I love when devs don't take their games too seriously, but they are still proud of what they made. NMH steals your heart with it's style, very fun combat and even the story is great.

Travis is very likeable character. Despite being an arrogant loser, his every interaction with his enemies is really well done. Game both shows his aggressive nature and some kind of honor. So the story not only is deep like the wounds in enemies bodies, but keeps entertaining gamers who want to have fun.

Gameplay is very fun, but flawed. Combat is easy to learn and keeps getting better. Some bosses are great, others a bit less. Sometimes controls are clunky and can get on the nerves. Fighting weak enemies in long battles is the best I think.

Between missions Travis need to get cash so there are minigames and challenges to do. They are fun, but moving in town gets too repetitive.

One of the best aspects of the game is how stylish it is. I would say it is very videogame like. The HUD, a lot of different transitions between places, art style and animations - all of it has charm. And banger OST.



If you like dystopian books and cRPGs, go play it.

This game surprises with its original world and engaging dialogues with different types of people, very unique stats which changes the way conversations go. BEAUTIFUL ARTSTYLE, maybe the best I've seen in gaming. RPG elements are implemented very well, you actually care what clothes to wear, what thoughts to have in mind or what stats to promote every level up. For a game that is all about talking to people and listening to them, its so well done. 1st day can be rough, but later on it becomes kinda easy, I mean you won't die easily with all the items and money.

Also the way creators showed the ultraliberalism and fascism is one of the most funniest shit ever.

So much soul and human heart was put into this game, it feels unreal.

Flaws in controls, camera problems and Knuckles' long ass levels can't stop me from enjoying this charming and fun game.

Really well made survival horror game with great gameplay, locations design and good climate.
Things like HUD and menu should have more soul, cuz this simplistic style doesn't fit imo. Fighting monsters with big eye and dogs is very frustrating.

I liked Trek to Yomi and SW3 made by Flying Wild Hog so I gave this game a chance and finished it on the highest difficulty.

The idea of combining western, demons and beat 'em up combat seemed perfect for me and I ended up conflicted about the game. I love how juicy is the combat. You can feel those heavy fists, meat and blood of demons on your hands. There are a lot of tools you get over time and everything is useful and fun. Really good skill tree. Big variety of enemies and cool bosses keeps game fresh.

Unfortunately it doesn't change the fact that the combat kinda sucks. Sometimes you just use roll animation through the arena to not get hit. Using dodge and parry feels inconsistent. Once you meet new miniboss, be ready to fight against four of them at the same time later on. ITS NOT FUN. And dodging attacks that cannot be parried is still a mystery for me. One time projectile misses your protag, but still does damage. Other time you can just roll through the attack and be untouched. Also only cool combo you can make is to juggle weak enemy for max 4 seconds in the air by punching or shooting.

Level design is okay. Most locations looks good. But I hate when you forced to pull some shit to open that, there is too many of that. And some checkpoints are not placed in front of the entrance to the arena when you died, but you respawn before you solved the "puzzle" so you have to repeat that.

Story is just okay, the protag could be more badass and the world was better introduced in cutscenes.

If you are looking for fun and juicy combat, I still recommend it. Playing on other difficulties than "evil" should be more fun.

Still not sure if cod fans like this one, but I played it much more than I expected.
This game came out unfinished, but updates kinda saved it. 1st zombie map was garbage, only 3rd was good. Outbreak mode was enjoyable.
The worst part of multi was skill-based matchmaking. Most of maps were fine, some other not. Not really balanced game, as every cod game, but not to the point where everyone plays the same way.
Campaign was good, nothing special about it.
Imo this cod is much better than MW (2019). Maybe not the best black ops, but still fun.

Played it first time in 2019 from Halo:MCC and it became one of my favorite fps of all time and personally my favorite halo game despite its flaws.
What makes gameplay so special are AI enemies, environment, climate, perfect gunplay and this music OOOOOOOHHHHHHHHHHHHHHHHHH.
But yeah there are some elements that can make people go insane, even myself. This one mission with bridges, which never ends, some flood enemies cough, cough with rocket launchers are painful on every difficulty level.
I appreciate this game even more after replaying campaign alone on legend. Its one of those games that gets better when playing on the highest difficulty.
Split screen is nice. Multiplayer can be fun, but I think every other halo game is better in that aspect. Everyone use magnum and nothing else.
No matter what I will love this game forever.

This game is enough reason to invent time machine.

The fact that EA back then let Respawn Entertainment make a good singleplayer game that sold well was shocking.
Pretty fun mix of soulslike and metroidvania with Uncharted parkour. Combat was good, but the fact that lightsaber doesn't one-shot most of the enemies is weird. Also how the game explains respawning enemies when using checkpoints.
Game has a lot of bugs, sometimes game breaking ones.
Remember when ads of the game spoiled the coolest thing in the game's ending before it came out?
Worth your time if you are a star wars fan.

Nothing better than modern shooter that plays so good like the old one.
The feel of shooting from gigantic gun named "DIE MACHINENPISTOLETEN" is soooooo delicious. Or just killing nazis in some other funny brutal way. Only stealth elements feels off.
Even the story is fine, I like Blazkowicz's monologues, weird uber stuff, crazy characters and still the game keeps good action in cutscenes, so they don't get boring.

My first persona game. I really liked turn based combat, OST, social links and story even tho this version of the game have textboxes and pictures of characters instead of cutscenes, even exploring the city is like that, which is stupid. More reasons to play Reload or FES, but the fact that I finished this 70 hour game says a lot about persona 3.

Great beat 'em up combat with entertaining music and cool vibe. Very replayable. Should have less textboxes.

Play it with good headphones to fully experience this great piece of media.
Maybe puzzles can frustrates and combat feels undercooked. Also too much walking even for that kind of game.
However the main point of this game is perfected. Use of audio and visuals to show how schizophrenia affects people is amazing. Love the setting.