I was a big fan of World (especially Iceborne) and when Rise came out I was a bit disappointed : the game feels a bit too "straight to the point"; what I liked about World was the (a bit stupid) ecological aspect to it, following the monster's trail, catching little creatures for your room, completing the "pokédex"; the game also had prettier colours and light, and overall felt a bit more living to me.
One year later I gave it another try and played differently. I played exclusively in my bed, a little bit everyday, considered it more like an arcade game and I enjoyed it like that.

Played today for the first time ! (I took Pikmin 2 as a kid because there were more Pikmin in it, and I never tried it after because I was scared of the 30 days limit)
I really liked the puzzles, I always love seeing this world's creatures, and I actually got quite a hard time in the water area ! (Final boss was awful)
Controls were a bit hard to master cause I'm really used to using wiimote ...
Knowing really well Pikmin 2, it was fun to see what was already there in this one, and how they expanded on it later.

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Played this game during a weird period of my life and I was instantly hooked, and I guess it sticked with me since then. Perfect combination of great combat with clear paterns, fascinating world to explore with beautiful hand-drawn visuals, music, lore, details, fun NPC voices etc ...
I constantly go back to it, either to casually start a new save file or to try new awful challenges (really proud of having done every boss on Radiant difficutly, currently trying to beat P5 with all bindings ...)

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The perfect Pokémon for me, as it focuses on the reason why I like Pokémon : catching Pokémons !
The new formula works so well and I sincerely hope we'll see more games like that, instead of remakes maybe ? Also this takes place in Sinnoh so it made me a bit notalgic (my first game was Platinum).
I must say I appreciate the game being full-solo, now being able to complete the pokedex by ourself without being forced to do trades. And the game having just 1 version.
That being said the game does looks pretty bad (although nicer than Scarlet/Violet imo) and we definitely don't need 1 game per year (and now even 2 really Gamefreak please stop). Also the variety of Pokémon could have been a bit wider, and I thought the postgame quests surrounding legendary Pokémons were pretty boring, which is a shame considering Sinnoh has a great developed mythology.

I'm not that good but I'm still having a lot of fun.
I also really enjoyed the solo campaign, especially that finale !
I guess there's just not much new stuff ? I don't have a lot of memories of Splatoon 2 except Marina's existence and Salmon Run

Beloved game of my childhood.
2 majors things a love here :
- the expanded Mario universe; they way they like to tweak classic Mario ennemies in various ways and create a lot of new stuff out of that
- the gameplay; I'm not a fan of turn-based combat but here they make it so fun by actually making you play during both yours and ennemy's turn. It feels so good yet I don't remember seeing this in many other games ?

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Unfortunately I didn't enjoy this remake as much as the original, for multiple reasons, some very subjectives :
- They centered a lot the marketing on the fact that the combat system was reworked to match Automata and ... it was not ? I haven't played the OG again, but while they clearly took time to make great animations, the gameplay in itself still felt a bit old
- The game feels old overall, especially since it's coming after Automata. The different routes are still pretty boring, especially after the second one. Playing Kainé on route B would have been pretty logic (but obviously would have made ending E less impactful)
- Speaking of ending E : while I really enjoyed it as new NieR content, it does make ending D way less impactful. Also it's way too hidden ? There's really not any indication that it's even a thing, so I think it's supposed to be like a surprise for when you eventually want to play the game again ?
- Papa NieR is just a big part of why I like the first game, cause I'm easily moved by father-child relationships, and not at all by brother-sister ones ... and Yoko Taro seems to not care about this character at all ( and I get that he was created for marketing reasons, but in the end that's the character we outside of Japan got to know and love)

So yeah its a great game, although not necessarily a good remake imo, and I'm more emotionally attached to Gestalt.

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Lots of characters, each with their own gameplay; a good amount of content (and by that I mean not "too much", like in FE warriors, or the first hyrule warriors), organized in a different way cause there now only one mode / campaign.
I like that they used the same engine, or at least the same artstyle, as botw + that they made this a prequel.
Or should I say they sold this as a cannon prequel, but in the end heroes from the future come save the past (for no reason cause botw is still a thing ?). That's kind of a bummer, tho I understand why they choosed that ...

