Uh oh! Sly invited too many friends and now he is suffocated by obnoxious gimmick character levels!

I'M CALLING OUT FROM PAC LAND
I'M CALLING OUT FROM PAC MAN'S WORLD
IF YOU WANNA BE FREE
YOU BETTER LISTEN TO ME
YOU GOT TO LEARN HOW TO SEE IN YOUR FANTASY

For the cost of zero dollars you can not only experience the least optimized menus this industry has to offer, but also you can queue into random matches and bully children for overextending into your healing zones.

WHAT'S THIS WHAT'S THIS WHAT'S THIS A TRICK WITH A TWIST
SOMEBODY DO SOMETHING FOR SOMEBODY AND MAKE IT QUICK
I'M SORRY I LIED JUST WANTED TO GUIDE
EVERYBODY THROUGH THIS AND GO WITH THE RIDE

The days of the licensed movie tie in game are long dead, but the days of completely random, absolutely psychotic licensed games are here with Scrat as a shining example. A truly baffling platformer, Scrat just fuckin runs through random places without a care in the world in order to get nuts so he can nut. One of the greatest things about the game is that sometimes Scrat needs to pick up key nuts to progress through locked doors, and unlike every other platformer where picking shit up hinders your abilities and makes you slow as shit, Scrat runs at the same speed AND you have access to all your movement shit. So yeah if you want to shovel pure jank shit into your mouth it would not be a mistake to shovel Scrat's nuts into your mouth.

poinpy is a real fuckin videogame y'know

just bounce on shit until the poinpy economy crashes and all the fruit juice is thrown out the window

netflix has entered the videogame marketplace with a true videogame ass videogame that you can play for a bit and then it ends and yeah alright that's it that's the videogame

I don't know

This review contains spoilers

The fake steam messages during that one part was the best part of the game.

yep it's warioware

It gets a star purely from the form baton stance descriptors. You don't really have to adhere to most of them, but they're all very good and funny. Also the final boss stage is probably one of the best boss stages in the franchise.

PAC-MAN, FAT MAN, YELLOW AND YELLOW AND YELLOW MAN
TELL ME 'BOUT THE COLOUR OF YOUR GHOST
IF PART OF YOUR SOLUTION ISN'T ENDING THE POLLUTION
THEN I DON'T WANT TO HEAR YOUR WAKA'S TOLD
I WANT TO WELCOME YOU TO PAC-MAN'S WORLD

Coco told Crash Bandicoot to study a bunch of baseball tapes so that he could learn how to slide like the best of them, and we are all better for it.

Pizza Tower is a perfect videogame. A crowning achievement in videogaming. One of the finest videogames the world has ever known. Everything about the videogame is perfect. Presentation is aces, from the psycho 90s cartoon aesthetic to the little things like the game needing a button prompt to turn the lights on in the file select menu (lest something FUNNY happen). The music is nothing but fantastic, catchy tunes that set the tone for the levels and bosses to follow.

Level are designed to put your mastery of the games incredible movement to the test as you bash, throw and piledrive your way through all sorts of crazy bullshit the game throws at you. Every level also has some different shit to throw at you, like taking taxis to optional areas in a city level only for you to be sent to jail because the taxi turned out to be a cop car. Or the animatronic jumpscare level. Or the damn Mort the Chicken for the Playstation One console level.

Going for 101% really gave me an appreciation for how the game and the levels are structured. The highest honor you can get in a Pizza Tower level is the P rank. P rank means you reached a certain score threshold while obtaining all collectibles in the level while never dropping your combo, which is added upon by defeating enemies and kept going by collecting points. In practice, going for P ranks is like Crash Bandicoot 4's perfect relics, except Pizza Tower is significantly less punishing and repetitive which makes the process of perfecting a level actually fun. Except for Gnome Forest, no one has fun in Gnome Forest.

Last thing I want to rant about is that while the story is largely basic the game's ending which is just excellently put together. The game foreshadows what's going to go down and you get it but you don't care because it's so sick it doesn't even matter. You get your chance to fight the bastard that's been tormenting you the whole game, there's a little surprise in there, and then the final stretch of the boss and the subsequent mad dash out is pure catharsis in a way games rarely do.

All in all, perfect videogame. Purchase it now, and then purchase it later when it's ported probably. After that, purchase it again when it gets a physical release. And then play it, I heard the game's pretty good.