Great game! Not to hard throughout most of the game, but isn't annoyingly easy. some of the later levels in the game can drag on for a little while, but no individual objective seems poorly thought out. There isn't anything else to do outside of the main story mode, but that's fine if the story mode is really good...

It's like, the New Super Mario Bros of sonic games. Not terrible, in my opinion, but everything about it is either boring or uninteresting. The music is admittedly pretty good at its best, but at anything but it's best it's pretty forgettable. Actually, that kind of describes this game as a whole. Pick this one up on sale if you're a sonic fan, otherwise i wouldn't bother.

I am looking to 100% this game in the future... I don't always do that but here we are. SM64 is a rather short game to go through and beat the final boss, so if you want a short game i'd pick this up. Some of the levels, though, are pretty forgettable or annoying (dire dire docks...) but other than a few levels, this game is really good! Comparing this to other 3D Mario games, this one isn't as consistently good but at its best it's really good.

This game, isn't perfect and i won't say you're wrong if you don't like it. But WOW. this is my favorite racing game of all time. Some of the best track selection in the whole series, S tier character selection, etc. The only part that falls is the games balancing and the battle mode, but even the battle mode has amazing courses. Nowadays, vanilla mario kart wii isn't super special, but when it released this game had a (now defunct) mission mode, really great online, one-on-one time trial ghost races, etc. ALL of these modes have been re-added through mods, so if you're playing the best version of the game, it's 100% the peak of the series. Not to mention all the fanmade content this game has, because there's a LOT. This game rocks.

This game is great. The gameplay is really challenging though, so if you're not looking for a hard game, this isn't for you. Basically, in Cuphead, you complete boss after boss, with the occasional level to earn coins, to complete the game. Both are quite challenging, but the bosses have really unique designs and phase. For example, one of the first bosses, the root pack, you fight a giant potato that shoots dirt at you, a giant onion which cries tears that come from the sky and hurt you, and the for the final phase you fight a giant carrot that shoots radioactive brainwaves and baby carrots at you. This game is really wacky and fun, and I guarantee that if you play it you will want to complete it... However, again, this game is VERY difficult, especially towards the end, so good luck.

This is probably my favorite Mario party. Not saying it's the best, but it's my favorite.

Story Mode:
So, uh, I beat this game's story mode in one 2-hour sitting. So, the story mode is pretty short and pretty easy, considering there's only 6 levels that each take you somewhere around 15 minutes each to complete. Almost all of the boards, except boo's haunted hideaway, is thought out very well. Boo's haunted hideaway is a map of small pre built rooms, put together in a randomly generated square grid. It's entirely luck, which is fine in Mario party but that map is kind of ridiculous. Otherwise though, the boards and story mode are built fine.

Gameplay:
So yeah, it's Mario party. Go around a board collecting coins to pay for stars. Whoever has the most stars at the end of a certain amount of turns wins. It's a game series I really like, and this one does it great. The are 14 characters in total, 2 of them being unlocked through the story mode. 6 boards, 1 being unlocked by beating story mode. However, the way you unlock both characters is by beating story mode twice. You get one of the two randomly after beating it once, which is a little annoying. The mini games, with this being the first MP on the Wii, use lots of motion controls most of the time. These motion control games, for the most part, work really well actually. There's only 1 or 2 I can think of that don't. Also, the music is really upbeat and catchy.

TL;DR
Good music, short and easy story mode, lame ways to unlock characters, lots of characters, mostly good maps, good music, good minigames. Also, there's a lot of extra minigames and things to unlock outside of the boards.

I really wanted to complete this one, and I think I almost did, but I just don't have the willpower to carry through with it. So, my main issue with this game is that it is repetitive as hell. I swear, you do the same thing for every single streamer. Explore a bit, go through the vellumental dungeon, explore some more, go through the streamer dungeon, repeat. All with similarily repetitive enemy encounters inbetween. It gets repetitive because you don't really get new attacks. All you get are the basic Mario items and hammer and jump- that's it. And there's no XP system so you don't really get stronger through battles, so there's really no point to them anyway! There is some good stuff about this game though, and that's the music and the bosses. Some of the music in this game is AMAZING. The bosses are similarly really good, which have you trying to figure out their weak point it's really fun. Overall though it's annoyingly repetitive to the point where I just couldn't finish it.

In my opinion, not a bad animal crossing game but definitely the worst. I think my main issue with this game is that there's too much to do at one time. What I mean is, in other animal crossing games there were characters that would appear on your island, and they'd only appear on a certain day of the week, and the game works with irl days. This game, instead having a new salesman or something everyday, has the salesmen from other games in the city, which is a separate area from your town. These vendors never change. Which is why this game is probably the easiest one to drop out of all animal crossing games, because there's no incentive to log on after a week or two, because you know everything will just be the same as yesterday.

It's a completely pointless game. It does nothing special at all, the track designs are repetitive, and the music is horribly forgettable. Also it makes my arms hurt after a while. The best thing that came from this game was the Scott the Woz episode, which I'm assuming you've seen if you're checking out this game...

It's probably my least favorite Luigi's mansion game, but it's still a really good game. I've just found most of the ideas and objectives to be pretty forgettable. I mean, the first one introduced the series and dark moon introduced the polterpup. This one didn't do a whole lot to stand out among the other two, but that doesn't mean it's a bad game. It's good fun, and a must-have if you enjoyed either Luigi's mansion game before this.

I'll say the same thing I say about this whole franchise: it's ok. Doesn't do a ton to stand out. The story mode is fun at least and it's a very polished experience altogether. I did get a lot of enjoyment out of the 8-bit style games though, those were fun. Bottom line, if you've played a M&S @ the Summer Olympics game before, you've kinda played this game before, and vice-versa.

This is what "Mario Party the Top 100" should've been, and it's my favorite of the modern Mario parties not developed by Hudson Soft (not very much good competition, though...). The boards are great, even if the selection of them is rather small, and the minigames are good too.

I don't really like this game. there's really no replay value at all, outside of online play (which is really lame replay value), and the gear is a really dumb game play addition, because it changes your stats when, and I don't know if Nintendo knew this, but changing characters changes your stats, so what's the point of the gear if the only difference in the characters, at least gameplay wise, is the stats? So why would you want to change the stats but not change characters? Idk, I hope I'm explaining this well, I just don't like this game.

It's a pretty good game, but pretty forgettable. I actually really like the courts and the characters in this game, and the story mode is pretty good, too, but it's hard to write a long review when this game really doesn't do anything special.

Probably my second favorite NSMB game. It's the longest of them all with the Luigi DLC, the challenges are challenging, but fun, and the boost rush mode is... Well, it's something to do other than challenges. I really do like this game, it has a lot of things to do in it outside of the main story unlike NSMB 2 or Wii, which is why I would recommend getting this game because it is probably one of the safest Nintendo switch experiences out there, but nowadays there's really no reasons to pick this up and not super Mario bros wonder unless you're a collector.