Ultimate classic Mario game, it takes foundation of SMB1 and elevates it with short, but imaginative level design.
As with almost every Mario game, boss fights are it's weakest point.
Essential NES platformer, All stars version on SNES makes it even better.

Story isn't as good as 0, but gameplay wise it's more of the same with more enjoyable combat which is good enough for me. I had very good time.

Entertaining time sink that makes you want to play it over and over again even tho you keep losing hours of your life with no progress.. Perfect for listening to podcasts.

Beautiful visuals and music, decent gameplay segments that will entertain you if you are into this sort of thing, but if not you can just go through it on easy mode without pain and what's the most important good cast of characters with convoluted, but really enjoyable plot.

Best content in the series, but feels the floatiest to play and it's hard to go back because of it. But if you mod it with project M it feels amazing.

Perfect for coop, although camping is a bit short. Additional Olimar missions are really fun too. Can't imagine playing it solo and shuffling through 3 capitans on the time limit tho.

Great slice of life that keeps you invested by it's great characters ,but also because more and more as you read, game constantly gives you these hints that something bad is going down in the background, reminding you that this is SciAdv game after all and, especially if you played Chaos Head and Steins;Gate, it keeps your guard up, cause you are waiting for shit to go down. There are way less "action/serious scenes" than in previous games, but it makes them all the more impactful where they come and impact characters that all matter. Writers really went a long way from Chaos;Head that had characters that were mostly based on tropes to Robotic;Notes where they feel way deeper. Story is great, cast is amazing, visuals, artstyle and music are on point. Can't recommend enough, but preferably after playing Chaos;Head and Steins;Gate first (install CoZ patch).

For the price this was awesome few hours of nonstop top tier gameplay. Made me love RE4R Ada and story ties up to main campaign perfectly adding a lot to it. Perfect DLC.

Alright game, but can't stand comparisons to fan games like Triple Trouble 16-bit ,BTS ,ATS and other classic fangames. There are few amazing zones ,but the rest are mid design wise and really blocky graphics wise. It just gets worse as you play. Bosses are fine on first playthrough, but are pain on the next ,cause you can't just beat them faster cause you improved like in other classic Sonic games. Final boss is a huge pain no matter what.

Another RE4 to playthrough. Had a really good time, couldn't stop playing. There is some more backtracking than in og, but that's for optional goodies so whatever. I found bosses easier and even if I died once senond time they were over in a few shotgun shots when I no longer where surprised. There's something wrong when regular-ass encounteres challange me more than bosses. I feel like difficulty could be tweaked and maybe make regular enemies less threatening while give bosses some more spice, so they don't feel like just spectacle. I also had a feeling that I actually got less time to spend with Ashley this time around. They cut out some sections with her and gave us more Leon exclusive so that's why, but still I wish there was more interaction with her. I just am not fully satisfied with their relationship. Salazar got nerfed as a character, idk why he got less screen time. I know I'm complaining, but that's cause I love this game just as much as original. Peak action-horror.

Amazingly creative, fun multiplayer implementation and looks beautiful. I only wish there were more extra levels with harder difficulty, maybe some extra worlds like in 3d world ,because base game is easy ,it's ends too quickly and there are no side modes. Otherwise I had a blast.

Too much running back and forth ,grind in some sidequests, fighting the same enemies on your way every time and presentation isn't equal. Some cutscenes are amazing while some are done in weird low budget style. But ultimately story was fire, side missions charming and I had a good time.

I really enjoyed delusional and paranoid part of this game, it's really unsettling and you along with the protagonist really don't know what is coming next. It's true psychological terror. When it gets to more action scenes later it gets more cheesy. I also wish true end was more in depth.

Character animations look like it's still ps2, even in the cgi cutscenes it looks decades behind. I know it's the tyle choice to make it kinda cheap looking, but at least animation could be good quality. Many absurd story moments that make it harder to take it seriously and if someone isn't resistant to Anime bullshit like me, may not be able to get invested in the story. Technically and visually game is really not polished and it gives me similar feelings to No More Heroes 3 in that way, but it's not THAT bad.
It's just looks messy, cause of incompetent use of cheap graphical effects all around and resolution is kinda low.
Gameplay segments feel kinda sluggish, but it's nothing unplayable. You just do it for the story.
QTEs in "action scens" are pure cringe.
But thanks to the overall plot and characters it's very much worth playing.
If you like Visual Novels you should give it a shot.

Better than 95% of the official Sonic games. Amazing time.