Masterfully written and thoughtfully envisioned open world, with a gameplay that lives up to it. A masterpiece.

Despite Bobby Kotick, Blizzard has done did it and made an excellent video game.

Two things that I actively dislike; card-based games and mobile games. But this, this I like. Simple enough so you always know the rules, yet complex enough to have your own approach.

Compact and streamlined Spider-Man. Traversing the city still feels great, game looks even better and runs great. Story ain't that great and especially the baddies feel lacking, but Miles is more likeable than Peter. Another solid PC port by Nixxes.

Ambitious game that misses the mark in its execution. Parkouring around the city is fun, but the combat falls flat and feels more like a chore. Despite the amount of content, the lack of a compelling story leaves little reason to revisit the game once the main narrative has been completed.

After playing video games for over three decades, there is very few series that remain untouched. DmC is one of those. Fast-paced and technical action games are usually not for me, mostly because I'm bad at them, but DmC 5 was a lot of fun. It's real dumb, really over-the-top, and very self-aware.

Out of nowhere comes this stylish and fun, lovely little sinister fishing game. Mechanics of the game are rather simplistic and the gameplay gets repetitive at points, but the overall mood is set so well that it makes up for it. Ending was rather abrupt and I was definitely left craving for more.

Long gone are the heydeys of space adventure games, so it is always exciting when there is any activity. This one is arcadey and shooty with a ton of loot, meandering low-budget story and some annoying performance issues.

Resident Evil was never my thing and 4 was the only one I actually ever played to completion back in the day. Despite the seemingly endless remakes, they somehow managed to make this one feel fresh and new all over again. The level of quality is undeniable here.

Blessed is the mind too small for doubt.

Familiar in many ways to it's predecessor, but you can't fault it too much for iterating on what works and innovating on top. What an amazing video game.

Played this on a BBS and spent summer holiday reading Sun Tzu to overcome my enemies. I was twelve. Probably the most informative year of my life.

1996

There was a couple of years where Quake and it's expansive mods were the only game I played. Even played it competitively in couple of Team Fortress tournaments and thought I could make it as an e-sportsman.

Fighting games are intimidating, last bastion of truly competitive gaming. With the introduction of silly story mode and modernized control scheme, this one feels actually fun for a change. Capcom is killing it.