ResonanceJay
99 Reviews liked by ResonanceJay
the game really shows its age, I could never really get into its combat system. an isometric combat system, or an action TPS would work better for me than the game's current combat system. obviously, it's an rpg, and not a combat game, but since there's sooo much fighting it's hard to get to the RPG part.
Don't Starve
2013
CrossCode
2018
the game's art is wonderful, I love its unique setting, and I could never have too much emilie. however, the game's combat system (of which there is a lot) was really rough on my hands, since it involves a LOT of tapping as well as pressing and holding. so, I could never play for long without my hands cramping up, which is a shame because I wanted to see this game through.
Spelunky
2012
I found oblivion boring and unfulfilling. I miss the wackier fantasy setting of morrowind, replaced with a generic england-lite fantasy realm. I think I would have enjoyed the game more if it retained cyrodiil as a jungle with the romans in it.
like morrowind and skyrim, the combat is just waggling your weapon and occasionally your shield at your opponent until you win. for thieves, you have more options, and with magic, even more. however, I never really felt encouraged to keep going, because leveling up was SUCH a slog. you can only cast so many spells, but you can certainly jump around all the time and you are CONSTANTLY swinging your weapons around, leveling up those skills. I know it's more realistic to have to practice cantrips, acrobatics, and so on on your way to various destinations, but let's be real I don't want to have to do that in order to enjoy my game. let me handle practicing in the real world, and let me enjoy magical power in my fantasy video game.
like morrowind and skyrim, the combat is just waggling your weapon and occasionally your shield at your opponent until you win. for thieves, you have more options, and with magic, even more. however, I never really felt encouraged to keep going, because leveling up was SUCH a slog. you can only cast so many spells, but you can certainly jump around all the time and you are CONSTANTLY swinging your weapons around, leveling up those skills. I know it's more realistic to have to practice cantrips, acrobatics, and so on on your way to various destinations, but let's be real I don't want to have to do that in order to enjoy my game. let me handle practicing in the real world, and let me enjoy magical power in my fantasy video game.
Celeste
2018
god I love this game so much. the controls, which are super tight, are paired with lovely little techs and mechanics that are totally optional but super fun to pull off.
I love the game's characters and story, even if I only really got the badeline thing on my second time around when I was in a much better place (the game isn't telling you to become one with your flaws; it's saying that you can't just abandon them and pretend they're not a part of you. you have to cope and come to terms with them before you can really get over them).
I love the game's characters and story, even if I only really got the badeline thing on my second time around when I was in a much better place (the game isn't telling you to become one with your flaws; it's saying that you can't just abandon them and pretend they're not a part of you. you have to cope and come to terms with them before you can really get over them).