Novan
2020
1999
2002
2020
2002
I find this game to be fun but I can’t deny it has some really huge flaws. #1, the level design. Especially in the tree levels, you’re sometimes scratching your head wondering where to go. The worst example was a time where there was this huge area with ghosts and pac pellets, I thought I was supposed to go there but in actuality you’re supposed to go to this area on the right with blue bounce points. Once I get there there is a fire barrier that won’t let me through so I go back thinking I missed a metal power up or just went the wrong way. After searching for 5 or so minutes I find out that there’s this thin ledge that’s really hard to see in the fire barrier area and shuffling through it l find a metal power up. Some hints would be nice or something. Another example is also in the tree area but this example applies to a lot of areas in the game. This game loves super thin/tiny platforms that I tend to fall off of over and over again. The worse thing about this is checkpoints are pretty spread out and you have to recollect every stinking fruit and power pellet if you die after each checkpoint. Now That’s just cruel! One death would cost me 10 or so minutes of gameplay because I had to re-collect every thing I got. I think the people that REALLY enjoy this game and think it’s better than the Ghostly Adventures games, have their nostalgia goggles on a bit too tight. I have nostalgia for this game, quite a lot actually but I still see the obvious flaws it has and how the Ghostly Adventures games are just better.
2009
Cars physics have always been weird but this game has the worst physics of them all. I had to retry a few races because I’d randomly flip over or smash into a wall even though I shouldn’t have. It’s also really laggy on Wii especially if you’re behind a car that leaves dust behind, the game just tanks. That being said, I still had fun with it. I love the new environments and the track layouts I found to be pretty cool.
I have very mixed opinions on this game. I really like the concept and I like the gameplay but it’s just cheap and doesn’t fully commit to it. For example there are 6 movies represented. Cars, Up, Toy Story, The Incredibles, Ratatouille and Finding Dory which was added in to the Xbox One version. Why not include more movies? No monsters inc, no Wall-E, No A Bug’s Life. There really could and should have been more. I kinda get that there was only 5 in the 360 release because there are 5 letters in Pixar, that’s kinda clever but if you’re going to break the rule by adding in Finding Dory, why not add more in? And speaking of Finding Dory, the first 5 Films I have no problems with but Finding Dory just seems super lazy with barely any voice acting, barely a storyline, no custom character and only 2 levels oppose to the 3 in each of the other movies. It’s just disappointing
1996
1995
This game is insanely difficult for the wrong reasons. It’s constant barrage of enemies mixed with an extremely strict time limit AND having to swap weapons through a weapon wheel ALL AT THE SAME TIME. Is a perfect example of bad game design. It’s probably one of the worst games on the Sega Genesis Classics collection
1989
1996