2018

Everyone in this game is so hot.

I want Faith to curbstomp me

What is this, some kind of squid game?

This game on the wii was laughably bad LMAO

Women in Liyue/Inazuma are built diff, but even they can't carry this gacha game high enough

Top quality story telling(plot), eccentric yet memorable characters, diverse ways of finishing the game, and has a very nice collection of mods for it. Strongly recommend this game

The fast pacing, the beautiful and vibrant high contrast locations, the quirky cast of characters, the amazing sounding ost, and the constant thought of knowing you can get a better time - that's what makes Neon White so much fun and addicting

Amazing gunplay and Elizabeth is best ai controlled ally by far.

This review contains spoilers

Let me just start with saying this was a fun game for me. That said, it's not the best game I've played.

Let me start off with the pros. Night city is gorgeous to look at and to travel around, and I was honestly surprised to see that it still looked pretty decent with reduced graphics. The music is one of CB 2077's biggest pros. Silverhand's theme and radio Vexelstorm are my personal favorites. There's also so much to do in Night City, so many side gigs and side missions to keep you busy with work. Combat was alright, I found gunplay to be passable but since I was running a melee build I had some issues. Mostly how rigid and janky it felt to run to enemies and melee them. Honestly a dash button forward and backward would've been much appreciated, as running towards enemies ends in you overshotting your double jump or having to slowly creep towards enemies with your charged up attack as examples. The katanas were surprsingly really fun to use however, as they compensate for melee's low range.

As for the cons....
The cops system honestly ruined most of the immersion for me. The fact that they just teleport out of thin air as soon as you commit a crime on civies just catches you off guard and it's so dumb. The customization for both character and outfits were a bit lacking in my opinion. Keanu Reeves did a phenomenal job of voicing Silverhand, but a small nitpick was when there wasn't enough anger in the voice during some scenes. Again, small nitpick and I'm not downplaying his voice acting as a whole. Honestly, not many game breaking glitches happened in my game, and I though it was funny seeing the other glitches that happened to other people. Adam Smasher, who was hyped up and feared throughout the game was also a bit of a cakewalk. Having Weyland with me on the mission just made things pretty easy to chunk down his health. Lastly, the ending I got was an 'eh' for me. It wasn't too bad, but it got me feeling for something a bit different.

Hype has once again smashed another game down, this release honestly made me think back to No Man's Sky. CD Project Red's decisions on certain things after the game's release were a bit questionable, however I feel as though it's not my place to judge them on it. I wouldn't say I'm disappointed with how this game came out, but there's there indescribable feeling I have of how it'd be a bit different. I'm still glad I was able to play this game during this unfortunate time of a pandemic, and managed to maintain motivation to play it despite it's setbacks.

All in all, this game is a penis2 out of 10

I'll never forgive you Carlos for getting a crit with your Blastoise and winning the match fuck you

This review contains spoilers

What an amazing game. So much to love about this game.
The audio? Makes you tense up in your seat having to listen to the crying, pained moaning, and psychotic laughter as you desperately try and run through a burned/infected district. Hearing "There he is!" or "Hey, you!" when walking around at night is honestly scary as you jerk your camera at high speeds to see who spotted you.

The gameplay? Nail biting infected and death RNG meters that could end your favorite character's life while you watch helplessly, desperately rushing around town trying to fulfill not only the main story quests but specific character's quests as well, praying that your attacker doesn't break your guard as you health bar is at a pitiful level, and scurrying between both the steppe and the town trying to gather herbs for your medicine/trading with the townsfolk for the last essential item you've been looking for.

The atmosphere? Amazing. The clashing of religion between the kin and the townsfolk, the conflicts between the Inquisitor and the commander, the dead and decaying color palette of the infected/burnt districts, the ominous kin chanting you hear from around town, and overall the gradual rotting of the town near the end game.
I also love how there's no jumpscares in this game, but the overall atmosphere is what get's you to crack.

This game is difficult, and it knows that. You'll probably get your ass kicked, and that's fine. There's a reason they provided the difficulty meters, which are accessible at any time. However if you choose to tackle this frustration you learn that it's not how many times you get knocked down, it's how many times you continue to push forward to save the lives of your town. (In the Haruspex's perspective) The town that you've might've abandoned in the past, but have decided to stick by it during this awful time because of love and justice of clearing your name from a blood soaked murderer to a saint.

The only downside I see to this game is the ending, and all I'm going to say is that it's not terribly bad, I just wished it could've been handled differently.

TL;DR : Play this game it's like adult Animal Crossing with Dark Souls difficulty, and for theatre kids.

Excellent work 47, now onto the next target.

Amazing as hell dlc that provides challenging bosses and such immersive new areas to explore