Rata
2013
Picked this up because I was in the mood for a cool werewolf detective story, which it was, but I feel like it would've been better in any other medium where it was paced better and not pretending that your choices have consequences (yeah I know Telltale game jokes on me). But yeah, decent layered mystery, cool setting, great vibe and OST, (mostly) good designs and the voice acting really brings the mood together. I also didn't think that something this linear could be this buggy, I spent a third of an episode with a dollar clipping through Bigby's thumb which made it look like he's constantly trying to get people to unstick it from his hand which honestly sounds like a funny plot point that should've actually been in the game.
2021
2013
2007
2011
One of the weirdest difficulty curves I've ever seen in a video game. It's not hard in the first place, but I've never played a game where its systems are made so that it's about 20 times easier to die to random mobs and stage hazards than it is to bosses.
Fine enough metroidvania otherwise, basically a trimmed-down SotN.
Fine enough metroidvania otherwise, basically a trimmed-down SotN.
2019
2015