Neat little mixture of a very basic Zelda-like adventure and an equally basic Ghosts 'n Goblins 2D game. Rather difficult and cryptic, some unnecessary clunky design decisions. Had fun, though and doesn't overstay its welcome

2012

Confusing world design, puzzle mechanic not as clever as it thinks it is. Nice animations.

Puzzle difficulty ranges from very easy to absurdly unfair with no discernible logic. Fun when you arrive at the solution yourself, but annoying when you have to look it up and feel too stupid to even understand the solution that is presented to you. Very inconsistent

Some of the puzzles are ridiculously hard and I struggle to understand the logic behind them even after reading the solution, some are very easy. Laughable voice acting. Cliché story

I thought it was entertaining enough back then. Like a Zelda game, bland characters, nice graphics.

Used to love it back on the GameCube. It's a perfectly well designed shoote 'em up with a color duality twist, competent gameplay and very nice music. Extremely hard, as expected for these kinds of games.

mostly pretty easy except for one puzzle which I did not get what it wanted from me and had to look up. Short duration, bad voice acting. Decent for the price and if you're into this kind of game, though.

cute little story, but gameplay was so extremely shallow and unfun, it was always in the way of the story progressing. A bit too predictable by the end.

Seasons 1 and 2 are pretty good, the others are more forgettable. Technically not sound and some logical inconsistencies, but the final season had a fitting ending. 3.5/5

Janky controls and graphics, most puzzles were fun and rewarding to solve. The "survival horror" part of the game felt superfluous for me, especially in the latter stages it can get pretty annoying when you're on a pretty tight timer. Still, didn't overstay its welcome and kept me interested throughout.

interesting idea, but it gets too repetitive and sometimes there's a bit too much guesswork involved for my liking whne it comes to the cataloguing. Nicely atmospheric, expected a bit more from the plot, I must admit.

One of the creepiest atmospheres in any game ever. Unpleasantly so. Eerie sound. Beautifully artistic game but some persistent game-breaking bugs hold it back. Thrilling experience otherwise, simply uncanny

The difficulty of this game ruined any fun I had with a Gameboy during my childhood. Catchy theme, though

I remember not hating the game. Wasn't great, but wasn't terrible, either. Didn't really have a big backlog back when I played it and it was like 2 bucks or so. Time averagely spent, I'd say.

I don't quite remember it all that well, but I think the controls were ass.