Yu_hero
2013
1995
2012
2006
My daughter tried playing Okami, and she got sick of it pretty quickly-and I got pretty sick of it, too. And I'm not out to make this an Okami bashing session or anything — I'm just saying that it didn't feel like it had much of a spirit. It's unique, but it's not a powerful fighter plane... So I heard Kamiya said something about the action genre not moving forward in eight years. Can you tell me more about that?
Tomonobu Itagaki.
Tomonobu Itagaki.
1996
Tomb raider is an amazing game, it is the beginning of 3D adventures from a more realistic point of view (at least compared to what was usual at that time).
It's an almost completely diegetic experience that makes us feel there, but it's not perfect either, it doesn't seem to care about breaking the suspension of disbelief with all those objects and secret weapons scattered around, and with that save system of the pc version that ruins the challenge being preferable to play the playstation one version.
Anyway thank you very much Lara.
It's an almost completely diegetic experience that makes us feel there, but it's not perfect either, it doesn't seem to care about breaking the suspension of disbelief with all those objects and secret weapons scattered around, and with that save system of the pc version that ruins the challenge being preferable to play the playstation one version.
Anyway thank you very much Lara.
2018
Recuerdo cuando lo jugué por primera vez con primos míos, fue muy gracioso descubrir quién de nosotros era el verdadero asesino, pero lo que fue emoción al principio con cada partida más que jugábamos lentamente se volvió un lastre, descubrir al asesino se sentía más como una tarea que como una verdadera sensación de intriga y los patrones se hacían demasiado obvios llegado un punto.
2015
2015
2006
2009
1986