Genuinely one of the most underrated competitive games in modern gaming.

Omega Strikers has an extremely unique gameplay, I can only describe it as MOBA Air Hockey and it is addicting. The OSTs and artstyle of this game are immaculate!

In terms of criticism, I can only really say there is this lack of depth in the fun gameplay, I wish there was a much deeper mechanic to it that'll promote player skill expression more, in fighting game terms it's what players call the "sauce".

I am looking forward to what Odyssey Interactive is cooking, they've already announced that they're working on a new game set in the same Omega Strikers universe, I will be there day 1!

2022

The art and design of the girls in F-ist are very memorable, the gameplay is interesting enough to not get too repetitive, each girls introduces a new mechanic to keep things fresh.

Music had some bangers at times but nothing that stands out in particular.

My main criticism would be the attack phase of the fight, I wish there's more to it than just spamming the attack button faster to do more damage.

Hope in the future if this ever gets a sequel or a spiritual successor, give us more girls!

This review contains spoilers

It Takes Two is a game developed by Hazelight studio from the makers of A Way Out and Brothers: A Tale of Two Sons, if you've played those games before, this game cranks up the fun coop gameplay of both games to a level I've never seen before.

This game almost did every video game genre and put a fun coop aspect to it, whilst making everything make sense in the narrative.

There were so MANY great ideas that were executed amazingly in this game, my favorite is the plant area where Cody can turn into a plant and May is just playing a warriors game.

If you want a fun coop adventure experience I highly recommend playing this game, it is definitely the best chill coop experience right now.

It Takes Two 100% deserved to be the Game of the Year of 2021, I am excited to see what Hazelight studios will make next!

This review contains spoilers

The game has a lot of charm and goofy things that the devs added, plenty of interactable objects and area that's got nothing to do with the main objective which is always fun to find, I love seeing stuff like that.

The premise and gameplay is what sticks out to me the most, it's what made me and my friend binge the whole game in 2 days. The ending was brutal and heart wrenching, I didn't expect the twist at all and it was an amazing experience.

I ran into zero technical issues while playing, I really have nothing bad to say about this game but it didn't really redefine the genre or did anything crazy, it's just a great coop game.

A Way Out is definitely one of the best coop game that I've experienced, highly recommended!

The reason I played this game was because it was the progenitor of A Way Out and It Takes Two, It met my expectations, I can see how much the design philosophy has evolve from this game.

I experience some graphical issues while playing, nothing game breaking though, the game ran alright on my PC. The ending for the game took a real dark twist, the setting and environment was surprisingly dark at times, those are what I liked about the game.

Overall the game didn't age that well, its an okay experience.

Tears of the Kingdom met my expectations, it did what it needed to do to be THE sequel for Breath of the Wild, ultrahand was mechanically unique making building vehicles and structures extremely intuitive. The story was also more engaging and interesting than the previous game.

My main criticism for this game will be difficulty on all aspects, combat difficulty and puzzle difficulty lacked in variety, there was too much Rauru's blessings and no equipment shrines that are way too similar from one another, which made shrine hunting felt tedious at times, these issues could've been fix by having a similar master mode like BOTW.

I loved messing around with ultrahand and seeing what the community can come up with in my socials is amusing, the story had really interesting plot but the constant reminder of the events of the imprisoning war ruined it, I wish they could've showed more aspects about the characters or anything else, just stop reminding me how the gigachad Ganon did a sick 1v7. I hope they used the floating isles more, I felt quite bummed out that it wasn't used as much as I hoped to.

Overall I enjoyed my time with this game and experiencing the Kingdom of Hyrule, this is absolutely one of the best open world games out there, the new abilities were interesting and fun, the story kept me captivated, can't wait to see what they do for the next game!

The journey from being just a lowly tarnished to becoming Elden Lord is one of the most greatest video game experience I've ever felt, I will never forget it.

For context I beat Elden Ring in one sitting, meaning I streamed for 177 hours straight, I had restrictions and rules that ban all OP strategies such as bleed builds, mimic summon and any other cheese tactics etc. I also had to kill all 165 bosses and complete every quest as a requirement to be considered beating the game, I am prefaces this because my experience might differ to the average Elden Ring player.

There are some valid criticism on Elden Ring such as reused bosses, having one of the worst side quest system and how rune acquisition has no correlation to how difficult a enemy/fight is, I fully agree with these criticism and wish that they can improve upon these aspects in future iterations.

Even with these valid criticism I still firmly believe that this game is genuinely amazing, the story, the music, the atmosphere, the boss fights, EVERYTHING. everything is amazing, goat status video game.

I thought the future of mainline Mario games is 3D because Nintendo has release so much 2D Mario games to the point that I felt like they've peaked in the 2D platformer genre, they've tried plenty of ideas and concept, nothing seems to hit, it felt like for the longest time that the only way forward for this franchise was 3D platformers, but Mario Wonder proved me wrong.

Mario Wonder is what happens when you give creative and talented developers that have played Mario games when they were kids full creative control, this is my personal GOTY for 2023, everything about this game from start to end is an experience that I will cherish and remember, every aspect of this game is just a masterclass, I have zero complaints.

Lastly, Fungi Mines OST is a banger.

Dohna Dohna is one of those hentai games that is genuinely a good video game, even if you remove the hentai it's still a amazing game, the gameplay on its own is fun and interesting, the hentai is just the cherry on the top.

The characters, artstyle, OST, sex scenes and gameplay loop are great! The only aspect that is a bit lacking is the story, the writing and dialogue are passable, nothing special about it, it's just okay.

Overall definitely one of the best hentai games I've played, I am praying to god that this game gets a continuation even if it's unlikely.

Breath of the Wild is one of the rare games that made exploration very fun for me, I usually dislike open world games for the amount of freedom they give you, I get too many options that I can't decide what to do, I am more of a linear gamer where the game needs to give me clear objectives to have fun but with how exploration and the map of hyrule was designed, it somehow made it enjoyable for me.

2016

OST for this game are top notch! the gameplay was so smooth and fun, I did not ran into any issues or problem while playing, it's just a clean and amazing video game that I will look back to fondly.

The environments and atmosphere was amazing, the game has a very chill vibe but nothing about this game is memorable, the most memorable aspect about the game is how bad and poorly executed the ending was, it had a very suspense and thrilling plot that led to nowhere and maybe that's the point but it wasn't what I wanted the game to be, the ending just felt out of place and didn't make much sense.