SPHETE
1986
2007
no idea why but i was in the mood for some historically accurate settings. so ive decided to try and play through the assassins creed games
this one isnt awful but its definitely not good. the setting is the best part (as im sure it will be with every one of these games) and honestly i found the story pretty compelling, modern day stuff included.
the combat sucks. it feels random whether or not you can actually counter attack properly and the only hard parts are a series of battles against multiple enemies at the end of the game. the parkour can be fun but its really finicky in this game. altair will randomly decide to run up a wall or miss a jump entirely and kill me
overall though i enjoyed it more than i thought i would. i've only ever really played a lot of brotherhood and ac3 but it was so long ago i barely remember
this one isnt awful but its definitely not good. the setting is the best part (as im sure it will be with every one of these games) and honestly i found the story pretty compelling, modern day stuff included.
the combat sucks. it feels random whether or not you can actually counter attack properly and the only hard parts are a series of battles against multiple enemies at the end of the game. the parkour can be fun but its really finicky in this game. altair will randomly decide to run up a wall or miss a jump entirely and kill me
overall though i enjoyed it more than i thought i would. i've only ever really played a lot of brotherhood and ac3 but it was so long ago i barely remember
2015
2022
2021
1986
2019
this did not work correctly on my quest 2. i had to find and activate a custom community controller binding for it to work and even then it was kinda awkward. afterwards i had to go into the actual config file for steamvr and delete the lines of code that activated that custom binding because it wouldnt unload from any other game i tried. ended up spending an hour trying to get this 5 minute game to work
2015
1988
2020
2019
1986
2021
every area in this game, just visually speaking, is incredible. each area is very distinct and it was always a treat to push forward and progress just to see what was next. so many unique little things in this game too. so much character. as others have said, the combat is a bit annoying but it also feels good occasionally. some of the weapons, though, dont make much sense to me. the weapon you get as a reward at the end does a crazy amount of damage, but it takes >10 seconds to load one shot. i can output more than its damage in about 7 seconds just by throwing a bunch of axes. other than that though, i really loved this. excited for this dev's next project!
2022