Imagine resurrecting a series after nearly 35 years just to make it Worse Dead Cells

Picked this up because I was in the mood for a cool werewolf detective story, which it was, but I feel like it would've been better in any other medium where it was paced better and not pretending that your choices have consequences (yeah I know Telltale game jokes on me). But yeah, decent layered mystery, cool setting, great vibe and OST, (mostly) good designs and the voice acting really brings the mood together. I also didn't think that something this linear could be this buggy, I spent a third of an episode with a dollar clipping through Bigby's thumb which made it look like he's constantly trying to get people to unstick it from his hand which honestly sounds like a funny plot point that should've actually been in the game.

monster hunter for boring people

Nothing better than a serviceable $3 beat-em-up with a basic but fun campaign and solid game feel on a weekend to close out the year. It's crazy how far you'll get with me if you just make the act of just hitting bad guys satisfying even if you do nothing else in the whole game

I can't blame the game itself for everything it did to the survival horror genre for 7 years straight, buuut I'm gonna do it anyway!

Should've stopped here, Croteam

Good co-op fun with a bunch of nice designs that skirt the line of Bayformers clusterfuck but remain in the colorful recognizable zone, but mostly still a prototype for the much better sequel.

none of the irreparable damage Portal did to internet humor for a solid decade can ever take away from how charmingly written and atmospheric it is to this day

You can literally cut out an entire half of this game and it improves twofold.

One of the weirdest difficulty curves I've ever seen in a video game. It's not hard in the first place, but I've never played a game where its systems are made so that it's about 20 times easier to die to random mobs and stage hazards than it is to bosses.
Fine enough metroidvania otherwise, basically a trimmed-down SotN.

Exploration and progression from the base game trimmed away exclusively in favor of stringed-together combat arenas, paired up with some obnoxious enemy design. Story beginning to hit the shitter big time.
Feels like a $20 canonical nuts.wad.

Short, sweet, fun, pretty, Meiling is there,

The only thing more embarrassing than this game itself was the feeling of playing it.
Half a star for the Windows XP vibes.