Definitely the best Hitman game as well as one of the best games of the PS2 era. Has some rust to it that didn't age fantastically but the unique and super replayable environments more than make up for it.

My first Call of Duty since Black Ops 2 seven years prior. It's still the same ol' Infinity Ward Call of Duty as it always was, just prettier.

It's about as decent as I expected it to be. Can't hold a torch to the original trilogy, but does good enough at scratching the itch for more Sly content. The mid-game plot twist as well as the character redesigns are all awful.

In its original state, definitely the worst SoulsBorne game, but still very much worth playing if you can't get your hands on a PS5. The prototype for all the greatness to come. World Tendency is awful even when you are able to finally understand it, and that's just one of many crazy negative quirks in the game that From Software thankfully learned from.

The best of the game's DLCs, which isn't saying much. The shadow creatures that sprint at you are by far the scariest thing in the entire game.

It took me a long time to get into it for some reason - In my first few sessions I considered dropping it completely. But once I did get into it I was enthralled. Aloy as a character, the story, and the dialogue are all nothing special. But the gameplay, world, and enemies are all fantastic and incredibly unique and original. The human enemies are pretty lame. Lance Reddick's character is the highlight of the story.

Definitely has lower replayability than most narrative choices games, but also a lot more interesting and cool than most of them. I surprisingly actually really enjoyed the plot and the characters - Going from hating the douchey annoying teens you play as to really rooting for and caring about what happens to them is a nice feeling.

Takes all the good from base game and improves on it. While the story is still nothing special, it's definitely better than the base game as well. Robot polar bears are a plus.

A refreshing new area with a wide array of new enemies, items, and abilities. Nothing about it is game changing, but it doesn't have to be.

The main story of this DLC is mostly boring as a I don't give a fuck about more Brotherhood of Steel/Enclave stuff. It's still a must though, simply for everything else it added in terms of enemies and the level cap.

Very odd. It's a fun and interesting gimmick, trying out Fallout as a generic war FPS game with 0 RPG mechanics up until the final boss battle. Feels like a weird dream, honestly.

Really short, but fun while it lasts. The steelyard where you get sent to find the ingots is the coolest location, very isolating and survival-esque. The story is whatever.

Black Flag but without everything that made it cool. Adewale is the most boring badass ever.

The most painful dialogue of any game I've ever played and it's not even close. I hate everyone in this. Every character needs to be shot in the face.