This game simulates the feeling of forgetting to bring a bag to your grocery shopping and having to walk around with too many objects in your hands barely clinching to most of them while trying to balance the rest atop until finally you lose your finger strengh and all of them fall down on the floor, he milk glass breaking and the watermelon shattering resulting in a big mess. People stating at you while you feel like the worst person that ever lived.

The aesthethic makes this feel like a luxurious game for the noble folk. But in reality they made the most tedious game I have ever played in my life.

One of those game where im not sure if anybody has ever 100% it because the fun vs. difficulty ratio makes it really not worth it.

Kitty loves me > Hello Kitty
there I said it!

I love Eyetoy alot but I can't deny how much it sucks. This game is probably my favourite one featuring sony's futuristic "VR but not on your face but inside the screen anyways" device.

Great 4 Player fun. You can even throw pokeballs at the cars after you're out. Gotta catch them cars all! A Warning must be said about the meat stage though! If you play it you WILL GET HUNGRY! unless you're vegan but then the stage would probably be even worse.

Second best game of the Micro Machines-like genre.
(Mashed still being the best)

This is how I played the X Games originally. This is a nice collection but it doesn't really have any interessting extra content. But does however have Battle & Chase. I have no Idea why Capcom thought that it would belong in a X Collection but still nice to have

After the Original Fighting is Magic Project got cancelled by Hasbro, some Fans still decided to release an unfinished Version of the Game.

If you love OTG Moves in Fighting Games then you will love this game since almost everything is an OTG here. You can literally sweep an opponent and then sweep them again when they are on the Ground. This may sound stupid to the average fighting game player but I like the approach of removing these arbitrary fighting game rules (like grounded opponents being invulnerable) and still balancing the game around it.

Being a 3 Button Fighter (+plus one extra button some character use for unique abilities) I think this game works well for beginner fighting game players. All the moves have fairly basic and common motions.

You can play as all of the main six but Rainbow Dash and Fluttershy are obviously very unfinished.

This game also has chain combos, launchers, and air combos. Overall it is pretty Combo heavy which is usually not something I tend to enjoy alot but it works well enough here.

I cannot explain to you the Hype I felt for this game as a Brony in 2012. This was gonna be THE My Little Pony Fangame. Every time Equestria Daily posted Updates on it I was flying high on cloud 9 in my endless excitement for the release of this game. You could see the incedlible amount of care and effort that went into the development.

The day that the news surfaced that Hasbro had killed this project I cried five gallons of tears and played river flows in you (bass boosted) for 10 hours straight until my mom came in to check on me. But she was washed away by my endless tears and sorrow, never to be seen again.

Later the Tribute version came out

Review applies to NES Version:
Possibly the most fragile main character in any NES game. He just doesn't even survive a 1 meter drop. The controls are also some of the worst I've seen yall. If you are hanging on a rope you have to perfectly press jump your direction of choice at the very same time. Otherwise he'll just let go of the rope and die in mid air. Bro doesn't even need to touch the floor to take fall damage.

But even though this game is pretty bad I love it very much. The theme music is just a bop and when you collect the hidden items you get some super funky remixes. Sooo coool yeah yeah! It is a short game and in my opinion has enough variety to keep you entertained till the end. Also game overs put you back to the title screen so you can play this as a 1 attempt per day kinda game. Works well enough in that regard.

Also I have no idea why the NES Version and the Arcade Version are the same page. They are completely different games.

A collection that actually adds new features! We don't get too many of those sadly. You can play several Versions of the Alpha Games including a Version of Alpha 3 with the bigger Roster of the PS1 Version (sadly without any of the other PS1 Features like World Tour or the insane Turbo Options)

The biggest draw of this collection is Hyper Street Fighter Alpha which includes every Version of every Character from the Alpha Series plus it also adds new ISMs like a Darkstalkers one with Chain Combos or a SF3 one with Parries and Super Cancels. My only problem with Hyper Alpha is that it only has 3 Backgrounds which I will never understand.

You can also recolor the Sprites of Characters in a secret Menu so you can make the Highlights of Chun Li's Tights the same color as her skin so they look ripped. You can also go further with this but I don't condone that.

This also has Pocket Fighter

NES Demake of Touhou 7. While technically impressive you should just play the actual game instead. I like the 8Bit Renditions of the songs though. Especially Border of Life which is also my favourite Touhou Song in general.

You have infinite Continues in this game so go and have fun if this sounds interessting to you.

Perfect example of a game that is very rough around the edges and not very polished but makes up for all that with its charm and soul.

Very memorable game that seems oddly ahead of its time with its writing. This gives me similar vibes to something like OK K.O., where it feels like it is very inspired by 80s cheesiness but also makes fun of it. The difference is that this is an actual 80s game. Same goes with some of the official artwork. It looks right out of a 2010s Cartoon. The vibe of this game inspired the creator of Scott Pilgrim who then to some degree inspired modern cartoons so it all makes sense in a way.

My favourite line in the game is "BANG! We've captured your Girlfriend Mary! Surrender!" I love that.

My Favourite Shmup on the NES. Being able to customize the position of your options is super cool and more Shmups should have something similar.

In this one you can Spawn Big UFOs by collecting 3 small UFOs of the same color. I think this mechanic is alot of fun and adds a layer of depth and decision making that other Bullet Hell games lack.

Characters are fine but not as iconic as in other games imo. I like the Mouse and Sailor Girl. Also love Nue and her design but I haven't unlocked the Extra Stage yet. Soundtrack is okay not outstanding.

The amount of Content in this game is insane! Every single Classic Megaman Stage has a 3D Version. It also has a cool Story Mode and Bosses. Clearly tons of effort and skill went into creating this game.

However the reason for my lower rating is that i dont think the gameplay really works that well for me. Compared to other 1st Person Shooters the Bullets are super slow and everybody has tons of HP. This results in lots of running in circles around your enemies while they try to do the same. I think it tries to be a bit too faithful to how 2D megaman games play and it just doesn't translate too well into a 1st Person shooter in my opinion.

Still a nice game I've been playing since the early days and like to revisit from time to time to catch up on the updates

Tbh I think with collections like this they just have to include some better extras. There is no reason to get this game when fightcade just has more advantages, more players and is free.

Collection creators need to step up their game and add some cool features. Like the street fighter alpha anthology collection added Hyper Alpha which was super cool and is a reason to get the collection.

This has no such thing and is pretty useless. Still played it a bunch though