Hm....
Personally, I think games should be more obtuse.
I mean this genuinely.

I didn't press F1 until hour 10 and realize that I can use skills on things. This was awesome.
That item on the ground? Personally I don't want it to be distinguishable from the background to any degree.
A timer marking my imminent loss causing anxiety anytime I waste time? This is awesome. Your daughter is kidnapped? Sorry bro - I got shit to do.
Peak obtuseness was me realizing that reading a book and failing a repair passed like 12 hours of time. At this point the radx I took started to wear off (the radiation system is also obtuse and awesome), and my character casually remarks that their hair is falling out and their body is hemorrhaging.

I go back to a certain area after a certain amount of time passes... OOPS! Gorsh, golly!
>I beat the game but I took a little bit too long
A GA A HORSH
You specced 1 intelligence and 1 agility ? ? That's real.

Half the settlements don't know a single thing about each other, aside from traders. This weird separation combines with how desolate the wasteland actually is, is super good.
My favorite example of this is every settlement acting like you're an insane child for believing in Deathclaws. Meanwhile, in a certain settlement, the citizens are like "Deathclaws? points they're over there. We can't go over there any more because of thems. We hired guards to stop them from MAIMING us"

Ok final thought - the Mutant threat? Awesome. Mutants one hit killing me? Awesome. A mutant escorting me to an end game location, only to either have me instant game over or beat me within an inch of my life, lock me up, and take all my items? These things are awesome. Didn't save recently? you're an imbecile.

teleports into Todd Howards home
Can I get more of this?
The gunplay in fallout 4 was awesome ........ BUT STOP!!! KNOCK IT OFF. no more speaking protgagnoinst.. Givem e .. world record for dialogue in gaming! spits at mr Howie NO MORE 4 CHOICES THAT ARE THE SAME?!? HAD TO MOD THAT OUT BRO!!!! Borderlandas looting ???? BLEEDING EFFECT ON MY GUN ; RNG DEATHCLAW ALPHA NUMERICAL DEAATHCLAW MOTHER +6,000XP holding bleeding sledgehammer and raider left arm? NO! Starfield ELDERS SCORL??? QUIT IT NO gets strappedi nto the sl;op feeding machine



NO * * NO






The rage Peppino felt during the final boss was palpable

You will never experience Life until you play this game of Life.
This game is metatextual. "The Game of Life". I get it, we are emulating Life. I understand - from age 20 or so to retirement age - we move across the board. We go to college. Maybe not. We move at speeds seemingly within and beyond our control. We get married. We buy the house. We reproduce. Twins? No problem for me. We endure hardships. The game of Life, no-

Our Game of Life.
This is your Life. This is our Life. This game is Life. The game of Life. We're just living in it.

"Why would we download a windows 98 virtual box to emulate this when we can just launch tabletop simulator?"

I respond to this with not only a warning, but a threat.
Don't speak to me ever again - or I will take your life. If you die, this review can be used in court to corroborate this claim. (I am the judge)

This game exudes soul. So much so, that playing Life on tabletop simulator is not only soulless, but is singlehandedly the determining factor for the millennia of torment you will endure in the afterlife.

Let's get one thing straight:
>I'm a doctor
>I break my leg - that'll cost $5,000
>I frown. I needed that money. My family needed that. I'll have to work overtime on Christmas because of this. I grimace. "The absolute state of healthcare in America.."
>I pause....I realize something.
>I am the doctor.
>I write a $5,000 check to myself with a smile so bright, it could melt the icecaps.

Experience Life.

Pleb-filter me once, shame on me.
Pleb-filter me twice, shame on me.

I dropped this game a decade ago and I dropped it again today.
I just cannot be assed to play this game
Sorry atmosphere chads.

Never before has Kirby felt better or looked better.
The abilities go from 1 move to having their own entire move set, which is insane.
I can now summon my own little buddies, eat a max tomato, kiss them on the lips and heal them.

I like the progression system of Adventure more.
I can't be assed to care as much about 5 disjointed adventures. Also, I hate the cave game. I won't talk about it ever again.

I hate this game. I cannot play this game.
I don't like this game.
interacts with the nearest npc
"YOU CAN'T TOAST TOAST IT'S BREAD"
Okay but this is awesome.
interacts with another npc
"ERM.....THE CAKE IS A LIE!"
Wow that was a tidbit quirky.
I will (never) finish this game - sorry earthbound-inspired RPG chads

I have beaten this game 4 times in my life.
Every time I play this game, I feel dread.

I say to myself "Chapter 1-1 was good. I like the Africa setting".
I make it to chapter 1-3. "It's all downhill from here" I say to my friend.
Chapter 3-1 appears. "This is the worst chapter in the game" I say.
Chapter 5-3 appears - "This is the worst chapter in the game - I hate this chapter".
I beat the game. "This game sucks" I say to myself.

