220 hours, and 5 years later and I finally finished Kingmaker. Was it worth it? A hard yes. Learning the deep nature of the Pathfinder ruleset is essential for playing on anything above Normal, min-maxing not required. Once I finished it, I wondered if I'd ever play another game like it again, only to immediately jump into Wrath with the same build.

It's an RTS on the DS, that doesn't like to tell explain things to you. What's the difference between knights and skeletons? Who knows! Oh, and expect betrayal every few months as your generals stats fluctuate all the time. Still, despite all that I enjoy it more than I should.

This is terrible. The gunplay makes shooting spitballs seem like actual combat, there is 0 feedback when shooting and when hitting your target, and the UI just sucks. Please avoid this at all costs.

Fantastic game, and a great first step into the souls genre. This was my first souls game, and it encouraged me to go back and play the rest.

Your party still needs gathering. The best D&D game to be release (pending the full release of BG3). It's more of the same, but better. And with more dialogue from best girl Viconia.

You must gather your party before venturing forth. What can be said about this, aside from evil needs a butt kicking? It's oldschool D&D so be prepared to deal with THAC0, and the arbitrary stat system that is AD&D 2E.

This is what peak performance looks like. The gameplay has never been as good as this, and the same can be said for the visuals. The plot however is where we run into issues. It does explain why Big Boss is still alive during the events of Metal Gear 2. Apparently in 1984, there were holographic projecting tablets and more advanced mechs than in 2009.

This is really just a prologue to Phantom Pain, and should have been included as a package deal. It's almost the peak of gameplay for the franchise.

It's a remake of the original, now on a cube. Everything that can be said about the original holds true here, except that this one is significantly easier since it brings the first person aiming form 2 and 3 as well as the tranq pistol.

Oh boy, where to begin with this one. At it's time it was the definitive stealth experience, and it still holds up incredibly well. Plot wise, it's a mess. The plot is good, but it retcons a lot, and banks on you having played all of the games up to this point.

Substance is the definitive edition of Sons of Liberty. It's the version that you should play, since it's the same game with a bunch of extra stuff.

Subsistence is the definitive edition of Snake Eater. It's the version that you should play, since it's the same game with a bunch of extra stuff.

The twink is strong with this one as it bait and switches the protagonist on the player. Raiden is a fine protagonist, and he does his job well. He's just not Solid Snake, nor David Hayter. This game has suddenly become disturbingly accurate about the times we live in.

What many consider the best MGS title, and rightfully so. It's an amazing story, with amazing gameplay. As the first point in the entirety of the Metal Gear timeline, it retcons shockingly few things, but does explain a lot about everyone's favorite mustache, and revolver twirling spy; Revolver Ocelot.

Do you like conspiracies? What about spy thrillers? How about convoluted stories? If you said yes to all of those, then congratulations, you're a Metal Gear fan. The first entry in one of the best stealth series. It's only held back by it's glorious polygons, and we like polygons.