PHWEWE i did it all

i like this idle game tho i wish there was more to modifying the pinball board? adding more bumpers, adding more balls at once, or going wilder i dunno like having two boards at once and they affect each other but anyway it's still nice enough

there's kind of a wall on the first uhhhh one of the ascensions, when you have to fully start over for the first time it feels kinda bad, but then it gets faster and faster like any good idle game with ascensions and yep

bonus points for ecoterrorism and corporate sabotage

wasn't as much into the other half of this chapter (pirate nonsense especially was just... weird?) but solid enough ending

basically feel the same as i did at the end of chapter one, although i liked the noir (afro-noir?) flavoring to this one more, so let's bump up the score a bit!

honestly i think the music is these games' strongest element, it's very good!

shockingly short, which is funny cause i started it when it originally came out but only got like two thirds through it apparently

decent enough although the mismatched fidelity of environments and characters is aesthetically...unpleasant

i like the line when he puts the fish in his pocket

if i was rating this for other people, i'd just refuse to rate it, but since i'm rating it for myself i get to do whatever i want!!!!!!!

the instant i realized what type of game this was, with its huge open level design and no guidance of substance, and making me read a map without giving me video game map superpowers, i just opened up a walkthrough and followed that

it's honestly a beautiful game, although for some reason my beefy machine struggled on the highest settings, yikes, but i'm just so prone to getting lost and frustrated in these types fo games that i had to give up right away

i'm vaguely familiar with the incident this is based off of, thanks to a podcast that talked about it once, so that was a neat little connection to the real world, although i doubt there's any weird shadow people wandering the mountains out there

or...?!

still genuinely funny at a lot of times but also oof some of this shit sure don't age well

i'm sure the anti woke crowd would get real horny over it if it were any fun to play, which is the other place it doesn't age well, it's a pretty rough game, and this remaster barely runs on pc under the best of circumstances

i'm led to believe the console versions are better at least??

anyway not really worth replaying, unfortunately, but, here i did it anyway

the bard and the narrator make an excellent pair, though

playing this game I kinda wanted to retroactively rate the previous ones higher but I won't because I STICK TO MY GUNS

I just really love the aesthetic in these games, this mix of clockwork and magic and dark things that just fucking works!!

this game is more of that and I love it for it HOWEVER I MUST SAY

I did not like the multiple endings? I like how relatively self contained the puzzles are in this series, but having this hub world with extra hidden bits and bobs that make you trek back and forth and forth and back to get all the pieces for each new ending feels not fun to me

not not fun enough to say I hate the game tho, still loved it, but hey, loved it less ):

mm I like that i get to experience escape rooms since i have no friends in real life to go to those real escape rooms!

no but it's cool just like the first one you get all these cool little puzzle boxes that interact in cool ways and it's cool

cool!

y'know i really liked this at first cause it felt like it had a lot of systems that layered on top of each other in nice ways

but unlike most idle games that become more hands off over time, this one becomes more hands ON, in ways that just aren't fun

micromanaging crafting especially is the most tedious and grindy shit, combat was change from click on the enemy to click on a moving target at some point (fair enough if dev doesn't want auto clickers i guess but ... i mean ...)

i actually paid for the bonuses because i liked it enough at the time but now years later i have come to the conclusion that it's basically impossible to actually do everything in a reasonable amount of time

also one of the features from mobile (black market) just doesn't exist on pc

i like idle games

this one's not good even if it seems like it will be at first

THIS RULES!!!

very minimalist, very chill, despite deep ocean games usually being hoenstly terrifying to me

i suppose the abstract detached nature of the interface helped there, as opposed to staring with your (virtual) eyes deep into the abyss, like, say, submerged (another great game, but i mean yeah it's scary the deep ocean is scary, alien or not!)

cataloging the life discovered while trying to uncover the truth of what happened was so extremely... nice to do

mmm i'm happy

i liked this game, even though ultimately you're just going through the motions to progress the plot

clunky controls were my biggest issue, especially movement when camera angles changed, it does that classic thing of trying to maintain current momentum even tho your input no longer aligns with where you're moving and just ... feels really fucking bad

but whatever

the voice acting was kind of laughable but because it was robots it worked?

it's a shame people don't seem to like the sequel, but i'll still try to grab it on sale at some point

voice acting a lil subpar in this one, but did the job i suppose

i both like and dislike how... fable-ish the approach to storytelling was, like, reynard is obviously a reference to the trickster fox, and it was a twist that actually he was just a nice guy, but also... why was he so helpful? very little was explained about a lot of the more important characters

and i guess the devil just gets away with tricking everyone into thinking the witch killed hans? i mean he is the devil so... makes sense, but it's weird how he's also kind of treated like a joke when you meet him in the dungeon? or maybe he wasn't supposed to be a joke and was supposed to be scary because this is a game for kids and what am i even complaining about at this point

still i liked it overall!

2014

good lil puzzle game

WAY TOO MANY PUZZLES!

not actually a real criticism but the way i play games i just prefer them to be shorter so THERE

i guess if i had any criticism it's that there's no new mechanics once you settle into it fairly early on and i dunno i think that's a shame

this one sucked

extremely low res and blurry prerendered graphics that made seeing anything hard, gave up partway through and turned to a walkthrough to at least finish the story

not worth it

cute, basically a visual novel but more tolerable to me cause it had stats i could game, as well as semi-random events instead of everything always being the exact same

but also suffered from the big main thing i hate about visual novels, which was the tedium of replaying parts of the game just to get different endings

so i eventually save scummed, which meant exporting and importing the windows registry over and over again BLEH

anyway i liked it despite the hurdles, and maybe one day i'll get over my visual novel hang up