Very fun and pretty, but seriously shallow and basic showpiece.

Addictive loop, good loot, and a lot of build options. But the world is dull, uniques are mundane and engame is boring.

This is how you do it. This is how you do a live service game in these god-awful times of total triple-A garbage and cashgrabs. The game is not without problems, but you can put all that aside when it is devoid of hostile design decisions. Just one more cup of liber-tea, please!

Solid campaign and multiplayer is slowly getting there with the content updates. Feels good, but lacking.

Compact and streamlined Spider-Man. Traversing the city still feels great, game looks even better and runs great. Story ain't that great and especially the baddies feel lacking, but Miles is more likeable than Peter. Another solid PC port by Nixxes.

After playing video games for over three decades, there is very few series that remain untouched. DmC is one of those. Fast-paced and technical action games are usually not for me, mostly because I'm bad at them, but DmC 5 was a lot of fun. It's real dumb, really over-the-top, and very self-aware.

Two things that I actively dislike; card-based games and mobile games. But this, this I like. Simple enough so you always know the rules, yet complex enough to have your own approach.

Ambitious game that misses the mark in its execution. Parkouring around the city is fun, but the combat falls flat and feels more like a chore. Despite the amount of content, the lack of a compelling story leaves little reason to revisit the game once the main narrative has been completed.

Out of nowhere comes this stylish and fun, lovely little sinister fishing game. Mechanics of the game are rather simplistic and the gameplay gets repetitive at points, but the overall mood is set so well that it makes up for it. Ending was rather abrupt and I was definitely left craving for more.

Long gone are the heydeys of space adventure games, so it is always exciting when there is any activity. This one is arcadey and shooty with a ton of loot, meandering low-budget story and some annoying performance issues.

Resident Evil was never my thing and 4 was the only one I actually ever played to completion back in the day. Despite the seemingly endless remakes, they somehow managed to make this one feel fresh and new all over again. The level of quality is undeniable here.

Blessed is the mind too small for doubt.

Familiar in many ways to it's predecessor, but you can't fault it too much for iterating on what works and innovating on top. What an amazing video game.

Played this on a BBS and spent summer holiday reading Sun Tzu to overcome my enemies. I was twelve. Probably the most informative year of my life.