Bio
Cinn | they | #1 finkle's fan worldwide |

Star ratings are pretty loose

Working on reviews for everything I've played in order, so expect a review to come a good deal after the star ranking.

I haven't added any games I've played before I made this account in late 2022
Personal Ratings
1★
5★

Badges


1 Years of Service

Being part of the Backloggd community for 1 year

GOTY '23

Participated in the 2023 Game of the Year Event

Well Written

Gained 10+ likes on a single review

Gone Gold

Received 5+ likes on a review while featured on the front page

Liked

Gained 10+ total review likes

Roadtrip

Voted for at least 3 features on the roadmap

Best Friends

Become mutual friends with at least 3 others

GOTY '22

Participated in the 2022 Game of the Year Event

Noticed

Gained 3+ followers

Favorite Games

Resident Evil 4
Resident Evil 4
Mother 3
Mother 3
Finkles World
Finkles World
The Legend of Zelda: The Wind Waker
The Legend of Zelda: The Wind Waker
Silent Hill 3
Silent Hill 3

045

Total Games Played

016

Played in 2024

062

Games Backloggd


Recently Played See More

Content Warning
Content Warning

Apr 06

Mario & Luigi: Bowser's Inside Story
Mario & Luigi: Bowser's Inside Story

Mar 29

Mice Tea
Mice Tea

Mar 20

Killer7
Killer7

Mar 12

Slap Happy Rhythm Busters
Slap Happy Rhythm Busters

Mar 11

Recently Reviewed See More

It's pretty cute i guess.

As much as I'd love to not mention it, it's impossible not to compare this game to Lethal Company. I feel like any game going forward that wants to try and recapture that Lethal Company appeal is going to have a hard time beating what Lethal Company already offers.

I think this game is way more chill than lethal company. Not that I'm ever a "try hard" when I play lethal with my friends, but this game incentivizes the silliness that tends to come with your average game of lethal. Both the games are dumb fun, but this game encourages you to be dumb. You are playing as a group of "Spooktubers" after all.

The camera mechanic is pretty cool, and is where most of the "chill factor" comes from in the game. Rather than hunting for junk like in lethal company, you're on the hunt for views on a clip show you make with an in game camera. This is where the magic of this game comes in, as one player can record up to ~2 minutes of footage with the in game camera. This leads to everyone being dumb on purpose, after all your best friend dying means more views right? It's a ton of fun finishing a dive into the "old world" and coming back up and watching the stupidity unfold in a sporadic retelling of your adventure.

The other chill factor in this game is the monsters. Compared to lethal company, the monsters in content warning are much less, well, "lethal". This is done purposefully since as I mentioned earlier the game wants you to be stupid. Where a lot of the comedy of lethal company comes from the instant-ness of death the monsters in that game cause, the comedy in content warning is seeing the monsters brutalize your friends, only for them to stand back up and walk it off.

There's a lot less pressure in this game than in Lethal Company, and in a lot of ways it works well. There's one treasure (the camera) and you're a lot more likely to all survive due to the inherently less hostile game design.

However, the game just doesn't have the depth Lethal company does. All the rewards in this game are mostly cosmetic, Expensive emotes, Party poppers, Silly microphones, etc. It plays into the gameplay loop well enough, your videos get "higher production" the longer you go. But they don't really effect how you interact with the world, unlike Lethal Company. In lethal you can get new tools that let you explore outside of facilities, or teleporters that can create clutch saves, or instant chaos. In Content Warning each loop is the same, even the location you dive to is picked for you and stays the same for the 3 day loop for each view quota. As it is now, I feel like I've seen most of what Content Warning has to offer. And it was a good time! But I don't think I could play this more than maybe one or two more times.

I got the game on launch when it was free for the day, and as a free game it's a 100% recommend. At $8 It's still pretty cheap, but I would only get it if your friends already have it or want to play it. However, if the game gets some updates, then I might change my tune! I do think it has room to grow and be a more "chill" alternative to the game play loop Lethal Company currently dominates.

Pretty cute all the way through!

I'd backed this game near the start of it's development in like 2021, I followed updates for a bit, but eventually figured for a visual novel it was better to wait for the full package, and was pleasantly surprised when I got a steam key for it when it came out there! I didn't have the time to actually play through the game fully until now, and it was lots of fun to see the added/finished content!

There's not a crazy amount to critique in terms of game play, it's a visual novel with branching paths, you read and make a couple choices lol. I guess my only "game play" complaint is that the Felicia route is clearly the "intended route" as it has the most content and branches to check out, which can in turn make some of the other routes feel a liiiiitle underbaked. But it's not a deal breaker as each route offers something fun and unique!

The art is good all throughout! It's a little funny when you can tell what was made early in development vs late. But it's also kind of cool to see the different artists skill and style develop between certain gallery scenes.

The writing is really sweet too! I think sometimes it was a little too on the nose or cheesy for me, but I think it all has it's charms. The game never gets too heavy or anything, but all the characters feel thought out, and the little moments of drama are fun! The big twist in the Gavin route is really clever and fun to play out, it's probably the most dramatic the game gets (I guess the Julie route has some of that but it's all played off in a fun way that it doesn't feel quite as dark, just exciting and fun!).

Overall I'm glad I played this game finally! If you're into this kind of stuff, it's got a lot of charm and is worth checking out! I'm also excited to check out what's been done on the sequel!

Oh and to all my friends seeing this! Hi! I try to keep a habi of not just talking about porn or fetishes unless I'm super chill with those people so sorry if this is how you had to find out I'm into this kind of stuff LOL.

Not as good as the first game but not as bad as everyone made it out to be. Learned Suda was less involved in this one and you can for sure feel it at times. Still though I had a really good time, the presentation was kicked up by 11 which really added to it.

Lots of great character design, environment design, and the soundtrack rules! There was less grinding for money, but also the jobs were not as fun/less memorable as they played a smaller role. The gym minigames were a little too hands on to still cost money as well, the strength mini game was really hard for me lol. Losing the overworld is also a shame, made everything feel way more disjointed than the first game. I also thought things were too easy this time around, most bosses I could stun lock, some of them were just annoying (Shinobu's two fights mainly), and the ones by the end finally STARTED to feel good but never got to the heights of the original.

I know there was a lot of complaining there, but the good in this game is still really good! If you're looking to have dumb fun with Travis, this game serves it's purpose. Excited to see where the next two games go once they go on sale again, but I do not have $80 to drop at the moment. So I'll prob be checking out some of the other Suda games first, up next is Killer7!

I would probably recommend this game if you liked the first No More Heroes, but if you haven't played any, you gotta start with that one.

Oh yeah. Did I mention you can get dual beam katanas in this one? Now that's moe.