Phenomenal horror game, and a soft reboot of the RE series. There is very little in common with the rest of the franchise, until you get to the Not A Hero DLC. Village retconed part of the story, and it does hurt the narrative since Ethan was designed to be "Just a dude in a terrible situation".

The definition of Eurojank. Amazing atmosphere, and an interesting setting, but the gunplay is it's weakest point. Don't go into this game without one of several mods that fix the stability, and gunplay.

The best of the Stalker games. It improves on everything that Clear Sky introduced, except for the faction war system which was, unfortunately, cut.

My personal favorite of the Stalker games due to the faction war system. It's an improvement over Shadow of Chernobyl in most areas, except the gunplay. That was transitioned into a system where it encourages you to stick with a single gun and upgrade it as opposed to having to trade guns out as they wear out.

A solid JRPG, with lots of grinding, and one of the best monster collectors I've ever played. The DLC bosses, are that classic JRPG tedious, with the hardest of which taking me upwards of an hour to beat.

Shinji Mikami's spiritual successor to RE. Great game, that is unfortunately held back by the plethora of cheap feeling deaths that you'll experience. This is the definition of a fantastic idea that's held back by a shaky execution.

The first of the Metro games, and a spiritual successor to S.T.A.L.K.E.R.. Overall, it's a solid game, that's a great example of eurojank. It loosely follows the novel of the same name, but cuts out some of the longer sections. The atmosphere, and setting are phenomenal, though the Redux version is overall going to be the better experience.

The remastered edition, on Last Light's engine. This is the definitive way to play 2033. Everything good that could be said about the original, holds true here.

This is a case of the sequel being more of the same, which is a good thing because the setting and atmosphere is what carried 2033. The gunplay is improved, and the ability to add attachments to your weapons was added.

The final chapter of Artyom's story. In an interesting turn of events, 4A games made this an open world game, which surprisingly works better than expected despite losing the claustrophobic atmosphere of the Moscow Metro system.

The remastered edition, and everything good that could be said about the original, holds true here.

Do you like conspiracies? What about spy thrillers? How about convoluted stories? If you said yes to all of those, then congratulations, you're a Metal Gear fan. The first entry in one of the best stealth series. It's only held back by it's glorious polygons, and we like polygons.

What many consider the best MGS title, and rightfully so. It's an amazing story, with amazing gameplay. As the first point in the entirety of the Metal Gear timeline, it retcons shockingly few things, but does explain a lot about everyone's favorite mustache, and revolver twirling spy; Revolver Ocelot.

The twink is strong with this one as it bait and switches the protagonist on the player. Raiden is a fine protagonist, and he does his job well. He's just not Solid Snake, nor David Hayter. This game has suddenly become disturbingly accurate about the times we live in.

Subsistence is the definitive edition of Snake Eater. It's the version that you should play, since it's the same game with a bunch of extra stuff.