experience. I walked past god knows how many puzzles because I didn't realise the storytelling hinged on hunting through the environment to find clues - so thanks for that I guess.

hehe i got shot through the floor

Makes KH1 look like a masterpiece :)

My friend loves Kingdom Hearts.

They haven't gotten past Traverse Town.

(PS+, played levels in Hitman 3)
I think I 'get' Hitman a little bit more now, the addition of mission stories and paying more attention to the challenges helped me understand what was being asked from me in each map. Silent Assassin isn't actually the most fun way to the play the game and this is made even more clear when some of the challenges ask you to murder civilians with a specific weapon and disguise.

I hated Mumbai but that's only because I hate crowded maps anyway, thought Columbia and the second USA map were awesome and thought The Ark Society was a great finale, though I did get baited into mistaking the expansion maps as part of the main game.

Area 5 and X are certified hood bangers.

Proof that more isn't always better. The levels are really repetitive and the audiovisuals are so dull, I would have much preferred it if it was a shorter, tighter experience.

I literally have no idea what this is.

Dunno why they held a funeral for Thatcher, for £3 million they could have bought a shovel for every person in Scotland and they would have dug a hole deep enough to hand her over to hell themselves.

2021

Full of little trivia goodies providing context about Lovecraft and the stories he wrote. I can tell it was made with love and I look forward to more stories being adapted this way.

Destruction Derby and that one mini-game where you have launch your corpse as far as possible slaps.

A trade-off has been made to make a more tactical at the expense of less RNG and interesting build choices, so while I have played this less than FTL, I am more content with my time spent.

The average backloggd (or indeed online gaming sites in general) user must have been born 2003/2004 and played WB/W2B2 as their first pokemon game when they were 9 years old - I accept no other reason why this game is so highly regarded online. I could physically feel my life force being sucked away by this game.

Enough has been said about the new 156 pokemon and the problems that come from this setup isn't unique to this entry. The first 5 hours of (most) pokemon games suck, I am sick of seeing normal-types and fucking birds in my tall grass. Having said that, Lillipup ending up carrying me through this entire game with Tackle and Strength. By the end of the game, there are some interesting pokemon but I only saw them because they were on the final bosses team.

Pokemon stories suck ass, but so do a lot games' stories The problem here is that pokemon always finds a way to act like the story they are trying to tell is worthwhile. It isn't and it's a goddamn drag having to read all these repetive boring-ass textboxes.

Elite Four was a fun challenge, until I realised that the solution was to simply grind and get overlevelled. If you didn't want to do that, you could always go and catch some more suitable pokemon, but you would still be grinding these new 'mons to get them up to speed.