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Better than the first trilogy in every way imo.
Was scared of the shift to 3D but the animations are still very expressive. I really like the art, both on artworks and in-game models / backgrounds. Story and gameplay - wise it has a lot of little tweaks in its structure to surprise fans of the trilogy; love the new mechanics of Sholmes deductions and the jury in court. Particularly fond of the soundtrack too !
I'm glad we got the two games in a single package ... I like the idea of this being one big story divided in two, but because of that the first game overall feels like a long prologue that gives you just a little too much elements with no resolution ; japanese players must have feel very frustrated at the end of "Adventures" haha

Didn't find what I love about the series in this episode. Villagers are not very interesting to interact with. They put a lot of effort into customization and that's cool, but like being kinda able to choose which villager you accept or not is a but too much for me, kinda breaks the charm ...
On a positive note, the game looks beautiful, especially the museum. For a fish enthusiast like me the aquarium is a pleasure to spend time in !

I was a bit repelled at first by the charadesign and the academic part of the game, but in the end it's what I enjoyed the most.
Currently playing Engage makes me realize how much I appreciate the characters here in Three Houses, and how they have actual relationships with each others. I used to think that I prefered Awakening's structure (going on an adventure, meeting new characters along the way; because in FE3H you basically know everyone from the start), but this academic context makes the bonds between the characters (and you) more believable.
I played the red, blue, and yellow route (in that order) and they all have their own pacing and tone ! Very cool to get all this on one single game, as opposed to Fates ...

Best plateformer. I love DK's animations, his weight and feel, level-design, visuals ...
And obviously the greatest soundtrack ever made !

The menu theme is strangely so good ?!

2010

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Played this right after Automata. You can clearly see how it's kind of a sketch of what Automata ended up being (or at least, Automata takes all the ideas explored here and handles them better, notably the routes/endings system)
I read a lot about it before actually playing, about how the story was great but gameplay was horrendous, but it's not that bad imo. I was not particularly attached to automata's gameplay anyway ... The boring part is more about the different routes; when you go for the final ending, you basically skip every cutscene and speerun everything (even more if you decide to do both C and D)
Despite this game's broken and unpolished aspect, it holds a special place in my hearth. I immediately fell in love with the characters, OST is beautiful, and while the story can be a bit of a tearjerker honestly (even the sidequests are like that), it still really works and has very memorable moments.

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I'm not necessarily super fan of Kojima, the first game of his I played was MGSV wich I really liked. But I loved every single trailer for Death Stranding and I really thought I would be playing the best game ever made : In the end, this is not the best game ever made, but it's interesting.
I really want to defend the gameplay here cause that seems to be the aspect most people made fun of, "it's just a walking simulator". And yes, it is the core of the gameplay, but it was deeply thought, it has a lot of depth, and the result is great. You are constantly pressing buttons to keep balance, weather and terrain affect how you walk, and there's a lot of freedom of customization ...
I really love the visuals, music, and overall mood of the game. On a personal note I wouldn't have mind if the game was more linear (main story kinda is, but the game encourages you to go back and optimise your path, do more deliveries etc) and totally devoid of online features (during my playthrough I never really found anyone's structure really useful, and there were a lot of stuff kinda spoiling the view). Speaking of online, marketing was a bit stupid : Kojima calling the game a new genre "Strand Game", when asynchronous online is really not new + it's not the core of the gameplay at all ?
And so while people tend to hate on the gameplay I don't see much people talking about the story beeing sometimes outrageously stupid !? There's a whole thing in chapter 3 (I believe) where the bad guy is disguised as a postman but you clearly recognize him and he's overdoing it, and if you look at the package he gave you it clearly says that it's a bomb but you still have to go deliver it and then Sam takes a nap and suddenly wakes up realizing that the postman was the bad guy and all of that is adressed in a serious way ??? Idk I think this kind of stuff is just unacceptable
Despites that I still liked some parts of the story, especially the end. It has interesting themes, and I'm a bit curious about the sequel, so I might give this game another shot at some point. I also still really love the trailers.
And this game made me discover Low Roar !!