As a 3D Mario Platformer that can fit on the 3DS and actually take advantage of the 3D effect in gameplay, I'd say this game succeeds at what it tries to accomplish. It's pretty mediocre compared to the rest of the 3D Mario's, but it's not a bad time for a game that fits in your pocket.

Fun with friends, and one of the few gems on the NES. It created the Konami Code too, which is pretty sick. I don't know how you'd beat this game without it though, I barely beat it with it

A pretty good introduction to the franchise. It got pretty innovative with it's campaign/multiplayer hybrid, but It didn't land all too well. The core of this game is the movement and the titans, and boy does it do it well. No reason to get this today since pretty much the entire player base moved to Titanfall 2, and since this is a multiplayer only game, makes it a pointless buy. It was still a good time though, and certainly got me invested into the series.

I have good memories playing the tennis and boxing mini games with my brother. It was my first and only Wii game for a while, and I certainly got a lot of mileage out of it.

A fun little mobile game I played on my mother's ipad in the doctor's office. Never played it on my own time, but it was a nice time spender.

My cart was jacked to hell, but it was a nice distraction for the couple of hours I put into it as a kid. Maybe one day I'll emulate it or get a fresh cart to see how the game actually plays like

I have incredibly fond memories playing this game locally with friends in elementary and middle school. This was childhood right here. I just wish the mission mode made a return in the newer games, that was a lot of fun.

MK DS but better. I don't have as many memories playing with friends, but it's a better game at the core, and I enjoyed my time with it.

The first Call of Duty game I ever owned, believe it or not. Darshawn, if you're reading this, this is the best worst DS game I've ever played, thanks a million for it

Pretty fun. Not much to say about it.

The game isn't fantastic, but I enjoyed playing it as a kid, it was one of my first sonic games. Thank gosh it was this game and not Sonic and the Secret Rings.

As sad as this may sound, this was my first RPG that wasn't Pokemon. I really enjoyed this as a kid, though looking back it probably wasn't all that great. The fact that it exists is pretty neat.

Pretty much Galaxy 1 but more, which is not a bad thing by any stretch of the imagination. The main differences involve removal of a story (a contentious topic, but one I disagree with) and the addition of Yoshi, which comes with it's own set of powerups. If you liked Galaxy 1, you'll like Galaxy 2 just as much.

This game has one of the strongest aesthetics I've ever seen in a game. It just grips this absolute overpowering mood, set by the gorgeous visuals, music (crafted by Disasterpiece), and lack of any words whatsoever. Almost everything you learn about the world is told through the environment and vague picture snippets from NPC's. It has a fascinating air of mystery that I have yet to be able to solve.
The gameplay is also fantastic. The way they implement the boost system, one of the game's main combat and traversal mechanics, is super satisfying to chain and master, and opens up a ton of mechanical depth into the game. If you like fast paced action combat with a strong atmosphere and world to melt yourself into, I can't recommend this game enough.

People say this game aged poorly, but it's one of my favorite SNES games. The graphics are crude, but clear enough so that I know what I'm shooting at. The controls feel responsive enough, and it doesn't take too long to get to the end. I can see why people love this series so much.