15 Reviews liked by Zach


It's Minecraft, why are you looking at reviews of fucking Minecraft?

Dogshit game, one of the most fun experiences I've ever had.

MAN YOU JUST GO LIKE "BAM! ZAP! THWACK!" AND THEN YOU LIKE JUMP IN THE AIR AND YOU GO "THWIP WHOOOOSH" AND THEN YOU'RE LIKE "THIPTHIPTHIPTHIPTHIP" AND WEB UP THAT GUY AND KICK THAT GUY INTO THE AIR AND EVERYBODY IS LIKE "AH THANKS SPIDER-MAN" AND YOU'RE LIKE "Just doin my job" AND JUMP OFF A WALL AND LAND ON A BUILDING AND YOU JUST SIT THERE LIKE "Damn..."

"Spider-Man is fucking awesome."

Just about everything about this is perfect, gameplay, visuals, audio, story; it's all there! There's nothing like a feeling where I actually have to duck behind cover to avoid getting shot (real life excluded). I guess if there was one thing missing, it would be melee combat but it wasn't a huge deal.

Was going to give a 4.5, but it's the first VR game that feels like a full, complete package and I love the Half-Life universe so 5/5.

I probably have more hours in this than any other game and I can't justify myself.

Issa Masterpiece!

Ladies and Gentlemen, Stitch Jam is an EPIC!


Really rough around the edges and far from perfect, but it captures the Star Wars atmosphere pretty well and does some things right. I liked the Soulsborne formula, the characters, and the general atmosphere of it all.

It could have benefited from some extra time to polish things and expand on some parts of the story that felt a little rushed.

All in all, a good start. If they make a sequel to this, I'll be really excited. The first games in a series are always the roughest.

Normally, I would give a game like this 3.5/5, but the Star Wars stuff is really well done, so I'll throw in another half star.

Who would've thought we'd actually get a decent Star Wars singleplayer game. The more forgiving Dark Souls like systems work really nice and the level designs are interesting.

My main issues it feels a bit unpolished in a few areas and the story gets a bit stale 3/4 the way through, but otherwise it's a pretty fun game.

The ship mechanics, visuals, and team aspect of this game work really well!

But... the lack of any kind of progression system, restarting every time you play, and shallow content holds this game back from being amazing. It's fun when you have other people to play with and you're all experiencing it for the first time, but then it gets stale.

im strugglin' to find words to describe perfection. seriously, i cannot find a single flaw with this game.

Never played the original, so this is like a brand new game to me.

This game oozes personality. The stages are beautifully done, letting you feel like you're actually racing in these unique themed areas, rather than just a generic racetrack with a themed backdrop. The roster is varied and full of life.

The customisation stuff really adds life to everything, I especially love that the legendary skins give new podium animations (another little addition that adds to the games charm).

This game is well known for its pretty big skill gap compared to other kart racers. While I can respect that, I found that it clashed too much with the mechanics that still make this game, well, a kart racer. The constant item spam is still a thing, so the idea of thinking of this as competitive flies in your face (literally) when you get hit by 10 items in a row.

The drifting mechanic never felt good to me even after I got used to it. The amount on focus needed on it all race makes it feel less fun and more stressful to get the perfect timing constantly, forcing me to ignore the gorgeous levels. The drifting itself felt off to me, with the little jump needed to be done before drifting, so the timing was often off, I'd drift too late, turn too early throwing my angle off, or I'd turn too late after I landed and not end up drifting at all. There were certain times I wasn't even sure if I had managed to hit the drift, because the feedback for doing so is pretty subtle.

Single player mode is fine despite its simple plot, it's got some cutscenes that are fun. It's super short though, so they pad this out by making you do every track 4 times for 100% (6 times if the track is a boss race track!).

Online is bare bones as all heck. There's no kind of ranking or rating system, so every race is basically just a one-off and you move to the next one, never feeling like you're earning anything. The race also ends 20 seconds after first place crosses the finish line, and thanks to the immense skill gap this game has, a player in first can easily finish 30+ seconds ahead of everyone else, especially since the items in this game aren't great for catching up to anyone too far ahead. But if you're in the back with the others then the items will only make sure the person in first just gets a bigger and bigger lead.

An overall fun kart racer, but once you've done the short story, unless you really want to master this game via the time trial ghosts and relics, and are content playing single races online, there's not much to keep you drawn in.

Bastante buen puzzle, la pelea final fue bastante piola

Muy divertido. Algunas peleas contra la ia son puto imposibles