3 years pass.

"resident evil 5 is good" I proclaim.
"Aside from a few shit chapters, this game is awesome. It's shittier than 4 but it's still fun!"
I relaunch the game to play with my friend.

"this game is so clunky it's fucking awesome".
Chapter 2-1 appears. "The swamp is the last good part of the game".
I spend the next 5 chapters saying that we're at the worst part of the game.
The game ends.
"Wow I hate the entire ending sequence of this game - I never want to play this game again".

5 more years pass.

"Yeah I'll play resident evil 5 with you"

I have Stockholm syndrome. I am dying.

WIKTOBER WIKTOBER

I've been putting off playing this game for like 6 years now, knowing that I'd like it but just not feeling like playing it.
Not many know this, but I invented the genre of small child in 2d space with platforming and puzzle solving and horrific atmosphere. My name is Jonh Limbo Wiktober .

I love the Nomes and I actually felt tangible warmth each time I hugged them.
I hope they're ok.

I will be playing the sequel to little big nightmares soon.

Resident Evil bros are eating good

2020

I'm the first person to play this game and I can't really be mad

Wow, Sonic...That was awesome...

Better in literally every way from the first game.
Almost went for Super Sonic for the first time ever, only to realize how utterly insane of a task that is after getting 4-5 emeralds. Personally, I like how Tails is a huge detriment in the special stages.

IT'S ALMOST WIKTOBER, EVERYBODY

This game is actually insane.

I didn't really enjoy it that much, but I can't help but feel like it innovated so hard, that no game fully compares to it to this day. I feel like the most apt comparison to this game is Siren on the PS2, but infinitely less clunky and difficult. The game started out on the N64, using a special 64MB cartridge. Nintendo literally did not comprehend how their hardware was being used so effectively. John Nintendo liked what he saw, and wanted this on the cube, BAD!

Immediately, the games baits you into thinking it is a RE1 clone. The game makes fun of you for thinking this, and immediately turns you into a Roman soldier. Controlling different characters at different points in time with different weapons and stat lines. This is absolutely huge.
The Cambodian foot princess? She's weak. The melvin? He's scared. That fat guy? He has no stamina. Have fun! I won't, but it's pretty cool, not gonna lie....

Additionally, this game features sanity effects. I found myself intentionally throwing in order to have jacked sanity, but it was incredibly worth it, permanent Dutch angle included. One effect genuinely got me, as I was menuing and my save file started deleting. I genuinely believed I did something wrong. There was also a cool moment in the monastery, where all of a sudden bombs were going off and there were medical tents everywhere. Later in the game, it turns out this effect was basically showing me the same level but at a future point in time. I would reckon the game is 20% worse if you never experience the majority of them. This is the most talked about concept for this game, and for good reason. This system needs to be stolen and utilized more (no - not amnesia).

The magic is a bit...suspicious.. I don't like the rune gathering system, nor the spell creating system which needs done 3 times per run per spell, nor the use of spells for certain puzzles. At some point very early on, you have near infinite access to health, sanity, and magic - along with every melee weapon being powerful and more ammo than I could ever use. This eliminates many aspects that I enjoy about survival horror, making this game more an exercise of puzzle solving and story telling than surviving. This also effectively leads me to say that I don't really enjoy this game as a horror game, despite how horrific the beats in the story can be.

Also, fuck you for making me do the tower thing twice. I did not like these.

I don't think it lived up to any hype I had for it, and yet I still feel like this is a huge feat for the time and possibly to this day.



IT'S WIKTOBER EVERYONE

Alright guys...hear me out...
I quit on chapter 3..... "Wikwi bro....it's the shortest chapter...you gotta finish it!"
I don't want to....

The game is....good.

I like the atmosphere, the movement and the mechanics in place are cool. I like the photo mechanic, and I liked the overall area my first time exploring it.

Here's what I don't like:
• The ghosts.....I get it man...They're ghosts...I should expect them to teleport behind me and also clip through walls. In practice, this was rather frustrating with the movement...this is fine, however, refer to the next point.
• There's like 20 health items up to chapter 2, and maybe like 5 items that act as a second life bar if you die. 95% of ghost attacks do about 35-45% of your entire health bar, and you can only carry one life-bar restore on your person at a time. The penalty for dying is starting at a manual save point located throughout the area you explore. This system is in place to add tension, however, it personally just frustrated me. I didn't enjoy backtracking to pick up a life-restore just as much as I didn't like backtracking to savepoints in order to not lose progress.
• Exploring the exact same areas in 3 different nights was not enjoyable to me. I much prefer a system akin to RE1.
• The puzzles are not good and additionally are recycled about 10 times.
• The story was not very engaging.

I will still play Fatal Frame II one day.

This review contains spoilers

He's gone
I can't believe it but Sonic The Hedgehog is dead.